Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → oxrock
Feedback comments for LD43
oxrock's games and stats for all events →
| Timestamp | Since previous | Game | oxrock's comment | |
|---|---|---|---|---|
| Dec 2 22:29:41 | Flufy Hat Co. | ♥ 3 | This game is adorable | |
| Dec 2 22:32:13 | 2m 32s | Sacrifices | ♥ 2 | I told the king "No" right of the bat when he asked me if I'd save him. I did this mostly because I assumed I'd lose horribly. Unfortunately that seemed to freeze the game. I played the WebGL version. Then I continued and the only option I had was to send people to their deaths over and over again. Those poor poor peons. |
| Dec 2 22:38:53 | 6m 40s | I Demand Blood! | ♥ 2 | Very easy to understand game play and the sound effects add a lot to the experience. |
| Dec 2 23:34:25 | 55m 32s | Samurai's Legacy | ♥ 0 | The game looks and sounds nice considering it's a compo entry. I like the idea and it hits the theme well, but the floaty jumping makes movement feel dissatisfying to me. With platformers, move feel is paramount. I'm not trying to dismiss your effort though, I think it's a good entry overall and and I'm sure others will as well. Just trying to help you elevate it. ✌️ |
| Dec 3 00:11:35 | 37m 10s | Alain's Sacrifice | ♥ 2 | I like the visuals of the whole games sans the playable character. I also loved the sounds, they reminded me of some of my earlier games. I think it's a great entry considering the restrictions for a compo entry. Good job. I think I would have liked if simply spamming the fireball button was punished somehow. For example, if your attacks could kill the people you were saving at the end of the level. |
| Dec 3 13:39:51 | 13h 28m | What could go wrong.. | ♥ 0 | I liked it, sometimes simple ideas are the most fun :) |
| Dec 3 13:47:27 | 7m 36s | BlobSacrificator | ♥ 1 | I like the artwork, it's a good submission for a first entry. My only complaint really is the camera transitions. Lerping the positions would easily solve that problem. |
| Dec 3 13:49:15 | 1m 48s | Exploding Sport | ♥ 3 | I have nobody to play the game with. /forever alone |
| Dec 3 14:08:10 | 18m 55s | King's Last Stand | ♥ 1 | Very much enjoyed this, went from wondering where the heck the enemies are to trying fruitlessly to gain enough space to not be completely surrounded. Much fun, would sacrifice again. |
| Dec 3 14:14:38 | 6m 28s | The greatest sacrifice | ♥ 1 | Took me a play though to figure out what I was doing, but did better on second attempt at least. Condensing the information to a single screen would be nice. |
| Dec 3 14:22:08 | 7m 30s | Expendibots | ♥ 1 | Works fine for me on chrome, if you see the black box you need to enable hardware acceleration. As for the game itself, I thought it was great. I totally and utterly suck at it, but don't blame the game for my lack of skill with these things. I thought it was a great take on the theme, it's fun and it looks great. |
| Dec 3 14:33:59 | 11m 51s | Sacrifice This Game | ♥ 2 | I love the idea of sacrificing abilities as you progress. It's a more fun take on the theme than most of what I've experienced so far. I love how it totally changed how things felt and played afterwards. Good job. I'd suggest creating builds more easily accessible to the mainstream audience for jams at least, but I imagine you knew that might be a barrier. Any luck converting it to an exe with py2exe or something? |
| Dec 3 14:39:35 | 5m 36s | Runaway Bus | ♥ 1 | Simple to understand gameplay is a plus for me. I knew what I was supposed to do and knew what I did wrong when I died. Unfortunately that's not always the case with jam games. |
| Dec 3 14:48:02 | 8m 27s | Scrap Shot | ♥ 1 | I like the concept, auto picking up the scrap would have been nice though. |
| Dec 3 14:59:54 | 11m 52s | Knight Soul Redemption | ♥ 1 | I like the aesthetic of this game, I think it's a very solid first entry. My biggest complaint is just how dark things are. I felt like I couldn't see what I was doing most of the time but I assume that was the point. |
| Dec 3 15:12:06 | 12m 12s | Evolve | ♥ 1 | It's so easy to think too big, especially on your first entry. With your tutorial, things were easy enough to understand at least. Congrats on completing your first entry! I think what you did is interesting and I love the splatty sacrifice sound :) |
| Dec 3 15:18:34 | 6m 28s | The Lamb | ♥ 0 | I think this is really good actually. It looks nice, sounds good and has super simple mechanics that you understand immediately. |
| Dec 3 15:23:14 | 4m 40s | Fuite / Escape | ♥ 1 | First LD with new language has got to be rough. I'll bet you learned a ton though! The important thing is that you actually made a playable game in 48 hours. A lot of people never do that. Congratulations on crossing the finish line! |
