FoonLudum Dare ExplorerUsers → nander

nander

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201843Sacrifices must be madeHeat Shieldcompo3753.042.873.543.182.733.131.903.02
201841Combine 2 Incompatible Genres👥Card Mayorjam5553.473.423.143.403.693.003.40
201740The more you have, the worse it is👥Making Ends Meetjam2.752.502.402.402.502.402.802.90
201738A Small WorldThe Lonely Captaincompo3.162.663.834.502.503.164.16
201636Ancient TechnologyThe Chosen Onecompo
201328You Only Get OneBeep Boopcompo17

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by nander

LD28 — You Only Get One

-- deleted -- by lesspix 2013-12-16T11:12:00

That was unfair ;)

Beep Boop by nander 2013-12-16T11:05:00

I'm gonna take a look at it. It's my personal domain name, there are no viruses on there.

Do you have a download service that works better?

Beep Boop by nander 2013-12-16T11:37:00

I put two new download links online ;).

LD36 — Ancient Technology

4 Dimensions by phantomunboxing 2016-08-28T22:07:00

Is the linux version totally broken, or is the game just weird?

The camera seems unresponsive, character doesn't rotate with camera, controls seem to make no sense at all.

200 Generations by Traf d-Lo 2016-08-28T21:32:00

Annoying rotation, bit hard because of that.

Art is nice though.

Lyrics by JHjavaDev 2016-08-28T21:37:00

Cool idea, bit repetitive.

Also, you could have limited the required typing by giving the look information when entering doors etc.

The Chosen One by nander 2016-08-28T21:57:00

McMutton, I think you kept it in SSH mode, not in Telnet mode.
Only sending \r could be an issue, I'll look into it.

The Chosen One by nander 2016-08-28T21:58:00

Only \r is not an issue to my code, since it replaces \r and \n by emptystring, and checks if the length of the string decreases. Ugly, but fast.

The Chosen One by nander 2016-08-28T22:17:00

Sorry, there was a hidden, breaking bug that when you entered invalid input on the start screen, the game fully crashed.
I am terribly sorry about that.

The Chosen One by nander 2016-08-28T22:25:00

Sorry if I just killed your session, I was moving the server from a bare SSH session to a session in a screen.

The Chosen One by nander 2016-08-28T22:38:00

I'm incredibly sorry. I was adding a controls lookup thing during the game, and forgot to check for online players.

The Chosen One by nander 2016-08-29T10:35:00

Remember, you have to use the correct port. The default telnet port has no game on it, because too many chinese hackers are trying to log in to it.

The Switch - Worker by Ghen 2016-08-28T21:55:00

Cool theme, well-implemented, nice style.

Egyptian Greed by jakeman722 2016-08-28T21:33:00

No downloads on Itch.io?

Raiders of the cursed Temple by McMutton 2016-08-28T21:29:00

Best art style so far (first game tested, but still, awesome art style!)

Game seems a tad bit too difficult at the start, or maybe I'm just stupid.

LD38 — A Small World

The Lonely Captain by nander 2017-05-03T11:58:43Z

@voxel you troll..

@euske These are distances to objects you die if you collide with them.

The Lonely Captain by nander 2017-05-04T09:39:24Z

The three numbers are dstances measured in directions; 30 degrees left, center and 30 degrees right. Since the world is full of concave polygons, you can easily go from even 20 to no measurement.

I kind of purposely didn't fully explain the mechanic, because the character doesn't know what's going on either. I didn't want to 'ruin' the story by having to explain mechanics.

You Are World. by amras0000 2017-05-05T13:11:29Z

Wow, this was a really nice and weird game. Thanks for creating this.

The Land We Must Take (La Terre qu'il nous faut conquérir) by kavehes 2017-05-01T17:51:45Z

Fun game, weird win condition. I won though, so high ratings.

Interplanetary Mini-Golf by dsnettleton 2017-05-01T18:59:09Z

Cool mechanic, bit boring, because getting maximum scores means having to reset maps lots of times and just trying.

LD40 — The more you have, the worse it is

Making Ends Meet by nander 2017-12-05T22:11:22Z

Caused by a memory leak, because of repetitively loading images. Fix will be released soon. The source code is updated; when I'm home, I'll release a bugfixed version.

