Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Flokami
Feedback comments for LD57
Flokami's games and stats for all events →
| Timestamp | Since previous | Game | Flokami's comment | |
|---|---|---|---|---|
| Apr 7 22:44:11 | Hole Punch | ♥ 1 | An original idea, sad that it require a QWERTY keyboard to play comfortably. | |
| Apr 8 12:13:22 | 13h 29m | The Void | ♥ 2 | Very nice art ! Hard to understand what's going on, but the inspiration is not so far with this. The ambiance is really nice |
| Apr 8 13:07:25 | 54m 03s | Cheese is the Reason | ♥ 1 | The mood is so good ! The environments are rich and the idea is simple and clean. I was a bit lost at start, but I finally found out what to do. |
| Apr 8 15:19:53 | 2h 12m | DigDig | ♥ 4 | I may have played this too much time xD ! The mechanics are a bit slow, all the fun is try to reach the dynamite and at this moment... oh boy i've played like 20 minutes wtf. So well, it's nice I suppose xD |
| Apr 8 15:38:53 | 19m 00s | Blind Abyss | ♥ 2 | Good vibe ! I was clapping so hard I even thought I was applauding myself ironically |
| Apr 8 17:43:46 | 2h 04m | Riches From Below | ♥ 2 | Nice ambiance and pretty unique but waiting for the divers can become a bit boring (maybe it's my ADHD xD) |
| Apr 8 17:53:01 | 9m 15s | INNER DEPTHS IDLE | ♥ 1 | Came for the art, stayed for the zenitude |
| Apr 8 18:07:03 | 14m 02s | Sushi Pit | ♥ 0 | Wow, it's funny because we are literally making a game with sushis in our studio and it was very good to see that way to play with. Very good take on the theme, feedbacks are good. Really one of the best entries I've played for now ! |
| Apr 8 18:17:07 | 10m 04s | Slip Stream | ♥ 2 | Cute art, cute characters, funny way to play. We can't ask for more ! |
| Apr 8 18:32:32 | 15m 25s | The Cleaner of the depth | ♥ 4 | The visuals are beautiful! It must have been really challenging to work with assets this way—and sometimes you can feel it in the small bugs here and there. But the idea is truly original, and the concept is engaging, even if it’s not immediately easy to grasp. I can totally imagine the life of that little bird, moving from mouth to mouth, cleaning as it goes. |
| Apr 8 19:33:26 | 1h 00m | Meanepth | ♥ 3 | Wow, this is a real visual and audio punch—amazing atmosphere! It’s funny, because in a way, we explored a somewhat similar theme in our own game, and it’s really interesting to see how you approached it here. The game really gives off Mouthwashing or 1000xRESIST vibes, both in its atmosphere and overall feel. It’s really well done! |
| Apr 9 17:52:27 | 22h 19m | Metaspace II: The Long Division | ♥ 3 | A very, very fun entry! I would have appreciated a bit more guidance on what I was supposed to do to get it right. The shoot must have been a lot of fun to do—you can really feel that you had a great time making it ! |
| Apr 13 08:47:21 | 86h 54m | Leap of Faith | ♥ 2 | Really lovely art and environments, and the music adds a great vibe! Some of the obstacles were a bit hard to read at first—it might help if they stood out more from the background (maybe with an outline?). The music change was a bit sudden and kind of broke the flow, which is a bit of a shame because the atmosphere is great overall. Also, reaching the boss with only one life and having to redo the whole section to try again can be a bit frustrating. Just a little thought: sometimes, making the player’s experience smoother can be more powerful than adding raw difficulty. |
| Apr 13 09:00:27 | 13m 06s | Into the Depths | ♥ 1 | It’s really hard to make a game based purely on randomness without it feeling frustrating. Sometimes you’re well-equipped and can breeze through by spamming, and other times you get taken out even with a 60% success rate. A pity system, or more events based on player choices rather than pure chance, could have helped balance things a bit and made the experience more satisfying. That said, the core idea is interesting—just needs a little more control handed to the player! |
| Apr 13 09:08:33 | 8m 06s | Enter Exit | ♥ 0 | It’s so short! The art style is super cute for the subject matter—and that contrast is really clever! I want more! |
| Apr 13 09:58:50 | 50m 17s | Elfen Golfen | ♥ 1 | I think—just my humble opinion, really, just my personal take—that it’s a little hard for me. 😅 |
| Apr 13 10:33:21 | 34m 31s | Onerous Orbits | ♥ 2 | A really solid concept! With a few additions to diversify the gameplay—like ship upgrades or different types of obstacles—I’d definitely buy a full version of this game! |