Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → freamdev
Feedback comments for LD57
freamdev's games and stats for all events →
| Timestamp | Since previous | Game | freamdev's comment | |
|---|---|---|---|---|
| Apr 8 06:19:02 | Grip of the Abyss | ♥ 2 | Pretty fun game, I very much enjoyed the hectic "just keep things runing" feeling. Maybe beacaus it reminded me how we do things at work 😄 I wish there was a way to see your progress before dying, like the outside changing a little, or a distance gauge you could use. | |
| Apr 8 06:36:17 | 17m 15s | Cthonic Depths | ♥ 1 | There was way too many things to do at the first, even on story 1, and the game let me pick story 6 wich was silly considering my brain capacity. Once I went back to level 1 I had fun 😃 |
| Apr 8 06:46:00 | 9m 43s | Depths of Hell | ♥ 1 | The side swap on the double jump got the best of me and my boss is in the room so need to take a break but it's a fun little game. I espeically enjoyed that you don't die if you mess up by spikes/fireballs but just lets you know "you messed up X times". Will be back for some more 😄 |
| Apr 8 06:53:06 | 7m 06s | Depths of Hell | ♥ 1 | Pretty nice entry, I felt a bit slow at the start, was difficult to keep distance to regular mobs. Then I felt cheated that I cant dual wield the shotgun and the pistol 😄 Did ended up having a blast once I got over it 😃 |
| Apr 8 10:25:42 | 3h 32m | Dig Down | ♥ 0 | This was really fun to play, I love how you gave very distinct feels to every ore even though they just recolors, finding a big bunch of diamond was satisfying. A minor think to nitpick: The upgrade window scales oddly on my machine, the upgrade icons float over the panel with "Upgrades" on it. |
| Apr 8 10:29:30 | 3m 48s | Spring Drill | ♥ 2 | Nice entry, not my cup of team gameplay wise but was an enjoyable ride. I think the movement could use some work, feels kind of turn based as it is. |
| Apr 8 14:54:26 | 4h 24m | Just a few kilometers | ♥ 1 | Thats a very fresh take on the avoid things in narrow corridors mechanics, nice entry! |
| Apr 8 15:02:28 | 8m 02s | Depths of Space | ♥ 1 | Fun but very difficult game, black holes are messing me up everytime 😃 |
| Apr 9 07:40:50 | 16h 38m | Hole Punch | ♥ 1 | This is a very well done example of how a simple concept can be super fun. Only issue I found is Z/Y is swapped in my country so I keep getting wrecked by them. |
| Apr 9 08:00:58 | 20m 08s | DungeonDescent | ♥ 1 | Goddamn I used to LOVE this game back in the day and you made it so much better with the levelup and items system. Awesome job, I would pay to play a polished version of this. |
| Apr 9 08:24:08 | 23m 10s | Wizardry Catacombs | ♥ 0 | This was some excellent fun, I'm amazed how speical you managed to make all enemies with so few pixels. I loved the visual feedback on no mana, espeically since a I know a few people who struggles to look away from their character when fighting. Hope you'll revisit this project and extend a little on the combat maybe some progressin to give a reason to kill the enemies, would happily play a few more rounds 😃 I found a small bug where you can skip a level if you double tap space on the stairs so I happy to report I made it to floor 31. |
| Apr 9 08:33:26 | 9m 18s | Hail Mary | ♥ 1 | I'm not much into american football but this was a fun little game, turns out I would not be picked to play it though because hot damn I only won 1 game... Nice and fun entry 😃 |
| Apr 9 08:44:51 | 11m 25s | Tidehold | ♥ 1 | Great job, I love the atmosphere super impressed by the music and art. Was a bit confused about why I can't build something sometimes, I think the UI didn't update when I had the build menu open and waiting on resources. At one point some of my buildings started to shake and glow green, i punched a radar next to it but I have no idea what it was supposed to counter/do. Good fun overall 😃 |
| Apr 9 09:44:02 | 59m 11s | What Lurks Below | ♥ 3 | Shocked at the level of polish the game have, the story was pretty captivating. The blue orb system was a bit harder to understand and the endgame spiraled out of controll really fast. But early to midgame was a great experience. |