Making Ends Meet by nander 2017-12-05T22:53:34Z

@josefnpat it should be fixed now.

Six by CodeChomper 2017-12-05T20:39:23Z

Really fun puzzle game. Well-polished and a nice thinking game. Could use maybe one or two more difficult levels, but other than that, yes, great game!

Tony Hawk's Hatchback Stunt Simulator: Ghost Protocol by Eli Delventhal 2017-12-05T20:29:01Z

Server not found?

Tony Hawk's Hatchback Stunt Simulator: Ghost Protocol by Eli Delventhal 2017-12-05T22:13:00Z

Still offline...

LD43 — Sacrifices must be made

Off the Rails 2 by Karai17 2018-12-24T10:04:56Z

Fun game, old-school aesthetic. I don't see the link with the theme. Control-wise it's surprisingly playable, although it does feel a bit like those skateboarding games from the 90s :).

Heat Shield by nander 2018-12-03T13:47:51Z

@morriss I could add Dutch if that helps, but that's it. I fear Ludum Dare games never get translated, it takes time which people prefer spending on polishing their games.

Heat Shield by nander 2018-12-07T18:57:45Z

@jimbly ah yes, the feedback when buying... I wrote code for highlighting, but forgot to implement it.

Heat Shield by nander 2018-12-24T14:39:26Z

Did you extract the zip-file before playing @linus ? It works fine here, and I don't see any reason why it shouldn't work fine.

Mantis by Linus 2018-12-24T14:02:17Z

Nice little game. Really annoying to play on a touchpad though..

Otto by nratcliff 2018-12-07T18:44:40Z

I think a single wing design might be unbeatable btw. 800 meters.

Very nice game, but controls aren't the smoothest when building.

Ai System by ToadieTechnika 2018-12-24T09:50:34Z

Fun game, although the platforming is a bit too twitchy for my liking. Between knowing the puzzle solution and actually being able to finish the level, it takes a bit too long for me. I got to the fifth or sixth level, there it really became too twitchy and precise for my liking, especially since the game doesn't do in-level checkpoints.

Still, the main mechanic is really fun, having to figure out with how many lives to finish, and thus where to get damaged.

Alien Escape by aemiliu5 2018-12-24T16:50:28Z

Interesting mechanic, platforming is a bit unresponsive. The music is quite good. The floaty aliens fell to their untimely deaths a few times too many, so I stopped playing though.

Devil Cult Party by frankiesmileshow 2018-12-24T13:13:52Z

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object vObj_cultists:

Push :: Execution Error - Variable Index [0,-1] out of range [1,8] - 132838.frame(100007,-1) at gml_Object_vObj_cultists_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_vObj_cultists_Draw_0 (line -1)

^^ Crash after some time.

Other than that, really fun game!

Sacrifice in Space by Marc Grabow 2018-12-04T10:04:58Z

Where's the source code? I think you have to spread that for COMPO.

Sacrifice in Space by Marc Grabow 2018-12-04T10:09:30Z

Nice game. I would add one feature to it: spacebar to pause the game so I have to move my mouse less quickly. That would also allow more complicated puzzles for the player to solve.

Still though, very fun game.

Santacrifice by Epono 2018-12-24T14:07:20Z

The elevators make it non-fun in my opinion.

Antony's Automatic Animal Asylum by Nehvis 2018-12-03T15:59:11Z

Well thought out game. Nice puzzles, although, in practice, it came down to just guessing for me. Nice aestetic, and good size of game for a Ludum.

Maybe some indication (besides color) as to the behavior of the arrows would have been nice.

Dungeon Sacrifice by loligxp 2018-12-03T12:20:18Z

Fun little game. Mechanically, it's very clunky though. other.png For instance, as seen in the image above, the enemies are very clunky in behavior. This is an annoying thing to fix, but your game really rewards the player for cheesing the monsters. It's a very hard game if you play it the 'proper' way.

mechanics.png Also, these half-width things are a bit silly. They mean you have to walk sideways, which, to me, feels like a bit of a strange hack or something.

Besides that, I feel like the game could have used a real 'ending'. The 'Press F' thing is a good reference, but it could have worked much better if you had then had a small text dialog thing about what you had done.

