nehvis 2018-12-03 13:56
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Foon → Ludum Dare Explorer → LD43 → Antony's Automatic Animal Asylum
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 502 | 3.44 | 21 | |
| Fun | 556 | 3.21 | 21 | |
| Innovation | 766 | 2.84 | 21 | |
| Theme | 604 | 3.33 | 20 | |
| Graphics | 555 | 3.44 | 21 | |
| Audio | 104 | 3.87 | 22 | |
| Humor | 587 | 2.70 | 22 | |
| Mood | 732 | 3.02 | 21 |
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Really cute. Like the graphics and the music fits really well. What did you use to make the music/where did you get it from? Was a little confused with the lazers and then arrows changing direction but I think I got there in the end. Really nice. Awesome work.
I like the idea, and the result is really nice! :) It takes some time to know how each colored-arrow work, but I guess it adds spice to the game. And it is also quite hard to count and predict the directions when there are 6 pets going everywhere ^^ For the last level it was trial error, one arrow at a time ;) Love the music and graphics :)
@amanda-priest Thank you for the feedback! The music is made with rytmik ultimate
Good game, but hard for me. Music is great.
Nice game. Good job!
Well thought out game. Nice puzzles, although, in practice, it came down to just guessing for me. Nice aestetic, and good size of game for a Ludum.
Maybe some indication (besides color) as to the behavior of the arrows would have been nice.
It's a little bit hard for me but i really liked level designs, and graphics.
I really like this game although it is quite hard. The music is also right up my alley, it would be awesome if you could release it seperately from the game.
Nice game, it's a little bit difficult and at the beggining i didn't understood how to play properly.
The level design is nice and the art is good.
Nice job bro!
Cute! Nice music.
The graphics and especially the music is really good. The gameplay idea is okay, but also a bit confusing. Overall a fine LD game.
Nice puzzle game. I like the unique take on the theme, but I felt that the rules seemed a bit inconsistent. I am sure they aren't, but that is how it felt. For example, in the second puzzle, you are told that cats do not like dogs that much, and when the first two cats are dropped in the basket, they don't go, but the third one does? This does not make logical sense.
It also could have been interesting to make the conveyors switchable while running, but also understand that might have been a bit much for a jam. Finally, it took me a bit to figure out that I could not change the speed after starting either.
Despite the criticisms, I did enjoy the game and the music was well done.
I had to take some time to understand! :sweat_smile:
It's a very good game, really! :smiley:
Good job :smile: