Foon → Ludum Dare Explorer → LD43 → Feedback comment stats
For Ludum Dare 43 “Sacrifices must be made”
This page concerns feedback comments only:
| 1 | Arvejeitor | 218 | |
| 2 | Doches | 211 | |
| 3 | jk5000 | 210 | |
| 4 | AwiX | 147 | |
| 5 | acaral | 143 | |
| 6 | Codesity | 129 | |
| 7 | Daniel_Abeleira | 125 | |
| 8 | ursagames | 124 | |
| 9 | elysiagriffin | 124 | |
| 10 | JUSTCAMH | 120 |
Highlight medallists See this chart for all events →
| User | Most repeats of one comment | Different comments repeated 5+ times | |
|---|---|---|---|
| 1 | AwiX | 123 | 2 |
| 2 | JohnnyGinard | 46 | 3 |
| 3 | ursagames | 31 | 7 |
| 4 | Gri-Bel | 29 | 1 |
| 5 | Antoine Vion | 14 | 1 |
| 6 | Abso | 10 | 1 |
| 7 | saoi-games | 8 | 2 |
| 8 | MarcRuiz | 8 | 1 |
| 9 | Raveroth | 6 | 1 |
| 10 | CapnAT | 5 | 1 |
| Length | Commenter | On game | Game author | |
|---|---|---|---|---|
| 1 | 4,071 | YYZ | Sacrificies Delivery Service | cenullum |
| 2 | 4,045 | Nutomuh | Last Key of Robotica 3 | elitegoliath drekler squiglypig equisstenchman |
| 3 | 4,043 | JUSTCAMH | Metal Goat Sacrifice | adrisj7 |
| 4 | 3,988 | Linear | Drained | thorpalsson testdriver anchry rudua |
| 5 | 3,759 | JUSTCAMH | Charming's Sacrifices | colletto-gregory lise-carreel |
| 6 | 3,742 | YYZ | The Lost Company | whismirk |
| 7 | 3,639 | Nutomuh | Slime Girls | nervous-composers jusw85 zedecks zicboy |
| 8 | 3,530 | JUSTCAMH | Happy Fun Death Cult | darn yellafella247 |
| 9 | 3,515 | YYZ | Sacrificial Cards | howard-duong |
| 10 | 3,498 | JustinMullin | RAT LABS | flatgub playerdeer |
| Commenter | Game | Game author | Hearts | Text | |
|---|---|---|---|---|---|
| 1 | Archimagus | Sacrificies Delivery Service | cenullum | ♥ 22 | @yyz I dunno man, something sure seems fishy to me. The game has a total of 3 comments, not counting yours. There is 0 karma for feedback and 1.875 ratings given, how did this game even get enough ratings to get a score? It almost feels like someone was miffed at the results from the last jam and decided to game the system. I hope I'm wrong, and this guy just won the lottery for people who decided to play and rate (without leaving comment) his game, but something seems off to me. |
| 2 | YYZ | Sacrificies Delivery Service | cenullum | ♥ 20 | I'm not sure how this game won 2nd place overall. The 'crosshair' in the center looks like a glitched square graphic. The UX feels horrible as well. Upon starting the game, I am bomboarded with lots of distracting visuals making me confused as to what I should be focusing on. There is a distracting stickman animation in front of me who is actually my character - also why is he on a walking loop animation even when I am not even moving? And why is the camera strangely offset in a weird way from the character. The start screen is also filled with lots of text taking away my attention from the actual important element - the 'START' button.. or text, whichever it is. The camera control is weird. It feels locked at the center, pivoting around the center, yet it follows my character who is awkwardly always placed on the left side of the screen. It feels like I am controlling an invisible object in the middle of my screen when the camera should instead be focused on my main character or the action, not the strange glitchy cursor. The camera scroll speed is very slow too, and there is no setting to change it. The start location is plagued with interface issues before I even get to the game. About the game... Shooting is very weird. If you look at third person shooters, the bullets always fire from the same spot, and hit near where my cursor is. In here, it feels totally random and hit-or-miss, causing me to miss my shots and die unfair deaths. The bullets spawn from as randomly as from my front, to from an invisible location beside me. Even shotguns have an element of predictability and consistency to it. I had to die a few times before actually being able to progress. Also at one point I had -1 lives... seems like a bug? Also what is the point of the sword? I cannot shoot it, and there is no description indicating its purpose - does it give a damage boost or what? I'm also mystified how the game got so high in the graphics category. Screenshot 2019-01-01 07.54.06.png The textures and visuals look haphazardly drawn in MS Paint (which doesn't do the software justice as I've seen much better