Of Gods And Rain by Zinkler 2018-12-24T14:32:59Z

Very impressive game, really nice art, nice gameplay. I stopped playing in the third level though.

Voxel Leper by BumDag 2018-12-03T16:02:10Z

Even with four levels, still a bit short :). Mechanically sound, could add a mechanic where there are things that make you grow again? Or something that prevents you from moving through the same squares multiple times (like that ice-walking game).

Besides that, great job!

They are coming. by mosaic 2018-12-24T14:46:21Z

Concept is good, game ends too early, and the size thing is a bit weird and unpredictable

The Great Fire by Henry Denny 2018-12-24T16:09:43Z

You're still permitted to port, even now.

Cheela by Shakedimus 2018-12-24T14:38:01Z

Plays OK, interesting concept, although very simple to win once you figure out that you should first just get rid of your weak units.

Cult Village by stellaryyan2 2018-12-10T16:53:34Z

Nice and gruesome.

ANKH by morriss 2018-12-03T12:32:05Z

I'm stuck in a level, because I already killed the enemy. EDIT: ah, the pause button does actually work, but the clicking is awkard.

Nice little game, lacks music.

Just delete them by Dock Frankenstein 2018-12-07T18:25:05Z

Ah, the assets folder isn't the actual assets folder :). When I went to the folder you moved your 'fake assets' to, it worked.

Goo Glow by Birdwards 2018-12-24T10:54:44Z

Really fun game, really good mechanic. I would have preferred the explode key to be elsewhere on the keyboard. As it is now, I pressed it quite a few times by accident.

I really really dig the mechanic though, it's awesome. I also disagree with showing the level when you die, I think you're right in not doing that. Otherwise, the punishment for dieing isn't big enough. Now it's risk vs reward: if you run far, but die before you see anything, you don't get anything for it. However, since you get information only when you explode yourself, it's a risk vs reward thing. If I know I can go straight somewhere, I won't really care about the part above me.

My only problem with the game is that I find the double-jump to be annoying to execute.

Sacrificial Dungeon by Ty Victorson 2018-12-24T10:43:47Z

Crashed multiple times, and the fireball doesn't seem to do fireball. I like the randomization of spells, but it seems only InstaDeath is worth anything.

Sacrificial Sam by TinyMushroom 2018-12-03T15:05:47Z

Lost the game on the stage where you lose the roll, unable to progress further. Other than that, fun game. Could really use some music.

virus.exewin32.syskill by exewin 2018-12-03T14:43:51Z

Needs tab completion, and somewhat improved controls. I needed the walkthrough because your terminal isn't CMD-compatible. You use `cd c`, whereas dos uses `C:`. Also, lowercasing the user input would have prevented annoyances with the drive letters.

Besides that, it has a fun theme. Could use some music.

A Starving Monk by Bajtix 2018-12-09T19:44:55Z

The graphics are cool. The game idea is fine, although it doesn't play nice and tight. Maybe work on the speed of movement, as well as object placement. It seems to lack flow.

Also, I don't really see how it merges with the theme.

SPLIT_SHOT by static ddq 2018-12-24T17:59:54Z

Ok game. You should remove yourself from the 'humor' category though.

TILL WE UNITE AS ONE: CHAPTER ONE by April_Xu 2018-12-24T10:12:26Z

I would advise you to look at other bullet-hell games. The player character is much too big, meaning it's almost impossible to dodge the bullets. Also, the bullets move much too fast for the player to easily dodge. Also, it feels like the player character accelerates while moving. The controls feel imprecise.

An example from another game (not mine, just a random game from the internet):

example.png

I circled the hitbox of the ship in this game. The rest of the ship is just artistic fluff.

LD41 — Combine 2 Incompatible Genres

Card Mayor by nander 2018-04-25T21:12:54Z

One of the problems we had was that our code base allows a lot more dynamic cards than currently exist. If you bankrupted, then you would see one of them: creepers can force you to build. Basically, building is just 'one step' of the execution of a card.

The current creepers were honestly stop-gaps, because our mechanical insides only allow creeper cards to update money and population. Maybe the not enough work card should have increased population, at the expense of money, although that might have been too easy again.

@Densin I've copied your message into our internal telegram group, if we make a post-version (we were planning to, because we believe this game can become good), we'll look at your feedback.

Also, your population grows a lot quicker if you have more happiness.

