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pres2300

Feedback comments for LD57

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TimestampSince previousGamepres2300's comment
Apr 7 08:12:34 Drill Down, Dog! ♥ 1 The sound effects and animations made getting gold really satisfying. I think this game fits the theme really well. I think I'm really tired after rushing to get my entry done because I couldn't get enough money to buy the health in the shop, but I'll blame that on my own skill issue and not necessarily your game design. Nice work!
Apr 7 08:22:27 9m 53s A Memory of Her ♥ 1 Really nice work on the art, sound effects, and music! The game had a really nice atmosphere to it. My wife actually brought up the mind when I told her the theme was "Depths", and I'm really glad someone took it that way and made a game out of it! My brainpower while playing the game was pretty low due to wrapping up my own entry so I didn't get too far, but I had a lot of fun playing your game. Nice job!
Apr 7 23:47:54 15h 25m Hole Crawler ♥ 1 I really liked the grayscale theme and artwork! I think some sound effects at minimum would serve to improve the experience a lot, but I understand it can be hard to get all these things added during the crunch. Overall I thought the game was fun and had a great flow. I'd like to see it expanded on. Nice job!
Apr 7 23:52:15 4m 21s Helldriver 2 ♥ 1 Great job with the music and sound effects! I was jamming out. I ruined my pizza pretty quickly, but I kept going just to enjoy the music. Nice work!
Apr 7 23:59:27 7m 12s Voyage au centre de la Terre ♥ 1 This is a really cool concept! Great job with the music and sound effects. I would like to get better at that myself. Nice job!
Apr 8 00:06:03 6m 36s Crabs in a Bucket ♥ 1 Nice work on this! The gameplay was interesting and required a bit of strategy at the deeper levels. I found myself getting overwhelmed by bad crabs when I wasn't being smart. This is a very polished game for a short game jam. Nice job!
Apr 8 00:12:43 6m 40s Depths Scraper ♥ 2 This game has a great atmosphere! I found the text a bit hard to read at times. The small white font an a black background was making my tired eyes bug out. I didn't think to take a weapon at first and died by the first rat. Once I got the hang of things I really enjoyed this. I don't think much work needs to be done to expand this to a full game. Nice work!
Apr 8 03:59:02 3h 46m Undertetris ♥ 1 What an awesome take on Tetris! This was a really great game. I could play this for a very long time. I think I found a bug. I was rotating on top of the l shape and then suddenly it clipped through the level. Other than that, this was great. Well done! Screenshot 2025-04-07 205849.png
Apr 8 04:11:29 12m 27s Tasty Holes ♥ 3 You just can't beat tongue-based game play. Great work!
Apr 8 04:22:06 10m 37s Antz vs Plantz ♥ 3 This was a really fun fusion of tower defense and pachinko! The sound effects and music were great, and it was really satisfying unlocking new depths and items. I pretty much lost control at level 6. Nice work!
Apr 9 04:32:39 24h 10m Fusty Fake. Shame in the depths. ♥ 1 I really enjoyed the art and the music. This was a short and sweet puzzle game. I liked how the appearance outside of the window changed as you turned the wheel to give the feeling of ascending from the depths. Nice job!
Apr 9 04:38:35 5m 56s Diggin' Deeper ♥ 2 This definitely gave me some rhythm game vibes like others have said. The art was cute as well. The gameplay was simple but I enjoyed playing it! Nice work!
Apr 9 04:43:21 4m 46s Hadal ♥ 4 This had a super unique movement mechanic that took a minute to wrap my head around, but it was innovative and enjoyable to learn. I found it really satisfying when I could get into a flow state and make some progress quickly. Nice work!
Apr 9 04:50:16 6m 55s Hyperspacedive ♥ 1 Wow, really great visuals! I was jamming to the tunes as well. This was a simple game but a lot of fun. Definitely gave me some nostalgia. Nice work!
Apr 9 04:55:56 5m 40s Ascend From Depths ♥ 2 Really nice work on the theme! I think the game was pretty intuitive and easy to play, but I found that whenever I got spotted it was pretty difficult to escape and I wouldn't have a chance. Perhaps after playing longer I'd get better upgrades to escape? Either way, I enjoyed playing it. Nice work!
