Diving for Oxygen by Neon 2025-04-08T03:32:03Z
very adorable graphics. that sold it for me.
Foon → Ludum Dare Explorer → Users → Pontax
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Doctrines - LD57 Game | jam | 698 | 3.15 | 2.83 | 2.58 | 2.75 | 4.17 | 3.47 | 2.25 | 3.76 |
very adorable graphics. that sold it for me.
nice vampire survivors feel to it. It was a little hard to see the sprites but mechanically worked as intended for the game mechanics. good job.
the minitour made me laugh when i saw him in darkness. I could see this game being a nice multiplayer racing game with other circles running to find procedurally generated exits but dying. And then a dying recap. You have a nice gem here.
addictive game. I was playing for quite some time. Would love to see this on app store would pay a dollar for the toilet time spent. great job!
no pants no problem. nice deep dive into the humor.
clean animations. camera was closer than i expected though not gamebreaking.
the voice over was such a great touch to this. good job.
this oozes so much art style. as a fellow artist great palette choice. great job overall.
i liked the implementation of the sonar used. The rescue timer was a tad too quick once you got the first one so i was panicking finding the next group as i got collision stuck along the wall. well done!!!
The audio almost reminded me of black parade. I think the bullets gravity being slower than the player ship could be improved overall. i did save the bun. I think if there were enemies that would make more reason to have the shooting implemented. I was expecting enemies the entire time. Good job though for finishing the jam!
great use of the shader. reminded me of a game i forgot its name but also on a boat with similar shading (more green).
the audio carried this game. well done on sound design.
unique concept i enjoyed the dancing cat. I wish there was a volume adjustment though but I liked the digging concept combined with the base building.