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JCMonkey

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TimestampSince previousGameJCMonkey's comment
Apr 7 01:59:55 Breachy Sub ♥ 1 so funny story. im watching a twitch streamer who was making a game just like this. and i told him and he had a bit of a chuckle!. overall was a fun game to play i made it to the 1t thing but kept dieing. guess im bad at this game :D
Apr 7 02:10:42 10m 47s WanderWood ♥ 0 yeah i couldnt get past the 2nd screen, and it glitched a few times droping the orb and trying to pick it up again. also i dont know what to do with the orb? tried pressing every key i could, it wouldnt make me jump higher so i duno. then i tried moving back and forth to the other levels and i couldnt move forward at all. so i was stuck on the second screen and not able to get the first apple in the first screen.
Apr 7 02:30:37 19m 55s FEARFISHING ♥ 1 100% nailed the atmosphere. the shooting felt good. the moving felt good. the sounds were pretty good to what you were doing. oh and ofcourse the big bad fish that i couldnt seem to get out of the way of :D. over all nice job. this is a good wholesome fun game.
Apr 7 02:34:27 3m 50s THE CAVE MAN ♥ 1 the levels were definitly way too big.
Apr 7 02:40:19 5m 52s 931 ♥ 0 unfortunatly the web version suffers a problem with the mouse click. when i click in the screen the character looks straight up and theres no way to look away again. reloaded a few times, i can move around but when i try to click to interact with anything the view shoots up.
Apr 7 02:46:31 6m 12s Click the Rock ♥ 0 nice game, and at the time im holding 1st and 3rd scores!
Apr 7 02:48:41 2m 10s Shootwell ♥ 1 i seem to be getting stuck at around 1500. too bad the jump didnt have an IFrame in there.
Apr 7 02:54:57 6m 16s A knight and his well ♥ 1 my one gripe about this game is that the bullets go through everything and they can follow you down. i think they should get blocked by the walls.
Apr 7 15:31:39 12h 36m Miner TD ♥ 0 i had trouble with the crane at first i was clicking at spots and the thing seemed to randomly choose when to go for a thing.
Apr 7 16:03:40 32m 01s DESCEND with CAUTION ♥ 1 96 deaths, 21:33. for me the character felt way too floaty and slippery. control of your character in games like this is king, and i felt i had no real control of it.
Apr 7 16:18:48 15m 08s Descent ♥ 1 got stuck in the one part in the mushroom area where theres only left wall mushrooms and bottom mushrooms. no matter what i did i couldnt get up *shrug*.
Apr 7 16:22:53 4m 05s Pogo Dwarf ♥ 1 got stuck on the stairs in the begining. i think if you add movement for left and right in the air this would more interesting.
Apr 7 16:26:34 3m 41s Descend ♥ 1 i can see this being turned into some kind of meditation game one could play before bed to calm the nerves. or just to calm nerves in general. pushing stuff off a cliff is always fun! :D
Apr 7 17:25:06 58m 32s if cows could fly ♥ 1 you have basically 2 timers, the timer, and the fall distance. i would remove the timer, and keep the fall distance as the game timer, since its on theme. also theres a bug if i move the cow thing out the game window it wont come back :D
Apr 7 17:30:34 5m 28s Nightmare Digger ♥ 1 i have a pick axe, why cant i kill the zombies with it? :(
Apr 7 17:45:35 15m 01s Depth Defying ♥ 0 got 7 out of 9. couldnt figure out what the last to on the end were. tried all the combos i could. :(
Apr 7 17:51:31 5m 56s Assessment 57 ♥ 1 that text is SOOO slow. there should be a skip in there, or make the text come out faster.
Apr 7 17:58:26 6m 55s Down climber (Pico-8) ♥ 1 falling into eternal blackness is right on theme :D i wonder how long one can fall before the game crashes.
Apr 7 18:29:21 30m 55s The Mine Beckons ♥ 1 Screenshot_20250407_132821.png so yeah this was a pretty balanced game. nice job!
Apr 7 18:46:07 16m 46s escape-the-dungeon-what-did-he-do-to-deserve-this ♥ 1 game needs some shadows under the player so we know where we are going to land.
Apr 7 19:05:01 18m 54s Deep Fishing ♥ 1 im not gona lie that sun at the bottom scared the shit out of me. i love these games where you have to grind out currency for upgrades.
