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pres2300

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TimestampSince previousGamepres2300's comment
Oct 6 00:28:04 Numismatic ♥ 1 Dude, nice work! I got a little too excited about buying coins that I ended up not being able to bid on anything very well! I definitely appreciate the legend in the lower right that explains building colors and controls. It's super helpful. Well done!
Oct 6 00:39:58 11m 54s Petals ♥ 1 Took a minute for my tired brain to grasp it, but once I did it was really nice to get into the zone and chain some flowers together. Zen mode is also very appreciated. Nice work!
Oct 6 00:54:34 14m 36s Coin Collector ♥ 1 Screenshot 2025-10-05 174807.png I noticed an interesting visual glitch of the coin type descriptions when I played, but the game seemed to work properly and I was able to pickup, examine, and sort the coins. Nice work!
Oct 6 01:13:10 18m 36s FluxBeam ♥ 0 Really great atmosphere going on here, and a chill way to implement the theme! It was very maze like, and I struggled a bit to find the final path near the grey sphere, but I enjoyed it enough to keep exploring and eventually found it. Perhaps something that helps guide the player to the exit would be a nice addition once all the spheres/souls are collected. Nice work!
Oct 6 01:41:35 28m 25s Coal Lector ♥ 3 Great job with the SFX, art style, lighting, and animation! I really enjoyed it. The one thing I wish I could do is rotate the camera around (if there's a way to do this it either didn't work or I couldn't figure it out). Otherwise, it's tricky to pick up things on the ground that fall behind other things. Nice work!
Oct 6 01:53:49 12m 14s Rastic Rush ♥ 1 This game was riot! So much visual stimulation and chaos. I loved it! Great job with the art, music, and SFX!
Oct 6 02:12:08 18m 19s Mister H. ♥ 3 I'm not sure if there was a bug or I just didn't search well enough, but I just couldn't figure out what to do after finding the family cemetery. I noticed the time stayed at 1:23 but not sure that was part of it. My notebook said to come back during a full moon but I didn't know what to do next. Other than that, I think the lighting and atmosphere were really well done along with the music (the music did stop after a bit, so a loop would be nice). Overall, nice entry!
Oct 6 02:34:23 22m 15s Fluff 'n Roll ♥ 1 I really enjoyed the challenge this posed while remaining achievable. I had some difficulty getting a couple different colored sheep to separate, but that was all part of the fun! Nice work!
Oct 6 02:48:59 14m 36s Pollen Pusher ♥ 1 Great job designing this game! The controls took me a minute to get used to, but that's probably just because my brain is tired from the jam. I appreciated that you had a key in the corner of the screen. This was a really great puzzle game, well done!
Oct 6 03:03:59 15m 00s Swarm Surge ♥ 1 This was fun! I enjoyed the art style, music, and SFX. I wish I had a way to better get my swarm to attack the leader rather than just what was closest so I had a better chance of collecting more minions, but overall I had fun. Nice job!
Oct 6 03:15:14 11m 15s Far Fetch ♥ 2 This was really satisfying to play! Nice job with SFX and music. I didn't realize at first that right click was how to use items until I brought up the controls menu, so I struggled until I figured that out on the second level. I also had to lower the sensitivity as much as possible, I just don't have the precise movement ability of the default setting, haha. I'm really happy you added those settings. Really well done!
Oct 6 04:10:19 55m 05s Predincament ♥ 1 You did a really great job with the art and the basic gameplay! I think on my first run I was able to collect almost every bug except for one. The pixel art and animations seem really polished. Well done!
Oct 6 04:21:48 11m 29s GHARK - Soul Collector ♥ 0 Very cool turn based game! I found I had to use the hotkeys to select Attack or Skills and couldn't click on them on the screen, but that was really the only gameplay problem I found. I thought the SFX were great, the ambient music was really fitting, and the graphics were superb! Oh, and I really enjoyed playing it overall! Nice job!
Oct 6 04:44:53 23m 05s Banana Craze ♥ 1 Nice job! The basic gameplay seemed to work well, but I ran into an issue when I defeated a leopard and couldn't move past it, leaving me stuck in the maze. Screenshot 2025-10-05 214126.png
Oct 6 04:56:09 11m 16s LD 58: Loot Collector ♥ 1 Good job on your first entry, and welcome to the world of game jams! I hope you continue to participate in future jams. I think you did a good job and the game mechanics worked well enough. The beginning of the game was bit weird for me because the "Get to work" message wouldn't go away until I pressed the button the first time. Also, it would be nice to add some elements that didn't leave the success outcome of the game completely up to chance. I ended up collecting stuff I didn't need just because it wasn't dropping what I needed. Otherwise, the gameplay loop and mechanics seemed to work which is a great success and something to be proud of. Nice job!
