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Feedback comments for LD57
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| Timestamp | Since previous | Game | SvenErik's comment | |
|---|---|---|---|---|
| Apr 7 17:39:48 | Depths | ♥ 1 | Cute graphics and lovely simple gameplay, though I wish I had more chances to actually use the abilities I get~ or in combination! Loved the pixel-art. | |
| Apr 7 17:42:27 | 2m 39s | Scaphander's Mine | ♥ 1 | You play it and you forget about time and you want to try "more and more". I do hate those little anglerfishes though! Wonderful aesthetics all around, specially "dig" the art! On the gameplay wise I feel like the difficulty is at a perfect, it's where I can succeed to somewhat and feel good about myself and there's always room to improve myself. Jolly good game overall~ Hopefully you'll do a lil post-jam update and add those features you mentioned hehe! |
| Apr 7 17:44:13 | 1m 46s | Pawndemonium | ♥ 1 | Very neat idea and a jolly good expeerince~ Though I wish there was some feedback audio wise. Also, there's a bug if you click on yourself you get to fly around a bit, which is interesting or instakill fellas. Good game overall, athough a tiny bit too short perhaps is the main gripe! |
| Apr 7 17:45:20 | 1m 07s | Airman57 | ♥ 2 | I must say, this is hard, feels much harder than usual asteroid type games, though those who like a challenge will love it, or maybe I am just really bad at it haha. Solid game! |
| Apr 7 17:46:17 | 57s | Dance To Heck | ♥ 1 | Nice aesthetics, the art was lovely too. I wish there was a high-score though ,or I didn't notice it, some score atleast so I could see how was I doing~ Solid work tho! |
| Apr 7 17:47:52 | 1m 35s | SEABIOSIS | ♥ 1 | Really gives out early Spore level vibes, which brought my some instant nostalgia. I do love how fluid the movement is both for you, your lil minions and the enemies. My main gripe is that there is not even a score for how long you've stayed alive or at timer! Though it seems it doesn't get harder, so I guess it would be a game of patience! The world bubbles and movement effects were marvelous too, overall jolly good work on it! |
| Apr 7 17:54:12 | 6m 20s | Apnea | ♥ 2 | Very awesome concept and such a nice mood to it, like an art installation~ Marveluos work on it! |
| Apr 8 16:36:49 | 22h 42m | Big Boom Bob | ♥ 4 | Quite ambitious! So much there~ The movement was a bit funky at times, but overall a really solid game-play experience with well drawn graphics. The only weak-side was the UI as previously mentioned, but jolly good work on it overall! |
| Apr 8 16:38:36 | 1m 47s | Sound the Innersea | ♥ 1 | Very atmospheric, but does need some balance as previously mentioned, so I don't have anything new to add. First I tried killing the fellas, but just completed the mission later on without doing any violence at all almost~ Loved the mood it created a lot and the graphics were solid. Awesome work! |
| Apr 8 16:40:43 | 2m 07s | D.E.E.P Impact | ♥ 1 | First off, I suck at this! I dig the minimalistic style of the game, aesthatically pleasing enough, though the "arsenal" font still irks me! Gameplay was solid and fun, really addictive infact, though hard. I appreciate that there are several types of enemies and weapons. I would have liked to see different types of sonars maybe, like one that moves far more slower, but wider etc perhaps? Anyway, marvelous little game! |
| Apr 8 16:42:54 | 2m 11s | Captain Peggles: That Man's Chest | ♥ 4 | Truly a unique game concept — I haven't seen anything quite like it out there. I do wish there were a few more mechanics to engage with, though at the same time, it's hard to think of anything that wouldn't take away from its charm. The idea of players giving each other maps is absolutely brilliant, and the visuals and overall aesthetic were stunning. Loved it! |
| Apr 8 16:44:29 | 1m 35s | Little Delver | ♥ 1 | A solid experience that makes you competetive. I only wish I'd maybe have a panel in my base about what minerals are worth how much~ Maybe I was just blind and that I wouldn't slide that much! Othewise solid aesthetics and a great idea! |
