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Feedback comments for LD57
Heiden.BZR's games and stats for all events →
| Timestamp | Since previous | Game | Heiden.BZR's comment | |
|---|---|---|---|---|
| Apr 8 15:20:20 | Where I belong | ♥ 3 | First of all! I really liked the atmosphere, music and visual solutions. Good use of different water creatures and garbage as gameplay mechanics. The comic in the intro was very nice. The parallax effect is amazing. But: 1. The blob does not want to swim up / north, and visually it is not clear at all, I tried for some time to understand what was wrong with the controls. The area where you can not swim should be somehow visually marked. 2. It is not clear where to swim. It feels like I swam all over three times and did not find anything. At the same time, I poked in all directions, which is generally bad, there should be some kind of clear goal or direction at least. 3. As part of the previous point, I still do not understand whether this is a top view or a side view. At first it seemed that this is a top view, because of the blob and because of the background. But it is not clear why it cannot swim "north", and where to move at all. Then I remembered the jam theme, and thought that probably it was a side view, and then the goal would be to swim down, but it looks like you can swim "down" for a rather short time. In general, it is not very clear where we are, how we are and where we are. Anyway, great job! | |
| Apr 8 20:40:46 | 5h 20m | Out of Nothing | ♥ 0 | The audio and the general visual style was nice, but I haven't actually managed to play. I can spawn new balls and... nothing else? the camera and the shop buttons are not working, score is always zero, can't get it. |
| Apr 8 20:45:20 | 4m 34s | Gold Digger | ♥ 1 | Fits the theme well, but personally I think it's too unforgivable. I would make it a bit slower, and gave like several attempts, possibly with ability to heal. Instant death is just too frustrating :( and doesn't fit the funny mood given by the music |
| Apr 8 20:50:50 | 5m 30s | Depth of Dreads | ♥ 0 | Hello! You really should translate this text to english, even if with an AI or something. Also I cannot download the game, says 'not found' |
| Apr 8 21:02:53 | 12m 03s | This Blasted Mine | ♥ 1 | Like reversed minesweeper, cool! A very nice puzzle, the gameplay feels great. Can't rate visual and audio too high, but for the jam it's very nice. |
| Apr 9 20:00:11 | 22h 57m | Decima's Treasure | ♥ 0 | Probably cound be interesting, but guess you didn't have time to finish it. Shift/space doesn't work, I cannot dive; can't do anything with the treasure, with the fish and with the cave. Also the settings screen is broken. |
| Apr 9 20:13:24 | 13m 13s | Towards the Light | ♥ 1 | Great mechanics with switching bodies, but it was a horrible idea to rotate with arrows, and the mechanics wasn't explored well enough. Well, or I just haven't made it far enough. |
| Apr 9 20:21:33 | 8m 09s | Hoard | ♥ 1 | The controls are awful, I was clicking way to much to just move, and rotating seemed just an obstacle. Controls must be rethought in general. It was very much not obvious how do the new items appear, and it doesn't fit too much with the concept. Also couldn't catch depth feeling at all. However, giving much time and thinking, this could become something interesting. |
| Apr 9 20:29:46 | 8m 13s | A Soggy Situation | ♥ 2 | Do I get it right, it's a clicking game? Well, I guess there are different genres. |
| Apr 9 20:48:20 | 18m 34s | Loot Mine | ♥ 2 | Level and player progression makes it pretty addictive. I have played for pretty long and could play some more. But the enemy mechanics stays a bit unclear for me. For a long time I wasn't even noticing that there's any damage (some sound could be useful), and then, well, the 'fighting' just doesn't feel right in general. Great job anyway |