Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Mikeliosus
Feedback comments for LD57
Mikeliosus's games and stats for all events →
| Timestamp | Since previous | Game | Mikeliosus's comment | |
|---|---|---|---|---|
| Apr 9 21:57:01 | Dark Pit | ♥ 1 | Hey! It is an interesting original mechanic that you was able to perform in a tough deadline. I believe it is a great accomplishment. Good job! | |
| Apr 9 23:30:12 | 1h 33m | Star in The Core | ♥ 1 | Wow, put Necronomicon down :D Monosnap Star in The Core _ ldjam.com _ Ludum Dare.png It feels so weird, but consistent! Good job! By the way did you used AI to make animations/art? I just wondering were you able to get this level of weardness by hands or is it with an AI instrument |
| Apr 9 23:37:20 | 7m 08s | Holy Moly! | ♥ 2 | Monosnap Holy Moly! by Thomas Bringer - Google Chr.png It is a very well polished result for such a small amount of time and an interesting mechanic as well! I love how actually you decided to implement the theme and how you did this cuttable grass. Very well! Good job! :3 |
| Apr 9 23:43:14 | 5m 54s | Enter Exit | ♥ 0 | It is just too good And you are a great artist! I would love to see something bigger on Steam with your art! |
| Apr 11 11:23:32 | 35h 40m | The Amberstone | ♥ 1 | Hey, played your game I loved ideas and how much you were able to perform i such small amount of time Monosnap Sk8terBoiiii 2025-04-11 15.02.28.png I got the stone and is it is undroppable in current version I was respawned on the second respawn point with it in hands - but was unable to jump back to the top. When I played I originally planed to say that those unpredictable spikes are not a good idea, but than I noticed a button on the floor and understood that originally you planned to make it noticeable just was not able to polish enough. I would also mention that if you make anything like safe spot (for example where you can put the crest) make a bigger platform around. It will just prevent your players from unpredictable behaviour. For example I had dying screen 3 times in a row always, and it is not a big deal, until you are on a very small platform. Give player some time to get back used to surroundings after respawn. After respawn there is always at least a few seconds of confusion. Even if you targeting hardcore this would never hurt. Anyway, you did great! Nice job |
| Apr 11 13:03:45 | 1h 40m | Hollowspire | ♥ 2 | Monosnap Hollowspire by Simex, anstabo - Google Ch.png It is a very good entry, I believe it will be among the top. I ascended twice, than dropped on this moment. I would suggest miners to mine the block somebody already mining if there is nothing else to do. And also would love them to mine horizontally as they are quite bad at getting at the top of the block and sometimes they just standing just because they dom't know how to climb. Anyway, it is very close to a game that can be released on the marketplace and if it sould be there - I would buy a copy. All the best to you! |
| Apr 11 14:48:23 | 1h 44m | WAG-ME: Pump-and-dump Sim | ♥ 1 | Monosnap WAG-ME_ Pump&Dump Sim by solmaris - Googl.png I wonder what grandma even does for a living to send more than a 100$ per minute. And looks like crypto is not a reliable method of earning money as well :D Funny approach to a theme! |
| Apr 11 15:46:15 | 57m 52s | DepthsHouse | ♥ 1 | It is a very good result with marvelous LSD aesthetics! I love how smoothly it feels and how consistently this aesthetics looks. Making such a result under such a small time constraint is a great accomplishment. Congrats on that, and I hope I will see even more from you! :3 |
| Apr 11 16:42:34 | 56m 19s | Scares on Schedule | ♥ 2 | Nice entry! And quite original theme covering. You did nice arts and mini-games, and everything feels in place. Good music and sound design also, btw! I think like a lot of people here - my best score is 6 Good job! |
| Apr 11 19:55:21 | 3h 12m | Freelance Depth Man | ♥ 0 | I think it is a bit incomplete, but a lot of stuff done quite nice and overal mood and idea is there. Good job! |
| Apr 13 11:28:48 | 39h 33m | Deep sea fishing | ♥ 1 | Monosnap LdJam57 2025-04-13 15.26.26.png It is a very good entry! I loved it. I see how it can be further developed and I believe you see it too! Very good result for COMPO Good job and all the best to you! |
| Apr 13 11:40:05 | 11m 17s | . | ♥ 0 | Awesome entry! Good luck with your development! Will check your full project on Steam :3 |
| Apr 13 11:44:17 | 4m 12s | Deep Mine | ♥ 1 | BAFTA Best audio design :D No joking, it's awesome! Good job! P.S. I see you are a man of culture as well. They even release super motherload later on Steam, but it is not as fun as the original. Anyway I agree that it is a very pleasant idea to work on during the jam. |
| Apr 13 11:53:12 | 8m 55s | Face Your Fears | ♥ 1 | Hey! Good entry. The idea of switching between segment looks fresh. I checked some comments and if there was levels of height between segments - I did not get it to be honest. As some of player I got few golden buckets and the toy and was unable to leave the platform. Anyway, you did well in such a time restriction! Good luck with your further development! |
| Apr 13 12:22:12 | 29m 00s | Dark Depths | ♥ 2 | It's so far on the path from the start to a finished game for such a small amount of time! Goood job! I hope you will develop this even more, I loved this orgiginal controls with rotation and would love to play a full game. I can even make a few comments as a player: - Too much text, please reduce if possible - Please use naming "Enter" button, not "Return". I had to browse this one, forgot about this name of this key :D - The game was very laggy in browser Anyway, you did AWESOME! And I would love to know how to make such a cool water with range of vision :3 |