Card Mayor by nander 2018-04-26T17:56:38Z

'Are working on' are big words. We have ideas and best intentions.

Speeddating by PiotrMi 2018-04-26T09:41:36Z

Great graphics, fun concept. Mood is one of the best I've seen in a LD game.

Dachshund League by Lorthal 2018-04-24T22:21:36Z

Fun game, not much to say besides that. I'm not sure how incompatible the genres were, but that might also just be that you combined them quite decently.

ALso, after the timer runs out you switch to two-player mode.

Neural Network Ratatouille by polegar 2018-04-24T12:59:24Z

It actually works!! The game itself isn't that special, but the technique actually works, nice!

Broken Space Fish Shooter by ooku 2018-04-24T12:57:15Z

Neat little game. Finding a control scheme was quite simple, but fun nonetheless. Pity it has no sound.

GolfZ by smiley 2018-04-24T21:13:32Z

Nice idea, the idea works quite well, but you can easily lose the ball.

Cardbound by Silvae 2018-04-26T10:03:31Z

The mechanics of the game are fun. It's a great idea. However, the second level feels like a cheaty level to me. It feels like having to abuse the game itself to find the correct solution.

The Veil by Nehvis 2018-04-24T10:22:10Z

Couldn't find the 'end-room'.

Also, I think this game suffers from 'spreading yourself thin'. The 3D-aspect does not add much to the puzzler and vice versa. For all intents and purposes, you made a really complex menu for a shitty platformer.

VRn't by Michael Clavell 2018-04-24T20:58:02Z

We have a winner here. This game is sooo brilliantly executed. Sure, it isn't the world' s greatest, I wouldn't even call it that special in gameplay.

But, the mood of the game is brilliant. All the little details of things getting destroyed...

We had a good laugh here!

Simple Galactic by Arqcenick 2018-04-24T22:27:56Z

Had fun playing the game, but played twice, once clicking all the cards, once trying strategy, and didn't really find much difference. That's a bit of a bummer. I might be a bit tired though.

Bearly Fishing by Psychedelia 2018-04-25T11:12:59Z

Fun game, but too easy. Also, it feels like the genre combination didn't add much to the game.

Cooking Fantasy VI by Loowees 2018-04-26T09:24:25Z

Fun little game, but the real-time aspect seems to be a bit annoying, because your characters just are quite slow.

It reminds me of a customer at work, who, during lunch, put sugar on a boiled egg. The orders in this game are comparable to that.

Rainy Day by WFMG 2018-04-26T09:52:28Z

Has too high hardware requirements for the type of game it is. Barely playable on my laptop because of it.

Voodoom by _cbgp 2018-04-24T10:10:43Z

Looks graphically quite OK, and plays quite well. Mechanically, the +20 things seem to not always work as expected, sometimes I pass the requirements, but can't get them.

Not sure about how inocmpatible the genres are, seems to play fine.

Zip Zap by Brad Slayter 2018-04-24T13:24:15Z

Fun game. Controls on keyboard are indeed annoying.

Fintastic Escape by ImDivingDeep 2018-04-24T13:36:22Z

Fun ambience, but I got stuck after turning the lights on (?) because I couldn't figure out the code.

SCAPE CRAFT by DevBayer 2018-04-24T13:07:09Z

Seems to be a fun game. I have two problems with it: 1. The music is repetitive and annoying 2. The collision for spikes is off.

Besides that, the platforming logic could be improved in my opinion. It plays still a bit stiff.

Tanktris by Moontigr 2018-04-24T21:04:31Z

The concept is great. You have proven your point, the two game types don't really fit together.

It's a bit too difficult to play for my taste.

ColorTagSurvive by vimlock 2018-04-24T13:13:41Z

Fun combination of mechanics, but moves too slow for my liking. I love the concept though.

ColorTagSurvive by vimlock 2018-04-24T20:40:10Z

@K1mpp4 ha. It looked like a purposeful design decision, so you did at least manage to hide away a 'bug' as a design decision xD.

Beat Date by giuliom95 2018-04-26T18:02:21Z

The speed of the items is too low, causing timing to be almost impossible. Also, it crashes.

Beat Date by giuliom95 2018-04-26T21:41:15Z

I thought I would be treated to a loss screen