| Dec 3 15:48:36 | 25m 22s | Contagion | ♥ 1 | My understanding is that you're allowed to bug fix after the time limit has passed. You're just not supposed to implement new things. Does the look feature ever reveal anything? I tried it time and time again but always seemed to get the same 3 responses. It reminds me a lot of dungeon exploration games I played as a child, and I'm probably just as bad at them now as I was then. Man, it took me FOREVER to find the first ladder! Anyhow, congrats on yet another game done to keep your streak alive. |
| Dec 3 16:28:30 | 39m 54s | Volcano Rush! | ♥ 0 | "My pants are on fire" the game! Luckily the character is not really wearing much in terms of pants, so he's not losing much. I think it's cute, it's functional, and it fits the theme, no complaints. |
| Dec 3 16:33:19 | 4m 49s | H E R D | ♥ 1 | Game looks great, would be murdered in cold blood again. |
| Dec 3 16:43:29 | 10m 10s | Hot Air Balloons Or People? | ♥ 1 | My only complaint is that the sky has a ceiling. It robbed me of all my precious momentum. |
| Dec 3 20:19:03 | 3h 35m | Species: You are the God | ♥ 2 | Man, those lions are ROUGH. I like smiting animals with tornadoes, more games need this feature! :) |
| Dec 3 20:24:46 | 5m 43s | The Dark Sea | ♥ 2 | I'll parrot what others said, I liked the metal door transitions and especially that sound effect. I'm gonna bang cooking pots for my next Ludum Dare, this I swear! :) |
| Dec 3 20:36:42 | 11m 56s | Dungeon Runer | ♥ 1 | I've never actually played a legit old school rogue-like, so it was interesting to play your omage to one. I felt like enemies reproduced endlessly. After a while there seemed to just be a ridiculous amount of them. Tiny bug I found, if the player and an enemy move to the same square at the same time, you apparently take no damage. I also like the idea of introducing your own unique experiences form your childhood into your game. Not everyone will feel the same nostalgia about being unable to understand the text in games as you might, but I can certainly appreciate it. |
| Dec 3 20:50:56 | 14m 14s | For The Will Of Gods | ♥ 1 | My biggest issue was the fact that people wouldn't be draggable for some reason. Apparently that's a bug in full screen mode though, so at least I'm not alone there. For a super fast clicking game, it helps to have that mechanic as smooth as possible. I like the premise and game overall though, it's a nice jam game. |
| Dec 3 21:06:29 | 15m 33s | The Treachery | ♥ 2 | Anyone else's character keep acting like your button was stuck down? I'd randomly be stuck jumping or going to the side for some reason despite my keys not getting stuck. Anyhow, I liked this game a lot actually. It was good how the bosses were so unique. |
| Dec 3 23:01:45 | 1h 55m | Blót | ♥ 1 | I got stuck in the same place that Doug pointed out. I like the art style. Little confused about the gameplay. I finished a couple levels and then it just abruptly ended without my dying or anything. |
| Dec 3 23:15:30 | 13m 45s | Air Rider | ♥ 1 | The way people screamed as they were falling and eventually made a splat crunch sound was strangely satisfying. The music also did a lot to help set the mood. |
| Dec 3 23:22:08 | 6m 38s | Love is Sacrifice | ♥ 2 | I think the art looks great, I was getting pretty antsy at times waiting to be able to interact at times though. I don't normally play these type of titles so I don't know how normal it is in that regard. I think music/sound will add a lot and I wish you the best in future development. |
| Dec 3 23:32:48 | 10m 40s | Ludum Dare: The Game | ♥ 1 | My game was mega awesome, just like IRL, good simulation! :) |
| Dec 4 04:50:46 | 5h 17m | Cultist Clicker | ♥ 2 | I click run game but it never seems to load in my browser :( Edit: left window open, watch some videos, came back and it was finally loaded. No idea why it took so long. Anyhow...You hit the theme on the head.It can be more fun when people get more inventive with it but I shan't complain. Being that this is your first LD, I think going with a simple game like a clicker is actually a really good idea. I noticed that for some reason, the prices of upgrades were pretty slow to upgrade, I'm assuming that's a bug. Just wanted to say, great job getting a game completed on your first LD, that's a great experience to have under your belt! Hopefully you'll join us again in this zany tradition. |
| Dec 4 05:26:32 | 35m 46s | Faces | ♥ 0 | Oh, so I should be making people pissed and then murdering them.... That does sound fun! ;p |
| Dec 4 05:36:16 | 9m 44s | Lava Luva | ♥ 0 | Believe me when I tell you this, you won't like the volcano gods when they're angry! Holy cow, they really start spewing! Oh, it looks like this the first LD for all of you. Congratulations on mashing together something that works on your first outting! :) |
| Dec 4 06:25:01 | 48m 45s | Plushie Piler | ♥ 1 | I SOOOOOO loved that you could name your plushies! Sound would be nice of course but I adored the art style. Ended up playing much longer than I thought I would, good job! :) |
| Dec 8 06:16:16 | 95h 51m | The lord of Possessions | ♥ 1 | Rate and comment on other people's games to have them rate and comment on yours. That's how this thing works. |