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Feedback comments for LD43
Furtive Pygmy's games and stats for all events →
| Timestamp | Since previous | Game | Furtive Pygmy's comment | |
|---|---|---|---|---|
| Dec 3 19:40:37 | Bomba Ball | ♥ 1 | Solid game! | |
| Dec 3 21:19:29 | 1h 38m | Baldaquin 9 - I chose life | ♥ 0 | Very nice game, I loved the first act the most. The characters and music were top-notch! |
| Dec 4 06:20:57 | 9h 01m | Scard | ♥ 1 | Nice game, liked the music and sprites. I found myself clicking cards when I didn't want to as they took up a lot of the screen, but overall a great entry for your first LD. |
| Dec 4 06:54:16 | 33m 19s | Winter Summer Land | ♥ 1 | I loved the use of the theme, and the game was a neat platformer. I liked how you made the snowman cumbersome to control (Even though it made me angry on a few occasions). |
| Dec 4 07:27:59 | 33m 43s | Devil Cult Party | ♥ 2 | I was lurking your twitch channel for pretty much the entire jam; I love your art and the music you play is my jam. The gameplay is smooth, art crisp and the audio is awesome. I wasn't sure what the end game was, and I tried a few times to get through but hit into seemingly random bugs which destroyed the fun for me. I did load it up a few times, but after the third crash, ~20m each play, in I had to call it quits. I'll come back and take a look if I can play it all the way through, I was looking forward to playing this game all jam. |
| Dec 4 07:44:22 | 16m 23s | Ludum Dare: The Game | ♥ 0 | This game is essentially Ludum Dare. Love the art and game, there was some off-centre phone text (Pick-up / ignore) but was nice and smooth other than that. Thoroughly enjoyed it, I love how you captured the essence of LD in game form (And I'm now disowned by my family). |
| Dec 4 07:57:11 | 12m 49s | Wallace | ♥ 0 | Nice! Love the graphics and love me a good puzzle head-scratcher, love it. |
| Dec 4 23:17:57 | 15h 20m | Sacrifice in Space | ♥ 1 | Great job! I love the ~~lemmings~~ astronauts and their voices, the artwork is nice and great use of the theme. |
| Dec 5 00:15:05 | 57m 08s | Ants | ♥ 1 | Nice game, I love the physics and the ant art. |
| Dec 5 00:56:18 | 41m 13s | Ascend | ♥ 1 | That was an experience! Very enjoyable; good work on creating something that was more of an artistic project. |
| Dec 5 04:22:58 | 3h 26m | The Laser Sacrificer | ♥ 0 | @arc1llusion AZERTY rather than QWERTY keyboard layout, I assume a French keyboard layout. As for the game, the concept is good but as stated earlier it's more about just running the same path multiple times until you get to the end. With a bit more polish and level design you could turn it into a nice puzzle game. |
| Dec 5 06:08:03 | 1h 45m | Identity Crisis | ♥ 0 | I love the aesthetic, everything fits together really well and the gameplay is tight. The concept and execution were spot on, this would make a nice puzzler with a bit more polish. Keep it up! 👍 |
| Dec 5 19:40:57 | 13h 32m | Vikrifice | ♥ 1 | Amazing little game, I love the art. The game is really good, level design is top notch. It would have been nice for an explanation on what was happening in-game, but wasn't too bad just figuring it out. I noticed pixel tearing/gaps between your art tiles: Tear.PNG I had this issue too, and found an easy way to fix it is to have a 1 pixel border around your tiles (i.e. 64x64 = 66x66) in whatever program you have and just extend your tile by 1 pixel. When cutting the sprites in Unity just go to whatever your sprite size is meant to be and it will behave properly. Example.PNG Sorry if you knew this already and it's another issue, I was so annoyed with it until I figured it out when I was messing about with sprite sheets. |
| Dec 5 21:05:46 | 1h 24m | Destroy All Cubes! | ♥ 0 | Nice game that runs smoothly, congrats! I liked the cockpit-style aiming, and think you could probably polish this into some sort of space shooter if you wanted. It would have been nice with a standalone exe to run full-screen, the web player seems a bit restrictive. |
| Dec 5 21:18:26 | 12m 40s | Battle of the Occultists | ♥ 1 | Nice game, card sac game was my first idea for this theme. I love the art, simple but effective! Some sound and music would have made this game really pop, good job otherwise. |
| Dec 5 21:25:46 | 7m 20s | Planet 43 | ♥ 1 | Man, I love the art, great job for your first entry! The game runs smoothly, but is a bit confusing until you remember everything. Keep it up, hope to see you next jam 👍 |
| Dec 6 06:09:33 | 8h 43m | Santa Saves Christmas | ♥ 0 | Nice game overall. I liked the art and music. The gameplay was alright, but Santa seemed to teleport to the sleigh. It would have been nice to know when to return presents to the sleigh and it was a little too easy (I didn't have to sacrifice any elves). |
| Dec 6 06:57:17 | 47m 44s | Hyper Skater | ♥ 1 | I liked it, the art was nice and I liked the platform style. There was a bug that I got when wall jumping where it wouldn't reset to the 'grounded' state sometimes. Good job, I would love to see a more fleshed out version. |
| Dec 6 07:17:17 | 20m 00s | Aetherspirit | ♥ 1 | Really fun game, loved the art style and the gameplay was really tight! You captured the theme really well, and the music was great. I think a check-point system would have been nice instead of having to restart when you die. I also noticed some update jitters on boxes and players, not that it makes the game unplayable. |
| Dec 6 07:30:06 | 12m 49s | HELL | ♥ 0 | Awesome game, the art-style is really nice! |
| Dec 6 07:34:56 | 4m 50s | The Tearable Three | ♥ 0 | Haha, amazing start. Unfortunately I can't really play it too well due to the controls :( looks really fun though. |
| Dec 6 07:49:17 | 14m 21s | Sacrifices must be made - Ludum Dare 43 | ♥ 1 | Pretty nice, it needs some polish for sure, but not too bad. I got really annoyed with the sounds :p |
| Dec 6 07:53:11 | 3m 54s | Lighter Than Air | ♥ 2 | This is so much fun! Awesome work on the art and game! |
| Dec 7 03:51:15 | 19h 58m | Death Metal Crowd Pusher | ♥ 3 | The music and art go really well with the gameplay. It was a bit repetitive, and I think some sort of strategy element would have added a lot of replayability. Really polished entry though. |