Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Pontax
Feedback comments for LD57
Pontax's games and stats for all events →
| Timestamp | Since previous | Game | Pontax's comment | |
|---|---|---|---|---|
| Apr 8 02:14:42 | From The Depths: Mining Meets Tower Defense | ♥ 3 | unique concept i enjoyed the dancing cat. I wish there was a volume adjustment though but I liked the digging concept combined with the base building. | |
| Apr 8 02:26:02 | 11m 20s | Dead Reckoning | LD57 | ♥ 3 | i liked the implementation of the sonar used. The rescue timer was a tad too quick once you got the first one so i was panicking finding the next group as i got collision stuck along the wall. well done!!! |
| Apr 8 02:29:17 | 3m 15s | DeepCrown | ♥ 2 | I liked how you integrated the reign mechanics into the theme. Nice smooth animation transition as you sink down. I appreciated the art aspect in that as a fellow artist. |
| Apr 8 02:34:36 | 5m 19s | Depths of Madness | ♥ 1 | nice vampire survivors feel to it. It was a little hard to see the sprites but mechanically worked as intended for the game mechanics. good job. |
| Apr 8 02:38:39 | 4m 03s | Kika's Eggsplosive Descent | ♥ 5 | addictive game. I was playing for quite some time. Would love to see this on app store would pay a dollar for the toilet time spent. great job! |
| Apr 8 02:48:18 | 9m 39s | Fall Off | ♥ 2 | had fun trying the mechanics of balancing whether or not to stay middle or more top-side of the screen. I think adding some audio even if it was free assets wouldve helped a bit for repeated play. |
| Apr 8 02:52:59 | 4m 41s | Snow Ordinary Cave | ♥ 1 | the minitour made me laugh when i saw him in darkness. I could see this game being a nice multiplayer racing game with other circles running to find procedurally generated exits but dying. And then a dying recap. You have a nice gem here. |
| Apr 8 02:58:45 | 5m 46s | Piton | ♥ 1 | game stuck sadly |
| Apr 8 03:07:47 | 9m 02s | Submerged Pulse | ♥ 1 | the voice over was such a great touch to this. good job. |
| Apr 8 03:13:53 | 6m 06s | Hello Darkness | ♥ 2 | great use of the shader. reminded me of a game i forgot its name but also on a boat with similar shading (more green). |
| Apr 8 03:15:38 | 1m 45s | Deep Mech Salvage | ♥ 3 | this oozes so much art style. as a fellow artist great palette choice. great job overall. |
| Apr 8 03:26:47 | 11m 09s | In the Inferno | ♥ 1 | clean animations. camera was closer than i expected though not gamebreaking. |
| Apr 8 03:32:03 | 5m 16s | Diving for Oxygen | ♥ 2 | very adorable graphics. that sold it for me. |
| Apr 8 03:33:11 | 1m 08s | Where's My Pants?! | ♥ 2 | no pants no problem. nice deep dive into the humor. |
| Apr 8 23:17:26 | 19h 44m | It's That Deep | ♥ 2 | the audio carried this game. well done on sound design. |
| Apr 9 00:29:02 | 1h 11m | Tunnel Quest | ♥ 0 | The audio almost reminded me of black parade. I think the bullets gravity being slower than the player ship could be improved overall. i did save the bun. I think if there were enemies that would make more reason to have the shooting implemented. I was expecting enemies the entire time. Good job though for finishing the jam! |