Apr 7 19:14:25 9m 24s Echoes of the Deep ♥ 1 Screenshot_20250407_141401.png
Apr 7 19:27:34 13m 09s Lotus Well ♥ 0 it was fun till you said place all the umbrellas in the top row! then i just noped right out of there :D
Apr 7 19:38:36 11m 02s Blip ♥ 1 i wish there were other controls, z and x are way too close. also space bar is usually the defacto jump in alot of games.
Apr 7 20:18:06 39m 30s Depths of Hell ♥ 1 Screenshot_20250407_151644.png nice little game here. i was wondering if there was gona be a boss battle or not. kinda wished there was :D
Apr 7 20:21:16 3m 10s The darkest depths ♥ 2 was kinda hard to aim exactly at a enemy. unless its just a web artifact. also need some feedback when an enemy is hit and dies.
Apr 7 20:35:10 13m 54s Pandora's Return ♥ 1 Screenshot_20250407_153424.png OMG i almost cried when i saw this!!!
Apr 7 20:43:12 8m 02s Hail Mary ♥ 1 for some reason i couldnt get past the first screen. when i started the throw i couldnt aim it ever. so i never got a shot off.
Apr 7 21:22:28 39m 16s Revenge of the Slimomancer ♥ 0 the bomb laying enemies moved off map for a bit and i had to wait for them to come back. should probably put colliders at the bounds so everything stays in play.
Apr 7 21:27:34 5m 06s GGRREEDD ♥ 2 the pay to come back tax was killing me. i was never able to get upgrades because it was pretty high. :(
Apr 7 21:41:59 14m 25s Crypt ♥ 1 so i ended up falling out of the game world. i went all the way right, got to blackness, then went down. then left all the way over. then fell down to nothing, then it turned grey. so yeah falling forever :D
Apr 7 22:56:05 1h 14m Descent to sunrise ♥ 1 so i got like 3 magnet upgrades and i went everywhere, had 4 critters to change too. i couldnt find where to go for some reason.
Apr 7 23:03:59 7m 54s A Memory of Her ♥ 1 the more i went the more i had to get the picks just right or i was losing. maybe some balance with that
Apr 8 00:25:44 1h 21m THE BORING PROJECT ♥ 1 made it to the end. so i guess its just endless farming and upgrading?
Apr 8 01:32:00 1h 06m Unearth ♥ 1 definitly a few bugs in the game. one being ghost colliders when the bug destroys a block its standing on, its standing in mid air. also when i kept mining straight up, the debris were lagging and getting stuck in the air, till the next block got broke. also the little collector guys would constantly stop so i had to keep telling them to move to an area. then after some time the collector guys were glitching out moving back and forth super fast. not sure what that was about. i did manage to make it to the top and win the game. also when you program a 10 by 10 area to mine out for a mining guy it does it wierd to the point where it gets blocked out from getting back to it. so maybe add in some smart mining so it can detect what blocks to get first so it can actually reach all the blocks programmed in to mine. other then that the game was fun and like i said i made it to the top and finished.
Apr 8 19:38:50 18h 06m Hollowspire ♥ 2 so im about done with my 7th completion, 1 last category to go then i maxed out the miner stuff. i really want to see this as a mod in minecraft. it would be so much fun. also i agree with some past comments, like if i can click on a miner and get access to his inventory to just click and drag stuff to it. also i noticed there was a 1 miner per block limitation, so alot of miners were just standing around and wasting time. i think there could be a way to have them go to the closest block and mine it with out breaking game balance. over this game was fun and one ill prolly come back to now and again to play in the future.
Apr 8 20:56:30 1h 17m Super Mecha Diggin Dodge Idle ♥ 2 this shit gets way too hard too fast. like i just started and i barelly have a single upgrade and im down half health. should have put a leeway in to let the player learn the game before throwing them at the wolves :D
Apr 8 22:35:13 1h 38m Dig in, Gus! ♥ 2 managed to beat the game without seeing a single enemy.
Apr 8 22:47:18 12m 05s The Magical Abyss ♥ 2 please put your lights in the room on an actual light source. like a torch, or a light bulb, or some shiny crystal emiting light. its a tiny nitpik, but its immersion breaking. the spikes when they spawn are on a z index above the player. could use some damage feedback when the enemys hit you, and when you hit the enemys. i dont think there was attack sounds, and if there was it was probably drowned out by the music being so loud. also the text was SO tiny, so i would blow the text up alot to make it easier to read. specially if your going to choose a font like that. personally i would choose some type of serif by default so that its easy to read. and put some contrast to the text and background. the game is enjoyable, though its lacking those few elements to be interesting to continue to play. if you fix those put them in a post jam version.