Apr 9 05:02:40 6m 44s The Diggers ♥ 3 Pretty fun game and interesting concept! I enjoyed the funny sound effects. Nice job!
Apr 9 05:07:38 4m 58s Rapid Eye Microgames ♥ 1 Wow, way to essentially make a bunch of games for a game jam! I never thought I'd see a warioware like game in a jam, but here it is! This was a lot of fun and I appreciate the creativity. Nice job!
Apr 9 05:18:53 11m 15s Rolling In The Deep ♥ 2 Wow, this was great! I got some REPO/Lethal Company vibes with the visuals. I really appreciated that I was given hints if I got stuck. This was super well done, and I'm impressed you were able to make this game for a game jam. Nice work! Screenshot 2025-04-08 221843.png
Apr 10 00:30:20 19h 11m House Rules ♥ 2 I really liked the art style and the concept of random objects being used in a card game, however I really didn't understand what the objective was. I had to restart and carefully read the instructions at the beginning and still really didn't understand. I think I did win a round though? Even though I didn't really get it I think it has potential and, again, the art was great. Nice work!
Apr 10 00:36:24 6m 04s Falling ♥ 1 Super innovative gameplay, and congrats on your first game jam! This was really well done, nice work!
Apr 10 04:24:14 3h 47m Call from the depths ♥ 1 I made it to the point with the big demon thing with four arms and horns, but I couldn't figure out what to do after that. I thought the mechanics of using your dead bodies to progress was really cool! The art style was great as well. Nice work!
Apr 10 04:33:01 8m 47s Deep Sea Squid Hero ♥ 1 Nice sound effects! Really awesome you made this with your kids. Nice work!
Apr 11 03:40:34 23h 07m Nike's House ♥ 2 Short and sweet! I really like the art style and music. I can absolutely see this turn into something more fleshed out with a deep story with what you have already. Nice job with what you have so far! Keep going!
Apr 11 03:54:37 14m 03s Stealing the Captain's Family Jewels ♥ 3 This was well done! I thought the mechanics were solid and made for every fun and interesting gameplay. It took me a couple of tries to finally beat it because I didn't realize going down was using all my oxygen at first, but after figuring that out and actually taking my time to refill at the checkpoints helped. Nice work!
Apr 11 04:05:20 10m 43s Depths of Strength ♥ 1 This was great! I loved the elemental concept where you could train each arm separately and enemies also had different strengths and weaknesses. Nice work! Screenshot 2025-04-10 210421.png
Apr 11 04:15:31 10m 11s Ludum Dare 57 Depth Of A Phrase ♥ 1 I always appreciate someone using SDL! I am really bad at these sorts of games, but it seemed to work well. The atmosphere and the music was nice. Good job!
Apr 11 04:22:27 6m 56s Miner TD ♥ 0 Great game that was pretty simple to understand! The mechanics seem to work well. I ran out of resources pretty fast and didn't have anything more to collect at round 3. Not sure if I just didn't optimize my use or what. Otherwise, nice work!
Apr 21 14:16:51 249h 54m Pogo-Lift ♥ 2 Nice work! I had a lot of fun with the mechanic of timing your attack on enemies. It was a bit difficult and I died a lot, but nice job!
Apr 21 14:22:08 5m 17s Depths of Dreams ♥ 0 This seems like a really good base for a super fun game! I immediately tested the boundaries and went off the level and fell to infinity by going as far right as I could, haha. I think the movement mechanics worked really well. I think you did a great job and should keep building on this concept! A little bit more things to in the game would greatly enhance it. Nice work!
Apr 21 14:29:45 7m 37s DESCEND with CAUTION ♥ 1 This was super fun! I'm impressed you were able to submit this in time for the compo given how complete it feels! I really enjoyed the music, and the physics seemed to work really well. There were occasional times my momentum didn't feel like it made sense (like when I'd run head first into a wall and then try to jump or move towards the wall again), but overall this was great. Nice work!