pixel art games). Take a look at 'Eternal Home Floristry', it does the pixel art and retro feel so much better that I don't know how this game was rated better than it. In terms of UX, there is no feedback for when I get hit, no visual feedback for if I have successfully hit or damaged something. For example, the red cloaked mage couldn't die. I thought he was invincible. Only until I eventually killed him did I realise he actually had a lot of HP. I can't tell if my shots hit or missed. The lighting looks flat and uninspired - it looks like just a few point lights scattered around the scene. You can see how the dark areas that are in shadow look very flat - there is no ambient occlusion or shadowing to make things pop. Overall the game feels very amateurish compared to past top winning entries. I also do not understand why this was made into a 3D game when it brought nothing new or innovative other than trying to maybe be 'cool' that it's 3D? It feels very unpolished. The menu also did not have to be 3D. Combine the messy visuals with the slow walk speed and the menu now looks poorly navigatable to have a practical user experience. The title says it is a 3d spelunky but it feels more appropriately titled as 'low quality 3d spelunky'. I wouldn't call this a 3d spelunky. In terms of gameplay, there is no exploration or depth. While the levels seem to be randomly generated, the content in the levels remain linear - there are no hidden rooms or secret artefacts. After a few floors, the repetition is obvious and uninspired. And I start to feel the character has a really slow walk speed now. Did other players manage to get to the ending? I personally found the game too unforgiving and hard as I didn't manage to get to the end after a few tries. I didn't even meet the dragon. Consider taking a look at what made spelunky fun and good in terms of game design. Continuing in Part 2 below. |
| 3 | Fat cat | Sacrificies Delivery Service | cenullum | ♥ 18 | Cmon man, the point of Ludum Dare is to receive honest ratings and get feedback which you can improve on until next year. Cheating and getting top scores in everything just defeats the purpose AND is unfair to other competitors. |
| 4 | Radical Dog | Sacrificies Delivery Service | cenullum | ♥ 15 | Nothing about this game is funny, so the fact this came 2nd in "humour" shows that you have abused the system and taken trophies away from games that truly deserve it. Shame on you. |
| 5 | udo | Sacrificies Delivery Service | cenullum | ♥ 12 | The honor system breaks in ways that cause lasting damage if things like these slip through. Morale as far as the rules go has already not been stellar to begin with recently, and letting something like this pass through just furthers the impression that LD is an anything-goes free-for-all. However, the ratings are now done, and even if this entry was removed it wouldn't matter all that much. The way to address this IMO is systemically. Let's introduce voting ring detection, a system to flag abuse, and I'm also quite fond of @Sol_HSA's idea of having two voting rounds in the future: one where all games a ranked, and then a final round where only the top 100 games are voted on. This would prevent stuff like this (and worse) from getting through without anyone caring. I also think if we re-introduced a proper victory screen like we used to have, people would be more likely to notice. The fact that this ranked #1 and #2 on pretty much everything *and nobody even noticed* should alarm everyone. |
| 6 | Lucien Catonnet | Dark Villagers | awix praleks mavne skigfx dimauknow | ♥ 10 | An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance) |
| 7 | RAFFE | Sacrificies Delivery Service | cenullum | ♥ 8 | @fat-cat people like this should be banned.. ruining the fun from everyone else. :( |
| 8 | fre | Boonioo | blix gigichef ravengar pacha phaeron | ♥ 8 | The atmosphere and look came together nicely! Props for going full 3D :) Perhaps the gameplay could be faster/tighter: * I ran out of creatures and died 3 times without killing a single enemy (maybe make it easier to kill the first wave?) * Rebuilding took a while (maybe make creatures hatch faster so you can collect them all at once?) * It was hard to tell what each creature did (perhaps add a basic description panel in the world?) * Consider adding juicy feedback to actions (particle effects, sounds). I really like the mechanic of customizing your team. Well done overall, this looks like it took a lot of effort! |
