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Philocode

Feedback comments for LD57

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TimestampSince previousGamePhilocode's comment
Apr 8 10:46:42 Shelter from the Blight ♥ 4 Hey, this is a very cool take on the theme! The graphics are great, and once I understood where to place buildings and that the "cannot place this here" notification also occurs when resources are missing, I progressed easily through the first layer. But I got stuck on the second one, as I was suddenly missing wood, but could no longer gather any - which also meant that I could not build any new buildings. If you find a way to fix this or facilitate the progression, I think this would be a fun "idle" game
Apr 8 11:02:30 15m 48s The Imptern ♥ 2 Great job, the music slaps and the combat is a lot of fun and I managed to become the Imptern! I was wondering, is it intentional that you can buy multiple upgrades on the upgrade stages if you click fast enough?
Apr 8 11:11:40 9m 10s Pizza Devilery ♥ 1 I can only recommend turning on the jump indicator as well - the maximum charge time of the jump seems pretty long to me and when I tried playing without it, i got stuck when trying to get up the first platform because I was apparently not patient enough with charging my jump. Other than that, it definitely does the original justice, good job!
Apr 8 11:49:04 37m 24s Yummy Depths ♥ 2 Hey, I really enjoyed your game, the gameplay was simple but fun, the enemies interacting with eachother where a great touch and the music and art were fantastic
Apr 8 11:57:08 8m 04s Dig Deeper ♥ 2 Hey, this game was a lot of fun, but incredibly hard to get through it, especially on your first try. The graphics were great, the humour was amazing and the music was very nice and upbeat. The only bug I noticed was that the c14 device didn't really work when positioned right on top of the artifact - I had to move it around a bit to find a place for it to work.
Apr 8 12:19:50 22m 42s Miner Complications ♥ 2 Hey, this was a very fun experience and surprisingly difficult! I didnt realize at the start how easily you could get stuck, but learned my lesson quickly. The pixel art is amazing and super stylized and the music and sounds are great too, good job
Apr 8 12:25:01 5m 11s Hyperspacedive ♥ 1 The style is absolutely mesmerizing, I love it. And while the controls are simple, the game definitely isn't. Even though you mention that the final stages are reachable, they definitely are not for me :D
Apr 8 12:32:31 7m 30s Deep Space Delivery Office ♥ 1 Hey, this is a very cool minimalistic game, I really enjoyed it. Sadly, the game got stuck after I purchased one of the upgrades at the station, but the cargo and delivery management was well done and I really liked the symbol-idea for signaling the destination of the planet
Apr 8 12:55:41 23m 10s . ♥ 0 Hey, this is a very cool game and I can definitely see where you drew your inspriation from. Good job, it's incredibly impressive what you achieved in this time!
Apr 8 13:10:16 14m 35s into the forest depths ♥ 1 Hey, the art is really great and I love the idea of being able to target different body parts and the different effects when you destroy them. Well done!
Apr 8 15:54:19 2h 44m Sin & Seasoning ♥ 1 Hey, I sadly also couldn't figure out how to play, but gave you a rating for your graphcis as well, as they are truly amazing. If you get around to fixing the bugs/adding a tutorial, I will have another look
Apr 8 16:00:31 6m 12s Faith-e-vator ♥ 1 Super stylish and fun quick game, the gameplay is really intuitive and I managed to beat it pretty quickly. The controls worked great for me. But balance-wise, the heavy attack seems so much better than the light one - I think I ended up winning by using only heavy attacks and knocking down five demons at a time :D
Apr 8 16:04:17 3m 46s To The Core ♥ 1 Hey, this is a pretty cool idea - very much like flappy bird, but on the other axis. I really tried, but didn't manage to beat it, but it clearly is intended to be somewhat hard. The game also looks great, well done!
Apr 8 17:07:15 1h 02m Poor Julio... ♥ 1 You did an amazing job at creating the right mood and character for the story. It was super emotional, well done! I don’t think there are many games with this sort of depth
Apr 9 18:41:24 25h 34m Super Mecha Diggin Dodge Idle ♥ 2 Hey, this is a great game and I really enjoyed playing it, getting close to 1000m in my last run. It definitely felt really nice to see your bot speed up when you upgraded the drill and to see the different weapon types. I would have loved to have an option to control the music volume, as it was super loud
Apr 9 19:20:23 38m 59s Deep in the Folders ♥ 1 I really enjoyed this, well done! This is a great and super creative entry. I did manage to beat all the riddles without too much trouble except for the zombie one which took me a bit to figure out what was the actual goal. The hints were great and the graphics you used for creating the riddles were great, as they were easy to understand. Overall, this is one of my favourite games of ld57 so far, I am looking forward to you next entries if you participate again :)
Apr 23 18:24:14 335h 03m Depthshift ♥ 2 Hey, this is such a cool and impressive game, I absolutely loved it! The amount of ideas you had for creating the puzzles to play with the depth is fantastic. My favourite thing was probably the puzzle with multiple balls, where you had to watch one of them to make sure its track does not disappear. Keeping the focus on what mattered made deciding on what is important for a puzzle crucial, which I think is great. Well done!
Apr 25 16:30:11 46h 05m Submersible L337 ♥ 3 Hey, this is pretty cool game and made me feel a bit claustrophobic quickly. I agree that the warning light was a bit confusing and some threats were hard to see even when they damaged you (like the eels striking you, I didn't realize what was happening until it was too late). The controls were quite fun though, while they seemed unintuitive at first I quickly got into it. I would consider moving one of the artifacts/collectibles further to the start of the game, as I was getting increasingly confused if I had missed something and tried to pick up one of the glowing stalagmites. Overall, I enjoyed the experience