Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → gamurmakesgems
Feedback comments for LD57
gamurmakesgems's games and stats for all events →
| Timestamp | Since previous | Game | gamurmakesgems's comment | |
|---|---|---|---|---|
| Apr 9 04:21:25 | Snow Ordinary Cave | ♥ 1 | It has nice mechanics, has potential, the Friend AI works nice but there's one instance that it blocked me in a tight spot lol and I don't have battery, an enemy is rushing towards me and killed me. | |
| Apr 9 06:34:03 | 2h 12m | Deep DooDoo | ♥ 1 | left mouse also makes you float and you can bounce back up by alternating between space and left mouse. In my runs, just holding the space and the lasers seem to do the job. Never got to the point of knowing the use of the gold nuggets. Also the sides seems to have friction interaction with the player. I also like the art in it, it has globglogabgalab |
| Apr 9 14:50:42 | 8h 16m | Depth to Horizon | ♥ 1 | This game feels like a dream lol, I don't understand it, cool music. What's happening, there's a lot of blue cubes spawning, is that suppose to happen? |
| Apr 9 15:05:54 | 15m 12s | X Terminator Sim 2036 | ♥ 1 | I like the style, nice art, visually appealing. Clean and works as intended. The game wants the player to be a little bit careful, if you rush on things you'll get hurt real bad. |
| Apr 10 00:35:58 | 9h 30m | Listening Winds | ♥ 1 | Cool shaders, is the left click blast supposed to just knock the scream away? The terrain emerging when you get close is a nice touch |
| Apr 10 00:50:16 | 14m 18s | Leviathan | ♥ 0 | Nice arcade game. Somewhat difficult at times, you have to be quick and react fast. There is a bug after consecutive tries, it seems to catch you earlier, so you have to refresh the page. I'm thinking of something similar to this leviathan in my game lol |
| Apr 10 01:12:14 | 21m 58s | Devour | ♥ 1 | I like the idea of the game and the elements are well put. Gameplay is short though. |
| Apr 10 01:46:18 | 34m 04s | Into the Depths | ♥ 1 | Having different weapons per layer is a nice idea and have their own complementary enemies. The visuals are clear, making them unique and distinctive from one another. Also, the yellow ones pinned my character down at one of my runs while flying up from the boss (x. x) |
| Apr 10 05:41:15 | 3h 54m | Slime Miners | ♥ 2 | Plays well, intuitive, but as others mentioned, there are random lag spikes. |
| Apr 10 05:58:48 | 17m 33s | Treasure Down Under | ♥ 1 | Plays well, I like the art, and the walk animation. I think roll sometimes bugs, the roll doesn't stop at some points |
| Apr 10 06:06:34 | 7m 46s | Burger into the Depths | ♥ 1 | Krabby Patty? Can add some skins like the jelly fish jelly burger and the burger with different colors or different levels using those types of burgers. Nice quick game to play. |
| Apr 10 12:22:38 | 6h 16m | Stars In The Deep | ♥ 1 | I like the art, it is well done. I was caught off guard by the kraken at the end lol. Most issues have already been said, so I'll just give suggestions. Probably torpedos from the crates and fishes to avoid or ram into or if you collect all the fishes they will help you ascend faster from the kraken. |
| Apr 10 13:15:42 | 53m 04s | Deeper into steel | ♥ 2 | The art is well polished, and the mood and music/sfx is really great, it is artistic overall. Though I find the game difficult, never thought that it is "Technic" and the sliding cog puzzle is unintuitive for me at first. Beautiful, this can be expanded a lot. |
| Apr 10 13:49:49 | 34m 07s | Deep Truth | ♥ 2 | waw, what the crack. I like the integration of the music a lot. Is it just me or sometimes the character moves on its own when I go to the sides? but did you know- shwww |
| Apr 10 14:18:29 | 28m 40s | Wicked Into The Depths | ♥ 1 | Greed and Gluttony are the hard ones, Wrath stucked me with a B on a platform and made me rage and close the game lore accurate. The graphics are clean and the gameplay is alright What a B!@#$.png |
| Apr 10 14:32:20 | 13m 51s | Holy Moly! | ♥ 2 | This plays so well, the graphics and animation are so clean. This is Assassin's Creed: Knuckles, the real one, using shovels. |
| Apr 11 01:00:06 | 10h 27m | Descend | ♥ 1 | Nice graphics, plays well, the music going lower per level is a nice addition and the mood feels right. |
| Apr 11 04:54:51 | 3h 54m | MindDive | ♥ 2 | Nice game, cool music. Had some problems with the mouse sensitivity, the colliders of some areas, I clip down through a stair, the controls are somewhat problematic, can't jump sometimes for some reason and I can't switch guns mid reload. Overall it feels like doom, it captured that kind of style and the first section is fun to play. |
| Apr 11 05:52:10 | 57m 19s | Depth of Mind | ♥ 1 | I like it, high stakes. My healer always die from anxiety, it only barely survives when it gets HP+ which is also not enough. Managed to win cause I was given triple Power and triple Weak(2 extra actions) for my Buffer. Interesting, I always liked this type of gameplay, Graphics are cool. the fights itself are nice and strategic. Sometimes you can't do anything about the situation because RNG, and also unecessary power on power situation I thought it will level up the power lol but it's added on the action list. +1 action is OP. |
| Apr 12 05:31:17 | 23h 39m | Towards the Light | ♥ 2 | Nice mechanics and concept, a little buggy at times my wall dude was stucked in falling animation. |
| Apr 12 05:41:39 | 10m 22s | Vanity Check | ♥ 2 | I like the narrative and how well it is put. Nice set of characters. |
| Apr 12 06:03:26 | 21m 47s | Trench Diver | ♥ 2 | The character is difficult to control + with the aiming, the character also face down when idle which messes up the aiming too, by result, it's harder to kill the enemies in general, especially the eels and the starfish. Great upgrades, really makes it impactful |