| 9 | willvasco | Abortion Boy | saering maxime-catel gaav joujou kent1-sim thomas-lagana | ♥ 8 | Horrifying but mostly in that I'm horrified that it's so good |
| 10 | Linheha | Dark Villagers | awix praleks mavne skigfx dimauknow | ♥ 8 | An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance) |
| 11 | salierus | Arden's Artisan Artefacts | blinry pecc0r larkinia lenaschimmel flauschzelle | ♥ 7 | This is great! It's so different from everything else and really well executed. Sounds and visuals are all very charming. Capture.PNG _Behold, edgy (literally) mysterious witch Santa_. |
| 12 | Secretmapper | Sacrifices Must Be Made | danman9914 | ♥ 7 | What a great game! Impressive to be done in a Ludum Dare! There seems to be a bug though. If you select the warren but cancel, you still draw rabbits. The aesthetic, graphics, music are all amazing! |
| 13 | Bartosz | Ursa | maksym maybelaterx jaroslav-vozar auraman jens-steenmetz | ♥ 7 | **Stunning, beautiful, heart breaking!** This should be my whole comment, although there is few issues: - double jump does not work from time to time and makes me go crazy! Please fix it and let me know - i'll try again. For now it's game breaking... - Wall jump is not well executed - you do walljump off of a wall on the left (so you push left arrow key) but it jumps right - feels awakward - cub is changing into a little cute star when walking from platform to platform (different hitboxes) Apart from that - music is absolutely stunning, beautiful pixel art, and seems like heart-touching story - but this double jump though... Argh! Overall i feel **frustrated** over this game - and **that's good thing**! I would **LOVE** to play it when it's fixed! For most games - if they are broken or not - i'm like *"Oh, it didn't work - meh - whatever, NEEEXT!"* But here? You **caught me by the balls** and i'm waiting for those bugfixes!! **LET ME KNOW!!** :) <3 PS. Where is the guy that created this music, i need to send him a love letter <3 PS2. Congrats for shipping this in time - tons of work here :) |
| 14 | Baktillus | Of Gods And Rain | zinkler cybersamurai9000 ksardx notrelav syrok | ♥ 7 | Really impressive submission! Graphics are great. music is fitting (did you source that elsewhere?) Texts are a bit repetetive. The stealth mechanic is simplistic but for the timeframe all in all its a great game! |
| 15 | N4tticus | Of Gods And Rain | zinkler cybersamurai9000 ksardx notrelav syrok | ♥ 7 | WOW! The visuals are amazing, animation is well done, the audio is great, this game rocks. The only negative feedback I can give is that the gameplay is a bit simple, but its definitely fun and engaging nonetheless |
| 16 | Benjouille | Of Gods And Rain | zinkler cybersamurai9000 ksardx notrelav syrok | ♥ 7 | Wow, that's a very impressive level of polish for a gamejam. You guys worked very hard on this. The game is stunning, from the menu to the text font. Maybe gameplay need a little more feedback on player action, it's sometime hard to understand what we did wrong. Really great game, can be proud. |
| 17 | mike_inPrinciple | Abortion Boy | saering maxime-catel gaav joujou kent1-sim thomas-lagana | ♥ 7 | Too easy to complete. Nothign to go back to once you're done wiht the game. Didn't enjoy the weird physics on the head, as it doesn't roll but it slides instead. Finally, I think you guys missed the theme, because it's not really about me making an informed decision to sacrifice anything. you decide that for me as I move from level to level. It's not a sacrifice, it's a different character I play as. With that said, i think the game looks very good in terms of setting. The sounds were also quite good for the theme you chose, in my opinion. |
| 18 | Antoine Vion | Abortion Boy | saering maxime-catel gaav joujou kent1-sim thomas-lagana | ♥ 7 | I love fortnite 🆘 I had a lot of fun playing your game but i died a lot because i danced too much in front of the hand x) (Nice anus portal texture) |
| 19 | N4tticus | Abortion Boy | saering maxime-catel gaav joujou kent1-sim thomas-lagana | ♥ 7 | Jesus christ I don't know how to feel That was great I think |
| 20 | Borja | Views | arnau johnnyginard mmolinat brandy | ♥ 7 | Fun game, definitely Michael Bay approved. |