Oct 6 05:00:16 4m 07s Forbidden Planet ♥ 1 I wouldn't mind checking out the source code, but it seems I need to request access. Any way you could make it public?
Oct 6 05:08:50 8m 34s LD58 - Space Crystals ♥ 0 Pretty cool to make a C64 game! I had a hard time getting used to the controls and switching drone control and being able to fire. I'm sure with practice I would get better, but it was quite a challenge! Overall, nice work!
Oct 6 14:48:43 9h 39m Can you give me a hand gesture? ♥ 1 I really enjoyed the art style, music, and sound effects! My only minor critiques would be that I had a hard time clicking on the thumb without activating the index finger, and right at the end when I found the last gesture (admittedly at this point I was just spamming different configurations until one worked) it immediately went to the "Done!" screen without me being able to see what I actually found. Other than that, this is a really solid, intuitive, and beautiful game! Nice work!
Oct 6 15:04:50 16m 07s Clear Skies ♥ 0 This was really enjoyable and relaxing to play! It took me a minute to figure out what sort of scale the constellations should be (I started going WAY to big), but after that I was doing pretty well and happily searching for more. The book is a really nice aspect with notable stars in certain constellations. Nice work!
Oct 6 21:27:43 6h 22m Conway's Garden ♥ 1 I grew a BUNCH of carrots, and imagine my surprise when a tomato sprouted up! I think you're right that all the bones are there to make a cool game. Where you got to is still really impressive for tinkering with a new-to-you language during the jam. Nice work!
Oct 6 23:57:45 2h 30m Grand Collector ♥ 1 I really enjoyed this! The graphics and dialog were well done! I think some overworld music would go a long way to add to the atmosphere, but overall good work!
Oct 7 00:12:15 14m 30s Goblin Lord's Dream ♥ 3 Nice job getting three games in one! The ghost game was very beautiful with a nice ambience. I think I got the achievement too early, though? I hadn't collected everything yet when it popped up. Also, the level geometry was pretty sticky and I'd often get stuck to the side of it if I was moving in that direction. The space blob game was really difficult until I realized you can just leave the area and chill in the outskirts (which probably shouldn't be doable? not sure). The potion game had some pretty funny dialog. Great visuals, SFX, and music all around. Really amazing work getting all this packed in during the jam! Well done!
Oct 7 00:22:30 10m 15s Soul collector! ♥ 1 I am the soul collector! I really enjoyed running around and collecting souls of various creatures. I noticed health wasn't really a concern for me, but I was careful to dodge any arrows that came my way. I think you hit on all the notes for feedback I would give. It would be nice to have a bit more overall feedback when getting souls or getting hit yourself, but I understand the time crunch! On that, I'm not an expert at it myself but I always try to scope out a game idea that has a simple enough concept that the basic game loop should be "easy" to implement. Once that's done, I'll spend time on adding music, animation, sound effects, more items or levels, etc. It doesn't always work well, but I set my one goal as just having something playable and any extra time after that is spent on "sugar". Music is definitely one of the last things that gets added that I skip out on. It's all part of the fun of doing a game jam to me! Again, nice work on your game!
Oct 7 03:46:36 3h 24m Unholy Black Hole ♥ 0 This was really fun and satisfying to play! I liked the graphics, SFX, and music. I got the population down to 23 before I ran out of money and the population stopped moving much. Great entry!
Oct 7 04:14:37 28m 01s Siege Crawler ♥ 2 I greatly enjoyed this and spent WAY longer playing it than I expected. I loved the idea of a moving and upgradeable machine you have to defend. The gameplay worked really well and was super addicting. I only wish there were some more information about what each upgrade did. I was upgrading stuff like crazy but didn't really understand what it was doing, so it was difficult to know what I should be doing. Otherwise, I had a great time playing the game. Nice work! Screenshot 2025-10-06 211242.png
Oct 7 04:20:20 5m 43s Nut Collector ♥ 1 This was a fun little game! It took me a while to understand that the nut counter wasn't how many I was carrying but what I had deposited. It would be nice to know how many I currently had. Otherwise, I enjoyed the music, SFX, and art! That dang snake bested me many times, so I appreciated the ability to quickly restart. Great work!
Oct 7 04:37:25 17m 05s Open Collector ♥ 1 Finally, a game that gets the blink mechanic right! I was wondering if someone would take the electronics collector approach to the theme, and I'm glad you went with that! I enjoyed this. Pretty sure on my first attempt I soft locked myself by opening one of the cloud (at least I think it's a cloud?) doors when I didn't have to, wasting that key. Other than that, I had fun collecting everything. Nice work!
