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nander

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TimestampSince previousGamenander's comment
Dec 3 12:20:18 Dungeon Sacrifice ♥ 2 Fun little game. Mechanically, it's very clunky though. other.png For instance, as seen in the image above, the enemies are very clunky in behavior. This is an annoying thing to fix, but your game really rewards the player for cheesing the monsters. It's a very hard game if you play it the 'proper' way. mechanics.png Also, these half-width things are a bit silly. They mean you have to walk sideways, which, to me, feels like a bit of a strange hack or something. Besides that, I feel like the game could have used a real 'ending'. The 'Press F' thing is a good reference, but it could have worked much better if you had then had a small text dialog thing about what you had done.
Dec 3 12:32:05 11m 47s ANKH ♥ 0 I'm stuck in a level, because I already killed the enemy. EDIT: ah, the pause button does actually work, but the clicking is awkard. Nice little game, lacks music.
Dec 3 14:43:51 2h 11m virus.exewin32.syskill ♥ 2 Needs tab completion, and somewhat improved controls. I needed the walkthrough because your terminal isn't CMD-compatible. You use `cd c`, whereas dos uses `C:`. Also, lowercasing the user input would have prevented annoyances with the drive letters. Besides that, it has a fun theme. Could use some music.
Dec 3 15:05:47 21m 56s Sacrificial Sam ♥ 1 Lost the game on the stage where you lose the roll, unable to progress further. Other than that, fun game. Could really use some music.
Dec 3 15:59:11 53m 24s Antony's Automatic Animal Asylum ♥ 0 Well thought out game. Nice puzzles, although, in practice, it came down to just guessing for me. Nice aestetic, and good size of game for a Ludum. Maybe some indication (besides color) as to the behavior of the arrows would have been nice.
Dec 3 16:02:10 2m 59s Voxel Leper ♥ 1 Even with four levels, still a bit short :). Mechanically sound, could add a mechanic where there are things that make you grow again? Or something that prevents you from moving through the same squares multiple times (like that ice-walking game). Besides that, great job!
Dec 4 10:04:58 18h 02m Sacrifice in Space ♥ 1 Where's the source code? I think you have to spread that for COMPO.
Dec 7 18:25:05 80h 20m Just delete them ♥ 1 Ah, the assets folder isn't the actual assets folder :). When I went to the folder you moved your 'fake assets' to, it worked.
Dec 7 18:44:40 19m 35s Otto ♥ 0 I think a single wing design might be unbeatable btw. 800 meters. Very nice game, but controls aren't the smoothest when building.
Dec 9 19:44:55 49h 00m A Starving Monk ♥ 0 The graphics are cool. The game idea is fine, although it doesn't play nice and tight. Maybe work on the speed of movement, as well as object placement. It seems to lack flow. Also, I don't really see how it merges with the theme.
Dec 10 16:53:34 21h 08m Cult Village ♥ 0 Nice and gruesome.
Dec 24 09:50:34 328h 57m Ai System ♥ 0 Fun game, although the platforming is a bit too twitchy for my liking. Between knowing the puzzle solution and actually being able to finish the level, it takes a bit too long for me. I got to the fifth or sixth level, there it really became too twitchy and precise for my liking, especially since the game doesn't do in-level checkpoints. Still, the main mechanic is really fun, having to figure out with how many lives to finish, and thus where to get damaged.
Dec 24 10:04:56 14m 22s Off the Rails 2 ♥ 1 Fun game, old-school aesthetic. I don't see the link with the theme. Control-wise it's surprisingly playable, although it does feel a bit like those skateboarding games from the 90s :).
Dec 24 10:12:26 7m 30s TILL WE UNITE AS ONE: CHAPTER ONE ♥ 1 I would advise you to look at other bullet-hell games. The player character is much too big, meaning it's almost impossible to dodge the bullets. Also, the bullets move much too fast for the player to easily dodge. Also, it feels like the player character accelerates while moving. The controls feel imprecise. An example from another game (not mine, just a random game from the internet): example.png I circled the hitbox of the ship in this game. The rest of the ship is just artistic fluff.
Dec 24 10:43:47 31m 21s Sacrificial Dungeon ♥ 1 Crashed multiple times, and the fireball doesn't seem to do fireball. I like the randomization of spells, but it seems only InstaDeath is worth anything.
Dec 24 10:54:44 10m 57s Goo Glow ♥ 0 Really fun game, really good mechanic. I would have preferred the explode key to be elsewhere on the keyboard. As it is now, I pressed it quite a few times by accident. I really really dig the mechanic though, it's awesome. I also disagree with showing the level when you die, I think you're right in not doing that. Otherwise, the punishment for dieing isn't big enough. Now it's risk vs reward: if you run far, but die before you see anything, you don't get anything for it. However, since you get information only when you explode yourself, it's a risk vs reward thing. If I know I can go straight somewhere, I won't really care about the part above me. My only problem with the game is that I find the double-jump to be annoying to execute.
Dec 24 13:13:52 2h 19m Devil Cult Party ♥ 1 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object vObj_cultists: Push :: Execution Error - Variable Index [0,-1] out of range [1,8] - 132838.frame(100007,-1) at gml_Object_vObj_cultists_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_vObj_cultists_Draw_0 (line -1) ^^ Crash after some time. Other than that, really fun game!
Dec 24 14:02:17 48m 25s Mantis ♥ 1 Nice little game. Really annoying to play on a touchpad though..
Dec 24 14:07:20 5m 03s Santacrifice ♥ 0 The elevators make it non-fun in my opinion.
Dec 24 14:32:59 25m 39s Of Gods And Rain ♥ 3 Very impressive game, really nice art, nice gameplay. I stopped playing in the third level though.
Dec 24 14:38:01 5m 02s Cheela ♥ 0 Plays OK, interesting concept, although very simple to win once you figure out that you should first just get rid of your weak units.
Dec 24 14:46:21 8m 20s They are coming. ♥ 0 Concept is good, game ends too early, and the size thing is a bit weird and unpredictable
Dec 24 16:09:43 1h 23m The Great Fire ♥ 1 You're still permitted to port, even now.
Dec 24 16:50:28 40m 45s Alien Escape ♥ 1 Interesting mechanic, platforming is a bit unresponsive. The music is quite good. The floaty aliens fell to their untimely deaths a few times too many, so I stopped playing though.
Dec 24 17:59:54 1h 09m SPLIT_SHOT ♥ 0 Ok game. You should remove yourself from the 'humor' category though.