| Apr 13 12:29:21 | 7m 09s | Go with the Floe | ♥ 1 | A very good entry. The movement is a little too fast, but it is a nice playable project! Nice job! |
| Apr 13 12:38:21 | 9m 00s | Detector | ♥ 1 | Very nice game! I hope you develop this idea more because it is good. Passed the game, I had to fail a few times before I get how to deal with this. Great job! You did very well! |
| Apr 13 12:50:43 | 12m 22s | Deep in the Mine | ♥ 1 | Hey! My score is 98 Nice job! Gives me some Crock 2 vibes. You did very well! |
| Apr 13 13:08:30 | 17m 47s | Super BAD Boy! | ♥ 1 | You did really well in such a small amount of time. I would recommend a few things if you planning to build a full scale project out of this one: - The game should be much more dynamic for the vibe you are delivering - Character should be more responsive and covered with various animations - I would not reccomend to apply force while enemy shoothing at you unless it fits very good - When enemies noticing you - there should be a clear sign (even if they are out of your screen), it is much better if enemies are in you vision when noticing you. There is kinda two approaches - one-screen levels where you can see enemies and they will shoot at you on direct sight or you should give player a time to adapt - Obstacles should have better visibility. - If you making such a shooter game I would strongly reccommend to allow player shooting while walking backwards, or just rotate the weapon 360 Anyway, you did well! Hope you will develop this one even more! Good luck! |
| Apr 13 13:17:29 | 8m 59s | Somnium | ♥ 3 | Nice entry and a good puzzle game! Good job! |
| Apr 13 13:28:26 | 10m 57s | Abimes | ♥ 5 | You did very well! Giant credits to all these artists! Great job! P.S. Please support WASD :D |
| Apr 13 14:58:53 | 1h 30m | Tidehold | ♥ 2 | Monosnap Tidehold by outstar - Google Chrome 2025-.png Hey! It is awesome Entry! I had a lot of fun! It is interesting and well polished small management game. Great accomplishment to do something like this on a jam! Good job! |
| Apr 13 16:28:50 | 1h 29m | What Lurks Below | ♥ 2 | Monosnap What Lurks Below by JamesKelly - Google C.png Nice Clicker/Idler! Well polished! Good job! |
| Apr 13 16:46:39 | 17m 49s | Pack | ♥ 1 | Great entry! Good luck with your upcoming game and hope you have plans on releasing this one as a small cozy projecton Steam! |
| Apr 13 22:47:21 | 6h 00m | Yet Another Game About Digging A Hole | ♥ 2 | Monosnap Yet Another Game About Digging A Hole 2022.png You did well, bro. You did very, very well. First of all, wish you all the best on the tough way of game development. Sometimes, it is really hard to do what you do; a career has various moments. But I really believe if we do something really good what resonates with a lot of people - it will be valued. Marketing is still a thing, and you should understand what and why will be attractive to people in your game concepts, how to show your idea. I think if you do well, you will get appropriate results. Still, personally, I love digging into various game ideas that performed worse or better, but it is a part of professional deformation. Despite my interest, I can not recall in my mind when game design was flawless and still the game was unsuccessful. Something is always a bit off or not in the interest of the target audience, or tedious, or over-sophisticated. As a game design consultant, I always was able to pinpoint such stuff. At the end of the day, the game can be just released at the wrong time and fail from marketing side or become good too late after betraying players' expectations earlier. We just have to learn from our mistakes over and over. I hope you will feel better soon! |
| Apr 14 11:38:07 | 12h 50m | Submarine Waffles | ♥ 1 | It is very cool and beautiful and I wonder how to make all of this in JAM time restriction, so you did really awesome! Unfortunately, It crashes frequently after the first client on my PC, I don't know why. Checked other cooments, I believe I had fluid in the scene. Anyway, you did super cool! I hope you have some plans to develop this one to a complete released project! |
| Apr 14 12:06:46 | 28m 39s | Lust4Life | ♥ 1 | Great entry! Good vibes |
| Apr 14 18:07:17 | 6h 00m | Dwarf Descent | ♥ 2 | Monosnap Monosnap Dwarf Descent by Maks Platonenko.png Congrats! Nice entry I really loved your idea! |
| Apr 14 22:15:23 | 4h 08m | Deep Pursuit | ♥ 2 | Monosnap Deep Pursuit by Andreas Roschal - Google .png It is an absolutely awesome entry! Fantastic! It reminded me old flash games, but I loved how you broadened first person runner with signs mechanic and even made some fun audio lines for well-known signs Very good idea, very good performance. Deserves praising! |
| Apr 15 16:33:42 | 18h 18m | Dead & Buried | ♥ 1 | Monosnap DeadAndBuried 2025-04-15 20.31.36.png It is a very nice idea and approach to a theme. I would love to play cemetery management simulator. :D |
| Apr 15 17:49:26 | 1h 15m | Get to the bottom | ♥ 1 | Strong entry! Not much of multiplayer games are among jam ideas. |
| Apr 15 18:10:17 | 20m 51s | Shleep | ♥ 5 | Monosnap Shleep by bippinbits - Google Chrome 2025.png Best idler I have seen on this jam. Great job! Awesome idea and performance! |
| Apr 15 20:15:25 | 2h 05m | The Depths of the Bag | ♥ 1 | Very nice idea! And nice plot twist! Making dead bodies colliders on the way not really good for gameplay, but I believe you was just out of time to fix this. Good entry! |
| Apr 25 23:16:06 | 243h 00m | DorfSlinger | ♥ 1 | Ama Dearf King now! |