Oct 7 04:51:56 14m 31s Golden Starfruit ♥ 1 Nice job putting this together! I found a bug where I could run off screen and the game kept going, but other than that I enjoyed playing it. Good work!
Oct 7 05:00:42 8m 46s Voltaic Harvest ♥ 3 Wow, this felt like a fully polished game developed over a long time! Nice work getting it done during a jam!
Oct 7 05:06:04 5m 22s Crescendum ♥ 0 I really enjoyed the simple pixel art and vibe of the game! I found the buff mechanic to be a bit non-intuitive, but I think that's mostly just me not being used to the controls. Nice work!
Oct 7 13:00:13 7h 54m The Crossing ♥ 0 Pretty interesting take on the Frogger concept. It definitely complicates things when you have to watch 3 different lanes at once. I enjoyed the challenge. Nice work!
Oct 7 13:07:52 7m 39s Coin Collector ♥ 1 I always appreciate seeing an Unreal game done in game jams! I think the difficulty progression was implemented really well, and the sound bites were hilarious! Nice work!
Oct 7 13:17:55 10m 03s Gotta Cat 'em All ♥ 4 This was a really chill game to play and relax with! I collected all 3 cats but the game let me keep exploring. I'm not sure if there was anything else I could do, but it was nice to keep exploring a bit. I liked the music, art style, and SFX. Nice work!
Oct 8 03:18:28 14h 00m Mushroom! ♥ 1 I really didn't expect the picking mechanic to be as fun as it was! I played this a lot longer than I expected because of that. Great game!
Oct 8 03:28:12 9m 44s Flight Terminal Assistant ♥ 1 Seemed to work well! Definitely gave me some Papers, Please vibes. Making something with a nice game loop at such a low level is certainly impressive. Nice work!
Oct 8 03:32:25 4m 13s 1100 Dots ♥ 1 Haha, I was thinking "wow, this is easy" until other shapes showed up and things started moving! Really interesting and addicting game. Fairly simple in the current stage, but it works! Nice job!
Oct 9 03:31:07 23h 58m 1 of 8,031,810,176 ♥ 1 The story really tug at my heart strings. This was incredibly well done! I enjoyed every second of it.
Oct 9 03:39:47 8m 40s Interstellar Collector ♥ 1 Like others have pointed out, the ship was a bit hard to control and it was difficult to collect some species. I still enjoyed exploring around in space, though. Impressive that you were able to make that during a game jam. Nice work!
Oct 9 03:47:18 7m 31s Derailed ♥ 2 Well that was really satisfying! I was surprised you were able to get the people and cars to mostly navigate around normally. At one point I had a police car stuck to the end of my tram that made it really slow to move, but I eventually shook it off. It'd be really fun if you get trams with more than two cars. Overall, really nice job!
Oct 9 03:54:21 7m 03s Knock-N-Treat ♥ 1 Pretty good vibe going around and collecting candy. I was confused at first because I used WASD to move, and couldn't get the "trick or treat" to work until I used the arrow keys. Otherwise, nice work! I enjoyed playing it!
Oct 9 04:11:45 17m 24s Normal Parts ♥ 1 Wow, that definitely had a creepy vibe to it, but it was really well done. I had a hard time getting past the 99% door, but that might just be because I, myself, I am not very normal. Nice work!
Oct 9 04:18:51 7m 06s The Grande Concoction ♥ 1 I don't really have anything to add to what others have said, but I do think this was impressive to put together for the compo! Nice work!
Oct 9 04:31:03 12m 12s Greg gathers ghosts because that's what he loves the most ♥ 2 I really don't have much to say other than this really hit all the marks! The level difficulty went up linearly and didn't jump too hard, but it definitely went from easy to having to really think about my movement! I wouldn't have been surprised to hear that was a complete game developed and released, so the fact it was for a game jam is really impressive. If I had to really dig and search for something to critique, it would be that the music could have a bit more variety. Perhaps having something that builds more as time goes on or you move through the levels akin to Bit Trip Runner. That's really digging, though. I thought this was excellent overall. Nice work!
Oct 9 04:46:31 15m 28s Goblin Goopmaxxing ♥ 2 Wow, this felt really polished and the gameplay was really fun! I really enjoyed figuring out what effects various things would have around the room, but then once you figured everything out you'd have to figure out the correct order to apply certain effects which kept things interesting. Very impressive and well done!
