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Perrin

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TimestampSince previousGamePerrin's comment
Apr 15 10:53:46 Depths of the Void ♥ 1 I love a good space strategy game, it reminds me a little of the Battlestar Galactic game. I ran into the issue of the UI breaking on my 4k screen but got it working once I used a 1080p screen. I think right now there's not quite enough interesting decision making from turn to turn, it feels like the basis for a good game but not quite there yet.
Apr 15 11:00:01 6m 15s Oakhaven ♥ 1 Like the concept a lot, solving puzzles that changes the world around you is a great mechanic to explore. Walking speed really pushes back against the game a lot, spend more time walking back and forth than doing the puzzle solving part fo the game sadly.
Apr 15 11:05:31 5m 30s The Chase Beneath ♥ 1 I think as others have said the atmosphere is good, sadly I didn't actually enjoy playing it. Walking down the long corridors gradually became more tedious than scary.
Apr 15 11:26:25 20m 54s Hell R Us ♥ 1 The game has a ton of charm, really enjoyed the silly voice acting. Sadly the combat mechanic wasn't great, just mashed attack and won. Very cool to see a dreamcast port too.
Apr 15 11:39:15 12m 50s 2.5 Depth ♥ 1 There's a great bug where you can lift carts upwards that allows you to climb anywhere you want and skip the final few puzzles. I think there's a classic indie tradition of making puzzles platformers where you switch between dimensions going back to the newgrounds days. I have to say there's a ton fo charm in switching between final game assets and the in-development process. I think I'd love to see that explored more. Though the actual puzzles in this this aren't the best there's some cool potential. I also wish you'd managed to do some kind of walk cycle to make the whole game feel less stuff.
Apr 15 11:46:35 7m 20s Glimmer in the Deep ♥ 1 Got the end, enjoyed this and felt like it was the start if something that could be really cool. The lack of any music was a real shame as it would have helped so much. I also think a little more signposting to differentiate different areas of the cave would have helped the exploration.
Apr 15 12:03:48 17m 13s Claw of the Mantis ♥ 0 I didn't love the controls but you get used to them overtime. My main issue was the challenge of this game seems weirdly inverted. Combat sections are very easy since everything just bee-lines towards you I could just get some distance everything would line up in my firing line. Then once it was done I had to struggle pick up all the debris before the time ran out. The real challenge of the game is not fighting the ships but collecting their husks before the next wave spawns. Eventually I realised I could leave one enemy alive to give myself a ton more time to collect them.
Apr 15 12:11:18 7m 30s House Rules ♥ 1 Enjoyed the eery visual style and overall mood of the game. Definitely reminds me a bit of Inscryption and maybe some Queen's Blood. I don't thin kthe card game itself is super compelling right now but there's the seed of something very cool here.
Apr 16 00:53:35 12h 42m The Stochastic Abyss ♥ 1 Yeah I was a bit confused if I was doing anything or if the game was just playing itself out. Seems like there could be something interesting here but it probably needs some more iteration.
Apr 16 01:00:59 7m 24s Deep Hour ♥ 1 Really stunning visuals, super well polished especiaslly for a weekend jam game. I did eventually get a bit bored of the capture mechanic but I think if this was developed further I imagine you could develop a lot of extra interesting layers to it.
Apr 16 08:58:46 7h 57m Eraser ♥ 1 The visual style and overall presentation here is fantastic, a ton of style and personality infused into it. One thing I'm less keen on is the core story, it feels like fairly standard cliche stuff and it's a bit of a shame that it lacks the style of the rest of the game.
Apr 16 09:04:44 5m 58s Marianas Miner ♥ 1 The core loop here is fun and kept me playing, I think with more polish this could have been really great. It's a shame the drilling itself doesn't have more satisfying "juice" to it like some particle effects. Good game though.
Apr 16 09:10:47 6m 03s Froggy Towers ♥ 1 Really nice visuals, but sadly not the most fun survivors-like. I'm not convinced by the build selections being visual only, takes away the interesting deciion making when you're just guessing.
Apr 16 09:17:13 6m 26s Into The Deep ♥ 1 Quite an impressive amount of complexity to the game here for a game jam. I do think the difficulty ramps up way too fast for you to ease-in and get hooked on the core mechanics. Also it was a bit confusing realising I should be crafting and using items to make even a minor amount of progress, resources seem to drain so fast. There's definitely something cool to the idea, but right now it's a bit of a sensort overload before you've barely moved at all.
Apr 16 09:21:27 4m 14s The Cleaner of the depth ♥ 4 Simple idea really well executed. Graphics in particular are absolutely stunning. Awesome work.
Apr 16 09:41:59 20m 32s AdventureGen ♥ 1 It's an interesting tech demo but it doesn't make games anyone would enjoy playing. It also didn't really follow my prompts for game setting or visual style. I'm following everyone's attempts to merge AI into games as closely as I can looking for some real killer ideas that make games more exciting/intereting but I dunno this doesn't feel like it.
Apr 16 09:56:01 14m 02s Ruby Hole ♥ 1 Asbolutely loved this. Never seen such an interesting twist on the Carcasonne mechanics. Feel like this could definitely expanded out into something bigger.
Apr 16 12:02:08 2h 06m Sinking of you ♥ 1 This was really great, fun mechanics and a lot of heart. My only criticism would be I think the below sink visuals don't match the charm of those above the sink.
Apr 16 12:12:48 10m 40s Captain Peggles: That Man's Chest ♥ 4 Absolutely genius idea really well executed. Was both super fun making my own map and deciphering those from other players. Also super well polished implementation of the idea. Great work.
