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Gargantuan Janitor's games and stats for all events →
| Timestamp | Since previous | Game | Gargantuan Janitor's comment | |
|---|---|---|---|---|
| Apr 7 01:57:48 | Net. Sweeper | ♥ 1 | I love the artstyle here, and the game, while certainly derivative, is really good. I'd love to see this expanded post ld! | |
| Apr 7 02:24:12 | 26m 24s | Crypt | ♥ 1 | I absolutely love the walking sfx. |
| Apr 7 02:34:21 | 10m 09s | Hole Punch | ♥ 1 | Nice one! I wish you'd implemented something when a wrong key is pressed, otherwise mashing the entire keyboard seems to be the best strategy |
| Apr 7 03:13:19 | 38m 58s | Abysmal fate | ♥ 1 | The itch link is broken |
| Apr 7 03:13:58 | 39s | FOREMAN | ♥ 2 | There's a great game hidden here. I'd love to see this worked on after the jam is over |
| Apr 7 03:30:20 | 16m 22s | Bag of Bag of Bag of Holding | ♥ 2 | What a lovely little game! The mechanics are simple but it feels like there's room for depth here. The difficulty ramp feels too punishing, maybe with some extra puzzles it could be sanded down. Great job! Would love to see more of this! |
| Apr 7 03:52:08 | 21m 48s | Sokobound | ♥ 1 | Great game, some of this puzzles are insanely hard. Theme seems a bit absent, even after playing the 4 depths, but I'm having a great time so it's forgiven |
| Apr 7 20:44:18 | 16h 52m | Game Graveyard | ♥ 3 | The enemy spawning seems a bit too unrefined. You will have enemies spawn in your way, and they are extremely hard to dodge. I had some fun with it, kudos! |
| Apr 7 20:49:26 | 5m 08s | Elfen Golfen | ♥ 2 | I love it. The graphics and the sound effects make me happy. I had a hard time figuring out that you can only drink if you stand still, I feel this could be taught in some way. Small rocks can spawn under beers and ruin your highscore worthy run. Please draw the rocks on top if you end up revisiting this one. |
| Apr 7 20:55:20 | 5m 54s | Subconscious Abyss | ♥ 2 | Loved your interpretation of the theme. Sadly it's melting my PC. Could you provide standalone downloads? |
| Apr 7 22:15:42 | 1h 20m | ♂Deep♂Dark♂Fantasies♂ | ♥ 1 | Got here after reading your comment. Yes, this is the correct interpretation of the theme. I think choosing to make a rhythm game in a weekend was very bold, but the tracking of the songs suffered a bit for it. It just feels random at times. Keep gachi alive, nonetheless |
| Apr 7 22:22:11 | 6m 29s | Fusty Fake. Shame in the depths. | ♥ 1 | I'm voting a 5 on graphics and I really hope you place high there because these are amazing. Major kudos. I did not "get" the game?I haven't played rusty lake so maybe the references were lost on me, but Most of the interactions seemed reasonable. |
| Apr 7 22:31:14 | 9m 03s | Descend | ♥ 1 | Interesting. I love the audio, the pitch shifting tone as you go down is a great addition. Visually very pretty, would love to see more of this |
| Apr 7 22:38:28 | 7m 14s | Living Lift | ♥ 1 | Great models, man! The platforming was a bit too stiff for my taste, but managed to finish it both ways. I enjoyed the alternate wincon. The bouncy slime and the levitating objects gave me a hint of something more that is not here, and I'd love to see it. |
| Apr 7 22:56:01 | 17m 33s | Heaven Denied | ♥ 1 | This one's great. The atmosphere, the visuals, very simplistic but it makes for a great impression. The sounds were great, and you even had me pondering some of these for a while. |
| Apr 7 23:31:15 | 35m 14s | Fathom Pond | ♥ 1 | Great to see some interactive fiction here. I'm enjoying this. I'll probably return to it after rating some more games, but the premise of the first handful of rooms after the title intrigued me already |
| Apr 7 23:40:31 | 9m 16s | Echoes of the Deep | ♥ 2 | I love the music. Really enjoyed the idea behind this, even if the execution was a bit iffy. |
| Apr 8 00:05:44 | 25m 13s | Nightmare Digger | ♥ 1 | This was actually pretty good after figuring out what's going on. I got a couple of ladders that were not usable? And I had to keep digging some more to reveal a new ladder. Is this intended? |
| Apr 8 00:14:48 | 9m 04s | Topography | ♥ 2 | Holy shit. This one was amazing. The whole puzzle of figuring out the game was great, and the two mazes were very well designed to work together. Layered music was lovely. Anything I can say about this is nitpicking, like how the colissions were a bit janky sometimes, or how the first two layers don't really explain the mechanics underneath. But, completely minor. I loved this game. I would really like to see more of this. |
| Apr 8 00:19:25 | 4m 37s | Yellow-But-Legally-Distinct Submarine | ♥ 1 | I like what you have here but I really hated this control scheme lmao. Appreciate the difficulty options, maybe show them in the end screen so people can actually measure their performances? |
| Apr 8 00:28:04 | 8m 39s | Drop Into Hell | ♥ 1 | Cute little game. Loved the graphics, especially the parallax. The gameplay could be greatly improved by making fireballs a bit more predictable, and giving the sword a more satisfying arc (I thought it was an interesting choice that you could only fight up or down during the early level, but then satan came in and swinging the whole sword just to hit him at the end of the arc felt silly) |