| Apr 8 16:45:26 | 57s | Dwingles | ♥ 2 | Devilishly cute little game — simple yet addictive! I absolutely love the graphics, the credits, and the dwingles overall. My only gripe is that I can’t get those dwingles out fast enough! Splendid work! |
| Apr 8 16:47:20 | 1m 54s | Magnético | ♥ 2 | Marvelous graphics and aesthetics overall! The mechanics are simple, but they kept me engaged — I just found myself wishing there was something more to round out the experience, though I can’t quite put my finger on what. Still, for the time frame, it’s an impressive piece of work! Sorry for showing the ultra-wide screen ways haha. |
| Apr 9 19:00:19 | 26h 12m | Echo of the Lost Soul | ♥ 1 | Lovely graphics and aesthetics overall! The collisions were a bit funky and I couldn't understand the dialogue, but overall a solid entry~ |
| Apr 9 19:01:50 | 1m 31s | A Final Deed | ♥ 1 | A wonderful game that truly immerses you in the mood it sets. The gameplay is addictive, with moments that ramp up the challenge in a satisfying way. The aesthetics and graphics are absolutely spot-on—charming and cohesive. I thoroughly enjoyed playing it! |
| Apr 9 19:04:29 | 2m 39s | Murder for Dessert | ♥ 2 | Returned to it~ What a wonderfully crafted game! It must’ve taken a lot of care to get everything to fit together so seamlessly—and those aesthetics? Chef’s kiss. I absolutely love Billy, haha, and the skate-old-turtle-lady is such a gem. My only gripe is that it’s tough to complete quickly, which is pretty common with jam games—but with a genre like this, you’re meant to take your time and savor it. Splendid work overall! |
| Apr 9 19:06:02 | 1m 33s | Pogo Dwarf | ♥ 1 | Somehow this was harder than most rage games for me haha, if you've set up to make the hardest one, you've gone well towards that goal! I'd hope to have some thing to measure my distance somehow, so that made it even harder. Lovely solid little game tho! |
| Apr 9 19:08:36 | 2m 34s | High Pressure Arena | ♥ 1 | Totally my subculture vibes~ I really enjoyed the combat—it had just the right pace and a good number of enemies for a jam-length game. Though I think adding just one more enemy variety, maybe a bigger fella, could’ve helped make the encounters feel a bit more distinct. Still, jolly good game! sub-score_sub_cuoturelove.png |
| Apr 9 19:11:02 | 2m 26s | Mr. Money's Phenomenally Soggy Water Removal Romp | ♥ 3 | This one wonderfully pulls you in right away—gotta gather all that water! Hopefully in the expansion I’ll get some oil too, and maybe use the water (or oil?) to clean up the graffiti. Really dug the aesthetics, the humor—honestly, the whole vibe. Jolly good game! |
| Apr 9 19:12:53 | 1m 51s | Help! I'm Trapped on The Torment Trapeze. | ♥ 1 | Really surprising and creative game! The past-life grappling mechanic is super unique and adds a fun layer of strategy. I loved how chaotic it could get, but it still felt rewarding. Great mood, clever design—really impressive for a jam game! Tried it again, although I still didn't get all the stars, I did get a bit better, marvelous work! |
| Apr 10 14:28:04 | 19h 15m | Johnny Depths | ♥ 2 | Sure sucks your right into it. It's rather immersive and you forget about what's around, the aesthetics fit in well and the game-play is fast & hard. A great fun experience! |
| Apr 10 14:30:38 | 2m 34s | DeepFrame 9 | ♥ 1 | The chaos, the crunch, the kaboom—this game’s got that perfect jam energy! Loved the tactile feel of every hit, and the soundtrack slaps harder than I expected. Got to 1025m before slamming into a wall like a pixelated comet. 10/10 would ricochet again, I do need a leaderboard to feel even more competetitive though! 😄 |
| Apr 10 14:31:58 | 1m 20s | Blip | ♥ 1 | Smooth, looks great, feels great and is just superb. Really loved playing it, although it took me a while to get to the end. I'd like some sort of a leaderboard and maybe some additional levels as my competetive itch is driving me here haha. |