Oct 9 04:57:10 10m 39s EMBERS WILDFIRE ♥ 3 This was a really good way to tell a story and share some facts of life that people may not other realize. I think the visual style during the cutscenes and text portions was really well done, but sometimes the text went by way too fast for me to read the whole thing. The gameplay was pretty basic but seemed to work as it should without issue. Overall, nice job!
Oct 9 05:09:15 12m 05s Having Fun Yet? ♥ 2 Wow, great SFX, VFX, and gameplay! I really liked the idea of having to go and collect your ammo after shooting it. I got to a point where my ammo got surrounded and I just had to run away. Nice work!
Oct 10 04:46:43 23h 37m Afterlife Debt Collector ♥ 1 This was a really nice game with a fun story, visuals, and sound effects! I really liked the mechanic of different body parts giving the player different abilities. I was able to basically run past everything and finish the final level in a few seconds. Not sure if that was intentional, but it seemed I skipped a lot of the intended challenge put there. Other than that, really nice job!
Oct 10 04:52:57 6m 14s Shiny things ♥ 1 The controls were pretty unique and took a while to get used to, but I had some fun after I got a feel for it. Nice job!
Oct 10 04:59:19 6m 22s Reap What You Road ♥ 1 This was a really solid entry with a unique idea! Way to hustle and get things working. I can imagine this took some time to get right and am impressed you submitted it for the compo! I had fun watching the day go by and the people and cars collide together. Again, really nice work!
Oct 10 05:03:00 3m 41s snake-collector ♥ 1 I definitely didn't expect the switch to 3D and having multiple layers of the level to collect things from. That was an impressive surprise! It gave the classic game a really unique twist. Nice work!
Oct 10 05:08:27 5m 27s Forest of the magic mushrooms ♥ 1 I'm impressed you did this in react! I really enjoyed figuring our the effect each mushroom had and strategizing from that. Nice work! Screenshot 2025-10-09 220713.png
Oct 10 23:21:40 18h 13m Lepidopterology Extreme ♥ 1 Nice job with the animations and sound effects! I enjoyed collecting butterflies. Like others have said, the butterflies flying over the wall made things difficult at times. Otherwise, nice job!
Oct 10 23:25:33 3m 53s Blossom Fox ♥ 2 I enjoyed this! It was a bit difficult to control as the movement controls were the same as the claw controls, so I often didn't get moving in the direction I wanted to. Otherwise, I enjoyed trying to get flowers and keep my hunger at bay. Nice work!
Oct 10 23:49:28 23m 55s Mr. Fungi ♥ 2 I couldn't get enough of how wiggly Mr. Fungi was! This was a really chill and adorable game. The animations, ambient music, SFX, and gameplay were all really well done. The scaling of upgrades and progression seemed really polished. Nice work!
Oct 13 03:58:20 52h 08m Pumpkin Bumpkin ♥ 1 This was a really solid platformer entry! As others have said, it was pretty tedious to do the entire level over again if you ever died, but I understand the classics worked that way (and I'm also just not very good at them). Overall, the music and SFX were really great and I'm impressed you got them done in the compo! Nice work!
Oct 13 23:39:50 19h 41m Spore Scout ♥ 1 10/10 no notes
Oct 17 03:46:24 76h 06m Collector's Coast ♥ 1 This was really fun! It was well built and pretty chill to play. I collected all the artifacts. After a while I just had to wait around for the ships to go explore. I also wish there were shortcut keys for the different buildings and actions. Otherwise, this was super impressive and well made for the Compo. Well done!
Oct 17 03:54:45 8m 21s Butterfly Gathering ♥ 3 I really enjoyed the art style and music of this game. It gave it a really chill vibe. Like others have said, after unlocking on the flowers and planting everywhere it just sort of becomes a mindless clicking game. That said, it's very well done. Nice work!
Oct 20 23:29:37 91h 34m Sticky Turtles! ♥ 1 Definitely difficult! Really simple and well made, though. Nice work!
Oct 24 14:56:57 87h 27m Harvest of Wyrd ♥ 2 As others have said, this had a very nice art style! There was some weird interactions that didn't make a lot of sense, like getting stuck on some plant geometry (I'm guessing), but I think the core of a really nice game is there and the team did a great job. Nice work!
Oct 24 22:28:21 7h 31m Roots of Sorrow ♥ 3 Definitely spooky! I mostly agree with what others have said about wanting hints on where the next object to collect would be, the flashing symbols being a bit much towards the end, etc. However, it was engaging enough that I played to completion and think you absolutely nailed the atmosphere. Nice work!
Oct 24 22:37:23 9m 02s Hop, Skip, Jump ♥ 1 Great level design! I think the difficulty progression was well done, too. Nice work!