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Feedback comments for LD43
shrekshao's games and stats for all events →
| Timestamp | Since previous | Game | shrekshao's comment | |
|---|---|---|---|---|
| Dec 5 00:19:09 | Shoot or Move | ♥ 1 | wow, the control is smooth as silk. The graphics is not fancy but just work. I can see pretty much juicy features to improve visual quality. When I found out you actually control the missile tracking I soon beat AI and learnt fun things about the game. Just need friends to play in a party. good work! | |
| Dec 5 23:05:01 | 22h 45m | Suicide to step upside | ♥ 2 | I found it turned out to be much better than what you said in the description. I always want to make a jam game more complete with a tutorial section but never actually made one ever. You did it. I felt it begins interesting when you pick up the sword. You also have multiple poses picking up your dead body. though sometimes i got stuck keep falling onto the enemy. But anyway you should make some gif and put on this description page! |
| Dec 5 23:09:48 | 4m 47s | Expendibots | ♥ 1 | At first I wonder why you keep pushing the wall (fuck it?) then I realize you try to line up lol |
| Dec 5 23:40:12 | 30m 24s | Evolve | ♥ 0 | I also stuck at “Ooohh… Sorry little guy!” |
| Dec 5 23:51:45 | 11m 33s | The Resistance | ♥ 0 | Well done as always. Have been enjoying your unity videos. Really like your way of making those editor tools / authoring texture method that truly shows how a proficient unity dev differ from an amateur like me. New lessons learnt everytime watch your videos. Cheers |
| Dec 6 00:25:54 | 34m 09s | Omelettes | ♥ 1 | know it's you once saw the cover image. After seeing your awesome work several times. Same taste of design reflecting your personal style greatly! |
| Dec 6 01:01:12 | 35m 18s | ROBO-KEY | ♥ 2 | wow this turns out to be great! I think it also would be a great idea for LD41 mix of two untraditional types: platform + strategy. By making the platform turn-based it's a whole new world for game design! 5 for innovation for sure |
| Dec 6 18:52:17 | 17h 51m | Lord Marbles | ♥ 1 | Lovely micro RTS! like it. And there's some tiny resource management going on as the iron is like a 2nd degree resource kind of a bottle neck for sword. |
| Dec 7 04:00:36 | 9h 08m | Death Metal Crowd Pusher | ♥ 3 | As a rock & metal fan can't stop to give a 5 for audio for this heavy djent among a lot of midi soft source game bgm lol |
| Dec 8 02:36:51 | 22h 36m | Slithering Dark | ♥ 0 | I will just say something besides the main sacrifice schema (which certainly is greatly made). Didn't expect such a traditional RTS battle shadow system could add this much fun to exploring a map! really has to be cautious for every step and discovering either a lift or a monster is some kind of refreshing experience! Also I just notice as I play ld games if the art work is not fancy, our brain usually starts to play more role in imagine and tends to make the game a bit more fun. Interesting. Shall I try to spend less time on graphics next time? lol |