| Apr 10 14:33:33 | 1m 35s | A New Hell | ♥ 2 | Very nice work, loved the minimal aesthetics and damn that sure was hard, specially the 3rd circle, though I did make it to the end at least! Was a really fun game to stream~. The only critical feedback may be that in ultrawide screens the edges would be the default background color. A leaderboard would also be nice, would drive some people to play even more to beat each other. Superb work though! |
| Apr 10 14:34:23 | 50s | DUCKDEPF | ♥ 1 | Now that was amusing, I can visualize in my head a mission impossible themed one with a duck too~ A bit hard, but really addictive! |
| Apr 12 08:53:06 | 42h 18m | Dantes Descendants | ♥ 1 | Takes some time to get used to it, as it's hard to see what's going on in the combat at times, so that you could pick stuff according to it or just enjoy the combat, maybe some icons miminal could help, not sure. Overall very solid game-play and marvelous aesthetics, jolly good work! |
| Apr 12 08:55:00 | 1m 54s | MindDive | ♥ 2 | Very solid shooter! Each weapon has it's own gameplay and the game does offer challenge. I only had some problems when the jumping puzzle started, sometimes my character didn't want to jump, but if I took it a bit slower, then it worked~ just had to be more careful. Jolly good work! |
| Apr 13 09:43:16 | 24h 48m | The Drop | ♥ 1 | final_score2.png |
| Apr 13 12:04:41 | 2h 21m | Escape The Depths | ♥ 1 | Gameplay was solid and lovely aesthetics! My only gripe was that sometimes it flips to darkness and then suddenly back, so that sudden light change annoyed my eyes at times. Solid work! |
| Apr 13 12:06:14 | 1m 33s | Flushed away | ♥ 1 | flushedaway.pngAlso had the blue thing o nthe screen, although in a different way, but overall the aesthetics look great if I ignore that. A bit hard on the game-play side, but what's a little challenge going to do~ Solid work! |
| Apr 13 12:07:16 | 1m 02s | Leap of Faith | ♥ 2 | Lovely art, really crisp and nice, although at times its hard to tell which part of the wall would doink me and what we go through, so I got spooked. Game-play was simple yet solid! Great work~ |
| Apr 13 12:08:26 | 1m 10s | Money Maker 2025 | ♥ 1 | Wonderful art style, game-play was solid for what it is, although would have liked some additional mechanic mayhaps, solid work! |
| Apr 13 12:09:16 | 50s | Deep in the Mine | ♥ 1 | Cute indeed, loved the aesthetics! Game-play was solid, but would need some maybe leaderboard to get the competetive spirits up, also a bit of uumpf when strikign the crystal, some "doink" sound would help. Jolly good work tho! |
| Apr 13 12:10:32 | 1m 16s | Project: Coreline | ♥ 1 | Wonderful to see this genre here, I can see that there were great ambitions for it~ Time gives- time takes. I would like to see a post-ludum enchanced version with some more to game-play, atm there's just waiting time, so perhaps some areas interacting with each other? Not sure, excellent work nevertheless! |
| Apr 13 12:11:43 | 1m 11s | A Quest To Bear | ♥ 2 | Very cute and that difficulty does get high up there if you want all the score~ I am a bit sad that It's in the portrait format, for a phone, but otherwise everything else was very well made & polished! Marvelous work! |
| Apr 13 12:12:38 | 55s | Kika's Eggsplosive Descent | ♥ 5 | Very addictive with a unique art style, took me a bit to get used to the game-play, but it just keeps me playing and even returning to it once again to now write a comment & play more hehe. Marvelous work! |
| Apr 13 12:13:32 | 54s | Where's My Pants?! | ♥ 1 | Cute, amusing and very pantsy. My only gripe is that it was a bit too short and I hoped it wuold get much harder, but great work nevertheless! |
| Apr 13 13:36:26 | 1h 22m | Forgotten Files | ♥ 1 | Very well written, I used to use some tool which name I can't remember to do similar style games back in the day, so it sure gave me the nostalgia vibe and it was so well done, better than any of mine ever ahaha. Lovely work! |