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Feedback comments for LD57
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| Timestamp | Since previous | Game | zimny11's comment | |
|---|---|---|---|---|
| Apr 11 13:20:32 | Pogo Dwarf | ♥ 1 | The game is great! Art style is nice and controls work fine. My only feedback would be: in game jam a lot of people will spend about 5-10 min playing a game. It is absolutely fine to make longer game, but most people will not play through whole thing and will miss out on later game content, which can backfire. For future jams I suggest make a bit shorter game and after jam is over add more, if you want to. Anyway, good job! | |
| Apr 11 13:41:03 | 20m 31s | Scaphander's Mine | ♥ 1 | Game is great! The mood is through the roof :D Art style is beautiful too. Jumping feels a bit clunky, maybe if player collision mask was a bit smaller it would felt better. I also wish there was some delay before muray attack, so player can risk it to grab some mined out stuff or leave it be. From other things, I had a panic attack the first time I saw *it* and accidentally jumped down XD Great work with the game :) |
| Apr 11 13:58:42 | 17m 39s | Stars In The Deep | ♥ 1 | Cool game :D Got 1:36. My only feedback would be: since big mines are one-hit-kills their collision mask should be more precise, since right now you can die even being quite few pixels away. Anyway, good job! It was fun to play it. |
| Apr 13 08:14:45 | 42h 16m | Dead & Buried | ♥ 1 | Well done! What an idea for a game :D Manged to get 51050 at the end. I know it is a game jam, but I really want more interactions, like people who did not like each other and you need to figure that out from their description. I think I have nothing really to add to this, since game is really well polished. |
| Apr 13 08:31:09 | 16m 24s | Unbound | ♥ 1 | Fun and really relaxing experience :) At the start it took a bit to get use to controls and where the front of the space ship is (could have been more distinct), but after that it was smooth. I kind of wish asteroid were moving, that would add to difficulty, but then it wouldn't probably be so relaxing. I also found a small bug, I think. If you toggle collector and have already mouse on top of a scrap it would not register as possible for collection. You have to move mouse out of scrap and back on it. Thinking about it, maybe it would be fun to have collector as a physical thing that player needs to steer too? Anyway, good job! |
| Apr 21 21:49:02 | 205h 17m | The Drop | ♥ 1 | Just wow!!! The whole game is fantastic and especially script and voice acting! I need to stop myself, because it feels way too addictive :D Hats off! Amazing job! 1.png |
| Apr 21 22:01:36 | 12m 34s | Focus! | ♥ 1 | I see what you did with the theme :D Great job! I love point&click puzzle games! The blur look really well, puzzles were not obvious (which is good imo) and the whole idea is interesting. Only music got a bit repetitive, but nothing bad. Well done! |
| Apr 22 20:14:47 | 22h 13m | Doom Scroll Hell | ♥ 0 | Really interesting game! Love the art style and music! It took me a while to realize you can scroll, so maybe adding some (blinking) arrows would be a good idea, or I'm just dumb :D Well done! |
| Apr 22 20:41:21 | 26m 34s | Nine Lives Deep | ♥ 3 | The game is amazing! Idea, music, controls, especially pixel art! Just wow! I can't fathom how anyone can create such a beautiful art and in such a short amount of time! Also I swam into the duck.. what have I done XD I do not think I have much to add... maybe I wish the mob fights were are bit longer or more varied? Then again, that would be a lot more work. Anyway, great job with the game! |
| Apr 22 21:08:13 | 26m 52s | Shleep | ♥ 4 | If only it was that easy to fall asleep XD Awesome game as usual, but also quite different that usual :) The pixel art is great, music is fantastic and the visual effects add a lot to the dream-like aesthetic. I have few... hmmm... questions... about one part, but will leave them be. What an idea for a game! |
| Apr 22 21:22:49 | 14m 36s | Get to the bottom | ♥ 1 | Cool idea. The music sound nice and the game works fine. Sadly didn't had anyone to play it with, but I get making computer player in a game jam is a bit much to ask :) Anyway, well done! |
| Apr 22 21:32:30 | 9m 41s | Trash Diving | ♥ 0 | Nice idea! Love the background ocean art! I guess I'm buying upgrades since I'm getting faster and have more oxygen, but I was confused for a bit, since there is no indication how many resources I have or any visual response to clicking upgrades. Besides that, well done! |
| Apr 23 12:54:35 | 15h 22m | Ruby Hole | ♥ 1 | Great puzzle game! Music and art style are awesome too! Reminds me a bit of Carcassonne board game :) Well done! |
| Apr 23 13:29:13 | 34m 38s | Where is Jeremy Wattson? | ♥ 1 | Love the mix of art! I actually prefer 2.5D graphic over 3D. I guess the point of the dialogue flew over my head and I'm not sure how to interpret the ending. Anyway, great job with the game! |
| Apr 23 14:05:20 | 36m 07s | Ctrl + Dive | ♥ 1 | The mechanic is really interesting and screen visual effect adds a lot to the game. Ping sounds are a bit annoying for me. I looked at the leaderboard and wow, I needed 3 times that time :D Anyway, nice job with the game, I had fun trying it out! |