| Apr 8 01:46:09 | 1h 18m | Miner TD | ♥ 0 | It's too easy to softlock yourself by spending too much on things that aren't length, I think. Otherwise, really neat. The graphics and music were really soothing. |
| Apr 8 01:48:46 | 2m 37s | Depth.exe | ♥ 2 | The web link is not actually a web game |
| Apr 8 01:58:54 | 10m 08s | Binary Bomber | ♥ 1 | The weird vibe is great. I also really appreciate the platform hanging animation, even though it interrupts the flow of double jumping quite a bit? |
| Apr 8 20:59:22 | 19h 00m | School of Hard Knocks | ♥ 0 | This looks really good, but it locks up when I try to take my second turn with the nerd. Tried it three times, same bug every time |
| Apr 8 21:09:51 | 10m 29s | Depth Rhythm | ♥ 1 | Interesting. A bit too trial and error heavy for my taste. The background music made it a bit harder to count beats. |
| Apr 8 23:10:42 | 2h 00m | DungeonDescent | ♥ 1 | I've played the game you took the gameplay from, and I was happy too see it again for a bit. But after a handful of plays I'm not sure your additions to the game are that enjoyable. Some of the spells are interesting, but the trinkets trivialize a lot of the game. |
| Apr 9 01:12:51 | 2h 02m | Hell R Us | ♥ 1 | The presentation is top notch, the graphics are great, the voiceover is genuinely funny. This would be an easy 5/5 across if the gameplay was a bit more interesting. I ended up wanting more, like, wanting anything out of it other than walk close and spam attack. |
| Apr 9 01:57:40 | 44m 49s | Neuronic Netronics | ♥ 2 | Can you please reply to this tomorrow so I try this one again? I'm confused but very intrigued |
| Apr 9 23:20:16 | 21h 22m | The Trench | ♥ 1 | Great little fun-ducational thingie. I saw the last fun fact fact coming from a mile away yet it still surprised me! I wish your ocean had a bit more life in it, it felt like the fishes were in like 4 meters out of theentire depth. Loved it otherwise. |
| Apr 10 02:35:17 | 3h 15m | Star in The Core | ♥ 1 | Very nice. Music and general mood are 10/10. I feel a better camera would have done wonders for this game, made it much less or a gamble to fall down. Otherwise, very solid for what it is. |
| Apr 10 23:37:13 | 21h 01m | Hyperspacedive | ♥ 1 | Big fan of pico 8 here, nice little game. I felt it wastoo easy to get hit by orbs that were lingering "behind" the player, made it a bit frustrating. |
| Apr 11 01:43:52 | 2h 06m | Punch Miner | ♥ 1 | This movement system is amazing. If you're having fun just y jumping and moving around, you know you have something great. Please keep working on this. It shows a lot of promise. |
| Apr 12 05:12:58 | 27h 29m | Fish's Tresure | ♥ 0 | Lovely little game. I enjoyed my time with it. The graphics are very charming |
| Apr 12 05:22:47 | 9m 49s | THE CAVE MAN | ♥ 1 | Nailed the creepy atmosphere. The spawn points for enemies should not work if the player is nearby, otherwise you get telefragged by spawning enemies |
| Apr 12 05:26:44 | 3m 57s | Target Practice | ♥ 1 | It's alright. I wish the theme could have been implemented better. Also the miss sfx is too loud in the mix imho. Fun for a bit. |
| Apr 12 12:08:48 | 6h 42m | Ruby Hole | ♥ 1 | Great game. I wish tunnels were a little more important, it feels too easy to mindlessly dig as long as mines are being closed. Maybe some tiles with tunnels and mines? |
| Apr 12 12:13:59 | 5m 11s | The Bends | ♥ 1 | The concept was pretty smart, once I realized I was simply scrolling through a website I had a chuckle. Sadly the game part is not particularly fun to me. |
| Apr 12 12:36:27 | 22m 28s | Drilly's Journey | ♥ 1 | I'm not even done with this one and I know I'm giving it 5s across. It's incredibly good. The movement mechanics are great, the level design is fun to explore, the presentation is super charming. The only thing I can nitpick about this is that it's particularly hard to jump over lava floor without accidentally touching it, there should be some built in leeway when doing so, it gets frustrating. |
| Apr 12 12:47:35 | 11m 08s | Dance To Heck | ♥ 0 | This could a bit more with some slight tweaks to the speeds of both the player and the enemies. As it is now. it's trivial to just turn them into a slow blob that stays at the middle of the screen |
| Apr 12 13:46:04 | 58m 29s | Descent to sunrise | ♥ 1 | Lovely, short and sweet. I wish this had a better control scheme, but everything else is top notch. Had a blast playing it. |
| Apr 14 23:56:36 | 58h 10m | Igbi Goes Deep | ♥ 0 | I think there's a hint of a good game here, but the current gameplay loop turns tedious very quickly |
| Apr 15 00:01:25 | 4m 49s | Depths of the Deity | ♥ 0 | I would have never figured out this was an 8 directional shooter if you didn't tell me. I was having a bit of fun, thought the giant pools of enemies were hilarious, but then got to the boss, died, and was sent all the way up. You lost me there, this really needs some checkpoint system |