Apr 16 18:25:42 6h 12m Deep Space Photography ♥ 1 Really creative idea and the presentation is fantastic. I did found the more I played I felt like I was getting more frustrated rather than feeling like I was slowly mastering it which is a bit of a shame but overall this is really well made.
Apr 16 18:35:18 9m 36s Lone Digger ♥ 4 Fun core gameloop, compelling enough to keep me going through to the end and super well presented. I think perhaps the upgrade loop is both a bit too easy to complete and doesn't feel meaningful enough. However I think for a jam game it's super well made.
Apr 17 15:43:17 21h 07m HellDigger – A Cozy Idle Game ♥ 1 I do like a good idle game but I was a bit disappointed I didn't feel like I had many or almost any choices to make.
Apr 17 15:53:36 10m 19s Drilly's Journey ♥ 1 This is really nice, loved that your ability becomes a hindrance as much as a benefit and so the puzzles become around not trigger your ability when you don't want it to go off. Super interesting.
Apr 17 17:36:30 1h 42m Dig and Delve ♥ 2 This is great, i played this for like an hour. Super compelling loop executed well. hope you expand it with more content and "depth"
Apr 18 00:48:58 7h 12m Burrilka ♥ 2 Such a fantastic game, great vibes and such a compelling loop of just adding more plate to spin bit by bit
Apr 18 01:13:41 24m 43s Hollowspire ♥ 2 This was really beautifully done, great art style and a really compelling loop that keep you wanting to hang around for the next thing to upgrade or craft. awesome work
Apr 18 14:20:16 13h 06m Well Gnome! ♥ 0 Fantastic game,, I feel like it really comes into its own once the true level of chaos sets in once you've build the trampolines. Once youre spending more time fishing gnomes out of your blocked money cauldron you know you're having fun.
Apr 18 14:56:40 36m 24s Depth of Mind ♥ 1 Enjoyed this, simple but fun take on the roguelike combat trend. Nice art style too.
Apr 18 15:14:47 18m 07s BTW: Beneath the Waves ♥ 1 Fantastic stuff, was a little disappointed it ended so soon. Was hoping for more missions to explore the mechanics. You achieved a hell of a lot in a short time with this. Super well polished.
Apr 18 16:01:02 46m 15s DORFS ♥ 1 Really enjoyable idle game, nice art style and general mood and vibe. Only real criticism is that it starts repeating a bit too soon, felt like the game had run out of stuff to show me which was a shame. However you achieved a lot for a short jam.
Apr 18 16:21:24 20m 22s Pack ♥ 1 Wonderful entry, super satisfying and enough variety for each level to feel interesting on their own. Absolutely nailed it.
Apr 18 16:41:38 20m 14s North Depths ♥ 1 As others have said it's a shame the early progression is so glacial, because this seems really well done. It's just hard to sit and play it, have to keep leavingi it on in the background.
Apr 18 17:14:46 33m 08s Shleep ♥ 4 Really beautiful game, super fun and creatve with a really stunning visual style. Nice work.
Apr 18 17:21:00 6m 14s Tidehold ♥ 1 Beautifully polished and great vibes. I didn't super connect with the core puzzle, I found it a bit more frustrating than engaging balancing the numbers but I think maybe I'm not the right player for this game.
Apr 18 19:00:54 1h 39m Red Finger ♥ 1 The cool and feel of this game is great and the tension descending the lift is nice. I kind of wish there was a little more payoff but it's great stuff.
Apr 18 19:01:35 41s The Final Descent ♥ 0 The visual style and polish of this game is fantastic. I didn't super love playing it but I'm not big on shooters. However it's still really impressive work.
Apr 18 19:02:24 49s Abyss Vaulter ♥ 1 Crazy polished for a weekedn game jam, it's insane how much work you delivered in such a short period of time.
Apr 19 12:27:56 17h 25m What Lurks Below ♥ 2 Really enjoyed this played it through to the end. There's a bit in the middle where it drags a little when getting new population is super expensive but once it accelerates again it really picks up towarsd the end. The looks and polish of it all was great too.
Apr 19 12:36:00 8m 04s God Veins ♥ 1 Wonderfully bleak mood and it really executes a lot with very little. I will say you seem to lose people and get locked out perhaps too easily. Having someone demand a $500 bible when I have nothing like that kind of income is tough to get past without just giving up.
Apr 19 12:44:27 8m 27s The Void ♥ 2 Really enjoyed this. Love point and click adventures, especially sci-fi horror with a bit of cosmic lovecraft thrown in there too. Fantastic work.
Apr 25 12:33:45 143h 49m Into the Depths ♥ 0 Hey I know judging is nearly over but I finally grabbed a deck of cards and had a play through of this. I sadly didn't play it through to the end due to the long play time, especially for a solo board game so I read through the rest of the book. This is great work overall with lots of interesting ideas and I love the way the mechanics evolve. The big blockes for me is setup vs play time seems really off, it takes so long to randomise my deck thoroughly each day and lay out the board and then I can dig through it so fast I feel like I'm spending more time doing admin than playing the game. A week is also a very long time in this game, setting up the board 7 times feels like quite a lot of work. Especially because the way you collect cards together you're undoing the randomness on each day so I really have to thoroughly shuffle to get a good board each day. I think week 1 in particular isn't exciting enough considering how many interesting twists and turns you start to lay on after that. I understand that's about pacing but it's a lot of manual work to ask of a prologue. However despite that criticism I think this game does really cool and interesting stuff. I hope you develop it more and perhaps find some ways to adjust the playtime vs admin.