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AmberFall92

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TimestampSince previousGameAmberFall92's comment
Apr 8 01:52:56 Helldriver 2 ♥ 2 Hey we picked the same environment :D I love that you have voiceovers in your game! And it's nice how you have foreground structures that move in front of the background. The music was great, too. I do think the game should end when your pizza runs out of slices, because otherwise it's not great to have to finish the drive knowing my pizza is no good. But enjoyed the great atmosphere in this game!
Apr 8 01:59:43 6m 47s To The Core ♥ 2 I love the coral reef bg. The corals are so pretty! I honestly wished there was more of that environment. Would definitely port well to mobile. And neat that you got different skins in there! I wish there was BGM though
Apr 8 02:06:32 6m 49s Spring Drill ♥ 1 Creative idea! I struggled with it at first but managed to beat a lvl after a little while.
Apr 8 02:15:23 8m 51s Debt Miner ♥ 1 I love games where you dig for treasure :) I couldn't figure out how much I owe or how to pay back my debt. I feel like there's a good puzzle somewhere in here to maximize use of digs/blasts per day to pay the debt back in time, or before interest rises on it or something. But I couldn't quite figure out what's pressuring me to get as much done per day as possible.
Apr 8 02:19:49 4m 26s Ciggy ♥ 5 The demons remind me of Daleks :D that was a lot of fun to play! I had a bit of performance issues but I still tried a bunch. Great work!
Apr 8 02:28:46 8m 57s Deep Pursuit ♥ 3 This is the kind of game I love finding when playing jam games! What a perfect take on the theme, and so funny! Excellent game. I had some stuttering with the hand when too close to the edges, but really enjoyed playing this. Amazing work!
Apr 8 02:42:55 14m 09s Too Fishy ♥ 3 Really beautiful environment! I struggled with the controls a bit. Might just be because of the lag of the embedded version but I think also maybe the sub should glide a bit after you hold wasd to keep moving a bit in the water. Also it was a bit tedious to have to keep coming all the way up and down. But it was neat discovering the new kinds of fish further down. and nice and ominous when it gets darker down there. Reminds me of Dave the Diver
Apr 9 02:15:32 23h 32m Dwarvenshaft ♥ 1 really smooth how you can set the dwarfs to auto collect but still click on ores you want and have them prioritize those and then continue on auto. Feels nicely polished. I like the variety of dwarves, too. Wish I could pan the camera with WASD as well as mouse being near edge though
Apr 9 02:28:06 12m 34s The Magical Abyss ♥ 1 I like the atmospheric effects like the leaves blowing by and the light making you cast a shadow in the dungeons. For the combat, I think it would help if the player made a noise and maybe flashed or something when taking damage. It's hard to tell what an enemy does to damage me. if it's from touching or if they are unleashing attacks like I am.
Apr 9 02:35:22 7m 16s The Abyssal Trenches ♥ 1 I like how you can hide from the squids in the corals. There's a nice atmosphere and feel of danger as you uncover these big monsters in your light, swim back to the corals and watch them slowly creep past. I wish there was some BGM though!
Apr 9 02:46:09 10m 47s Shrimply Fishing ♥ 1 I like how there's unique lines for the different fish. Also the variety is fun. Interesting mechanic too with having an angle and power combined to determine where the bobber falls. Definitely a neat game! It feels like I'm starting over each time I want to catch a new fish though, even when I succeeded at catching the last one. I kinda wish if I didn't break my line, that I'd get points for each catch and add them up. This game would have rocked with a leaderboard and mechanic to get points for rarer fish :)
Apr 11 03:53:26 49h 07m Are you smarter than a fisherman? ♥ 1 Tricky game. I couldn't figure out the differences myself so I ended up reading in how to play. I appreciate that those hints are there with the spoiler warning!
Apr 12 18:06:00 38h 12m You Are the End ♥ 2 How do you summon the king to help fight? I started the game by spawning the only guys I could spawn, but they seem to do very little damage to the enemies. Their fights are taking a long time and after a while I wasn't allowed to spawn more people but new waves kept coming so they were all able to go past my guys. Then I'm left just watching this very slow fight between the guys I have and the enemies. I feel like I'm not playing right because I'm not getting cards to choose from or turning into a platformer and I ran out of things I can do as the player very quickly. The art looks great, the intro is strong, and the BGM is good too, so I feel like I'm either hitting some kind of bug or missing a mechanic. I scrolled on the page to see if I could find some other controls for summoning the king or doing something to help in the fight but couldn't find it. Anyway let me know if I missed something (I made it up to wave 4 but then stopped because I couldn't figure out anything to do and new enemies were just walking past my army) but if you let me know I missed the way to play I'll definitely give it another shot!
Apr 12 18:13:02 7m 02s Piranha Frenzy ♥ 1 fun game~! I kinda wish the projectiles would hurt the swordfish and that maybe green projectiles could hurt jellyfish because it would give more to do than just dodging. You could then intentionally kite projectiles in the direction of other enemies to clear space for yourself.