Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → LightningST
Feedback comments for LD57
LightningST's games and stats for all events →
| Timestamp | Since previous | Game | LightningST's comment | |
|---|---|---|---|---|
| Apr 7 02:08:18 | Anteater 2 | ♥ 1 | I'm assuming you're using A-Star pathfinding? I managed to get the ants stuck at the top, but the whole tongue thing is a really cool concept! | |
| Apr 7 02:13:42 | 5m 24s | Depth Defying | ♥ 0 | Took me a few tries to get a good ending. I really liked the puzzle aspect of this game! It definitely could use some more variety/challenge in the movement/pickup, but overall a good concept! |
| Apr 7 02:17:39 | 3m 57s | No Bottom | ♥ 1 | Took me awhile, but I was able to get to a depth of 20. I do think a drop shadow on the squirrel would go a long way making the perspective less confusing. Great use of randomness to mix up the tunnel each time! |
| Apr 7 02:22:33 | 4m 54s | Target Practice | ♥ 1 | Was there an incentive to not have misses? 'Cause I just found myself spam clicking for the tiny one a lot (my highest score was 542). Fun game though! Gives me aim trainer vibes (in a good way). |
| Apr 7 02:33:23 | 10m 50s | LD57 - Slappy's Reef | ♥ 1 | Wow! Great environment and very satisfying to dive and do tricks! The fish were pretty fast and hard to catch, but overall really enjoyed this :) |
| Apr 7 02:39:52 | 6m 29s | Living Lift | ♥ 1 | Fantastic job on your art! I think I saw your feed post about it too! |
| Apr 7 02:50:49 | 10m 57s | ABSEIL | ♥ 1 | Fun concept! Always love a good physics game. I feel like there were a few times I should've been able to place an anchor but the game wouldn't let me? Maybe I just missed something. Gave it a few attempts and made it to 170 one time! |
| Apr 7 02:52:44 | 1m 55s | if cows could fly | ♥ 1 | That was interesting, I'm not sure what to think XD |
| Apr 7 03:01:43 | 8m 59s | Inception | ♥ 1 | That flappy bird one took me a few more tries than I'm proud of. Nice job incorporating many different types of gameplay! |
| Apr 7 03:06:59 | 5m 16s | DeepSeak | ♥ 1 | Very fun sound effects! Those red fish are so hard to hit!! |
| Apr 7 03:17:18 | 10m 19s | Punch Miner | ♥ 2 | What an awesome game! One of the most engaging that I've played so far! There are still a lot of bugs though. There were lots of times that I died after dropping a very short distance from a ledge, I think the game thought I had been falling that time? I would love to play some more of this once you've tacked some of the bugs! |
| Apr 7 03:21:16 | 3m 58s | Scriptorium | ♥ 0 | Couldn't get anywhere, I might be missing something, but the drones felt too big to fit through the gaps?? |
| Apr 7 03:56:07 | 34m 51s | Refinerator | ♥ 1 | WOW!! I was so confused at first, but when it clicked, it CLICKED! That was very satisfying and challenging. Also, that back button was a lifesaver! GREAT JOB!! |
| Apr 7 06:50:14 | 2h 54m | Fosu! | ♥ 1 | I got to 137, some keys for the lines instead of having to click them could be nice, but a very cool concept! |
| Apr 7 06:51:42 | 1m 28s | Abyss Base Crush | ♥ 1 | You might want to put this on itch.io, the ludum dare window is struggling to not cutoff parts of your game, at least for me. (I'm on firefox, idk if that matters) |
| Apr 7 07:33:28 | 41m 46s | Assessment 57 | ♥ 1 | Very awesome! Some of the later levels had some ambiguous orientations (only one side of certain cubes were shows in the preview) which made it a bit annoying to try all possible rotations of it. Also I had to flip one of two of the levels after completing it (even though everything matched). Also, have you considered a per-shape reset instead of resetting the whole thing? But I played all the way through and thoroughly enjoyed it. Very awesome vibe, and great music! |
| Apr 7 07:50:46 | 17m 18s | Pandora's Return | ♥ 1 | Is there anything past the second level? I got stuck wandering around looking for stuff to do. Also, it felt a little easy, after the first two or three fights I was set to just win every time. I did really like the art though, and it's a fun game! |
| Apr 7 07:58:09 | 7m 23s | Starfish to the Stars | ♥ 2 | I agree with @sharploaded about adding force when moving arms. It felt like it was easiest and quickest to just use 1 arm to drag myself around, which probably isn't what you intended. Really creat concept though! |
| Apr 7 08:01:13 | 3m 04s | Deep Mine | ♥ 2 | Was there an objective other than mine the green things? |
| Apr 7 08:03:42 | 2m 29s | Descend | ♥ 1 | You should look into shepard tones! Very cool ambiance! |
| Apr 7 08:09:45 | 6m 03s | Shootwell | ♥ 1 | 4000m was my best. Sometimes my cursor would get stuck when I jumped or something? Other than that it was great! |
| Apr 7 08:14:05 | 4m 20s | Submersible L337 | ♥ 1 | The turning is a bit slow for me, and I was only ever able to find the pink artifact, but still very cool! |
| Apr 7 08:16:45 | 2m 40s | Unmasked | ♥ 1 | Not sure what to do once I got to the boss? |
| Apr 7 08:18:44 | 1m 59s | Cave Diver | ♥ 0 | 8221 was my high score! |
| Apr 7 08:20:07 | 1m 23s | Prepare for the worst | ♥ 1 | The game is cropped a bit on ludum dare, and I think your itch page is private? |
| Apr 9 01:01:43 | 40h 41m | Pack | ♥ 1 | Would be nice to be able to rotate items, but I understand that you'd have to do way more artwork. Reminds me of playing Escape from Tarkov XD |