| Apr 9 09:59:08 | 15m 06s | From The Depths: Mining Meets Tower Defense | ♥ 2 | This was a fun run, loved the immersive NPC UI, and the cozy little mining camp feeling. 😃 My first attempt ended because I fell off a hole I dig and 2 bat killed the entire camp, I wish there was a "unstuck" button, but maybe its a deliberate don't be a fool design. |
| Apr 9 10:06:00 | 6m 52s | Return to Darkness | ♥ 1 | Well this was terrfying for a pixel game, loved the mood of it, the "lunatic" drwaings on the wall as tutorial was a nice touch. The light stick and digging down gave me some terraria flashbacks, 10/10 would build a hellevator again, but do wish I could do something on the lowest level. |
| Apr 9 12:27:35 | 2h 21m | Pogo Dwarf | ♥ 1 | I appriciate what you did here, and it's a very cool and well presented idea, but after spending 10 minutes getting trough the bridge and up the stairs just to fall down, I hate it. Well done great entry 😄 |
| Apr 9 13:46:47 | 1h 19m | Devour | ♥ 1 | Gotta love anything that reminds me of the old ones. Nice entry excellent mood lightning. 🐙 |
| Apr 9 21:39:09 | 7h 52m | Fifty Floors of Flavor | ♥ 1 | Chocolate cake is ALWAYS the answer. Great job on capturing how insanely frustrating is when people can't make decesion. I was ready to close the window 😄 |
| Apr 9 21:43:48 | 4m 39s | River Woods | ♥ 1 | This is a pretty fun entry, I bead bronze on my own, planning to convince someone to try it in multiplayer, sounds like a hillarious time 😄 Bonus points for making the UI also use the control buttons instead of the mouse! |
| Apr 10 06:49:53 | 9h 06m | Diggin' Deeper | ♥ 2 | Great graphics and fun gameplay, input timing felt a bit off at times, but I had some fun with it 😃 |
| Apr 10 08:32:27 | 1h 42m | Hyperspacedive | ♥ 1 | Dammit I was 20% from level 11! Pretty fun game, gave me a slight epileptic attack but had a great time! Amazing how fun can such a few simple shape be 😃 Edit: Can't rate for some reason, idk if thats intented but if not ping me and I shall return. |
| Apr 10 13:20:20 | 4h 47m | Submarine-Souls | ♥ 1 | Can't belive you woke up and deicded to make a water level 😆 Controlls felt a bit nonresponsive, but rest of the game was pretty great. Especially liked how happy the vibes im getting from the art, lovely beaches, blue water... big summer holiday feels 😃 |
| Apr 11 13:24:40 | 24h 04m | Depthshifter | ♥ 1 | Very intresting concept, I had fun solving some maps until I got stuck inside a pillar becaus I swapped depth at the wrong time 😄 I wish there was a setting to only turn the camera when I hold the mouse button or something cause the constant rotation with the slippery floor maed it a bit hard to control my character. |
| Apr 12 07:59:24 | 18h 34m | Depths Ascender | ♥ 1 | Very intresting entry, had some troubles with some walls but overall a fun journey. I wish there was a more clear explanation what the different hand colors do, or maybe I just missed them. |
| Apr 12 18:25:25 | 10h 26m | An Angler's Light | ♥ 1 | Very creative idea, I liked the cute fish chomp. The prey somtimes hid behind some of the decoration got a bit frustrating at some points. |
| Apr 13 07:16:00 | 12h 50m | Sunken Secrets | ♥ 1 | I really liked how I can see the boxes on my ship visually, made it very immersive. Wish the decoration in the water created shadows, I think it would of increased the already great atmoshphere. Well done entry overall! |
| Apr 22 05:41:16 | 214h 25m | Cave Diver | ♥ 0 | Pretty nice entry, always suprieses me how people can make something simple and yet fun. Tried to get to the bottom but kind of got frustrated at the random level generation when sometimes I got nice wide caves all the way up to 3k score and sometimes I got the narrowest corridor known to man at sub 500 scores. Maybe some more constraint on when the cave starts to get narrower so I had a sense of progression? All in all nice entry 😃 |