| Apr 23 14:17:03 | 11m 43s | Airman57 | ♥ 1 | As other said the game is super hard, I got to 400m and going quite slow. But I like the idea and art style! "Normally" in games of this type spaceship has also "breaks" - forward thruster and side thruster for quick change of direction (not only use for rotating). Besides that, well done! It was fun! |
| Apr 24 17:34:42 | 27h 17m | Diving for Oxygen | ♥ 1 | Well done! I really like colony simulators so had fun with that one too :) It is impressive that you manage to make it in such a short time. As other people mentioned, Esc feel a bit weird as an access to control panel, especially that C key is right there for [C]ontrol panel :D Also, would love some simple sound effects to add to the game mood, but current music already does a good job. Overall, great work with the game! |
| Apr 24 17:49:05 | 14m 23s | Quantum Inferno Run | ♥ 1 | The game is difficult, but it is fun! The changing depths idea is nice, but as you said needs work. Maybe if game was a bit slower and there were walls on some depths player cannot jump over and has to switch? I just wish there was some fast music, it would add a lot to the game atmosphere. Besides that, good job! |
| Apr 24 18:02:33 | 13m 28s | Au fond du trou (Down in the rabbit hole) | ♥ 0 | Nice one! I like the art style and game mechanic. Also, whole setup is quite unique. Controls need some work, like jumping adds speed mid-jump for some reason. Also the walking repeating sound is a bit much. Maybe it should play only when player starts to move for a bit, or had some breaks to not be so repetitive. Anyway, well done with the game! |
| Apr 24 18:11:34 | 9m 01s | Delve Into The Depths | ♥ 0 | Art is nice and mining games are always fun for me. Controls could be improved: having to operate space bar, arrows and mouse is a bit much. Maybe better would be to jump with just arrow up. I guess implementing mouse for mining is fine (would prefer arrows only control, but that would be way harder to implement), but maybe holding mouse button down would be better that constant clicking. Anyway, good job for first time working with Godot :) |
| Apr 24 18:25:42 | 14m 08s | Into The Dungeon depths | ♥ 1 | Great pixel art! Some music and sound effects are missing to add too the game mood, but that is understandable for a game jam. A game is a bit too random. I wish there was some choices, like when to use each weapon and potion. I think the armor/weapon sprites stay on the dwarf after leaving level, and I guess they shouldn't? Since there are not shown in the inventory. Anyway, it was fun. Well done! |
| Apr 24 18:43:43 | 18m 01s | Pandora's Box | ♥ 1 | That was really fun! Nice twist with the game setup and there was way more special abilities than I expected! My only complain would be the spike-ball on change was not that useful on final level. Besides that, nice art-style, really cool music and super fun game play. Great job! |
| Apr 25 21:30:00 | 26h 46m | Deep in the Mine | ♥ 1 | Fun little game! The music and sound effects are nice and controls feel good. Got 101. Well done with the game! Also... ROCK AND STONE! |
| Apr 25 21:38:40 | 8m 40s | Sinking Ship | ♥ 1 | Really interesting puzzles! Nice level design too. And audio adds a lot to the atmosphere. I wouldn't mind playing more levels :) Well done! |
| Apr 25 21:51:50 | 13m 10s | Deep Space | ♥ 0 | As other said a bit more information would be great. I tried what CiaranW said and build even 5 blue cylinders and the oxygen was still going down with the same speed as before. So sadly I was not able to progress, but I see what the game is about with building oxygen tanks, engines and etc. |
| Apr 25 21:57:52 | 6m 02s | Deep Delivery | ♥ 1 | Cool game! Music and art style are really nice. The fish are a bit too fast and if any gets close even if you are not moving you are dead, which probably shouldn't be the case, since because of that you can die just by random chance and you can't do anything about it. Besides that, good job! |
| Apr 25 22:03:15 | 5m 23s | Orpheus Scroll | ♥ 1 | Woah, that is a unique game mechanic and idea! Well done! |
| Apr 25 22:25:09 | 21m 54s | Echo Abyss | ♥ 0 | The game is really challenging, but it is fun! Love the visuals! Music is a bit much if you die over and over and music restarts each time. There are some parts that are quite easy and then there is a pixel perfect slalom between mines XD Besides that, great job! |
| Apr 25 22:43:20 | 18m 11s | oroBOREos | ♥ 0 | Great game! The start is a bit slow, but after that it really ramp up. Art is nice, sound effect is a bit repetitive. Also, it took me a while to get use to controls, since you start down and they are from snake perspective (which do makes sense, but takes time to adjust). But after that it was smooth sailing. Great job with the game! |
| Apr 25 22:49:45 | 6m 25s | 2D INFINITE MINE | ♥ 1 | Nice game! As mentioned above game could have been a bit faster, also coal (fuel) is a bit too random and runs ends based more on this randomness than player decisions. So making it faster with more things to dodged and more fuel, will maybe give more control to the player. Anyway, well done, especially for such a short amount of time! |