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Feedback comments for LD43
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| Timestamp | Since previous | Game | f4kethis's comment | |
|---|---|---|---|---|
| Dec 3 05:22:33 | Decree | ♥ 0 | Great work! It's very complex considering the timeframe of the jam. I'm not sure if you quite found the fun with it yet, but the bones of a great strategy game are here. | |
| Dec 3 05:28:33 | 6m 00s | Lava Luva | ♥ 0 | Good job! Had a good bit of fun playing around with it, and it was intuitive enough that I didn't need to read through the instructions. |
| Dec 3 05:33:07 | 4m 34s | Don't Panic | ♥ 0 | Ha. Loved this, it was really fun, funny, and good use of the theme. Also great job on the sounds. That cow launcher. |
| Dec 3 14:24:48 | 8h 51m | Defuse | ♥ 1 | This is great. It's like a version of Keep Talking and Nobody Explodes where the manual has to be destroyed to keep playing. I love the art and music. They work together well, set a very clear mood, and with the snow outside where I live, it feels right. |
| Dec 3 14:43:21 | 18m 33s | Z-Trail | ♥ 1 | Really fun, sends me back to the computer lab in elementary school playing Oregon Trail. Quite challenging in a way that sometimes felt unfair (but like, in a zombie apocalypse appropriate kind of way). I was stuck in a loop of scavenging because I had no supplies, but getting raided on the same night, for several days straight. It felt like the looters were just farming me lol. |
| Dec 3 14:51:32 | 8m 11s | Claim The Climate | ♥ 1 | When the only thing you can do is kill seals and wreck the environment, it feels like that's the point of the game? It's just like, the only other thing you can do is sit idle and watch the seals, so you have to either do nothing or destroy everything for money. Which I guess really is nature in a nutshell? It's full of cute critters and exploitable resources and you can only really enjoy it for what it is or try to make it into something it's not. I don't really know what I'm trying to say anymore. |
| Dec 3 15:51:39 | 1h 00m | Save the swarm | ♥ 2 | Fun concept! Was difficult to tell where I was going to shoot so I lost a lot of aliens to the void, but I enjoyed the playthrough! |
| Dec 3 15:57:39 | 6m 00s | Amphora delivery | ♥ 1 | Loved the art style, like playing along the side of an Amphora. |
| Dec 3 16:13:15 | 15m 36s | The Gods Are Watching | ♥ 1 | Fun little sandbox. Wasn't sure what I was doing the first time and lost, so I read the instructions. Once I understood what everything was doing it was much easier. Good use of theme, sacrifices as currency, and it's quite nice looking, almost like an animated board game with little meeples running around |
| Dec 3 16:23:34 | 10m 19s | God of Indecisiveness | ♥ 1 | Fun! That last level was tough, so fast. I think adding levels where there are multiple desired sacrifices would up the difficulty without needing to increase the speed - greatly increases the chance of messing things up. |
| Dec 3 16:32:38 | 9m 04s | Sacrifices must be made! | ♥ 1 | Looks great, love the blocky low-poly style, and I like the concept. The control scheme was difficult though, even once I started moving the camera around so it was always behind me it was tricky to get the character to move the way I wanted it to. |
| Dec 3 16:40:00 | 7m 22s | The nightmare | ♥ 2 | Creepy. Opening it up in the woods with just a flashlight really set me on edge (in a good way). Great mood setting and good use of theme! |
| Dec 3 16:47:24 | 7m 24s | God Servant | ♥ 0 | Neat concept, didn't see that I had to sacrifice a specific kind of object at first and was confused why I was dying. |
| Dec 3 16:58:59 | 11m 35s | Creepy-Crawlies | ♥ 0 | Cool concept, decent amount of strategy, Too hard though, I got overwhelmed really quickly every playthrough - that said, I played multiple times, and was getting better each time. You have the bones of something really good here. |
| Dec 3 17:05:52 | 6m 53s | Sacrifice | ♥ 1 | Fun! Good job putting this together. |
| Dec 3 17:09:29 | 3m 37s | Fading Light | ♥ 0 | Cool idea. I had no idea what I was doing though. I took the steering wheel and tried to put it on the water pipe and I don't think I accomplished anything. I did feed the walrus though, so that felt good. |
| Dec 3 17:17:30 | 8m 01s | The Time Gnelf and the Quest for the Missing Golden Cogs | ♥ 1 | Fun platformer and I enjoyed the concept. Not sure if it fits with the theme but great job none-the-less. |
| Dec 3 17:24:42 | 7m 12s | Divine Favour | ♥ 1 | Cool concept, haven't seen anything else quite like it. First playthrough I got like, 50 notifications all at once and too much was happening. Felt like I was doing something wrong and wasn't sure what to do. Once I grasped the concept though it went well. |
| Dec 3 17:31:45 | 7m 03s | Evil Cult Managment System v1.0 | ♥ 1 | Ha, the popups are a great touch. Loved this one, It's clever and is a good use of theme. Good job! |
| Dec 3 17:42:40 | 10m 55s | Cheap Satanist | ♥ 1 | Love the character sprites and lighting, and the concept is great! Would have liked a way to choose when to attack the nearby enemies, at first I didn't even realize why the wizard shepherds were dying. Fun though! |
| Dec 3 17:48:03 | 5m 23s | take me up! | ♥ 2 | Looks good and I like the mechanics. Great job! |
| Dec 3 17:53:28 | 5m 25s | Blót | ♥ 0 | Looks beautiful and it was pretty fun. Wasn't sure what I was supposed to be doing during the gods demand bit with the runstone looking things, but Good job! |
| Dec 3 18:02:39 | 9m 11s | Alms Crown | ♥ 2 | Beautiful. Really enjoyed playing through it and the puzzles were tricky. Great job. |
| Dec 3 18:12:29 | 9m 50s | Royal Archipelago | ♥ 1 | Great job. I had a ton of fun with this, it fits the theme, looks good, sounds good, innovative take on a management sim. Plus I made it to land, so that's great. |
| Dec 3 18:39:40 | 27m 11s | BrotherLight | ♥ 0 | I enjoyed the eerie atmosphere, but I didn't really understand what was happening. I tried absorbing the life force from the shadow dudes but I'm not sure it was working? And there were so many of them. I think I just didn't get it. |
| Dec 3 18:45:01 | 5m 21s | Satellite Impact | ♥ 1 | Cool concept! It was really easy to just build a shield all the way around to protect the planet though which trivialized the asteroids. Maybe multiple asteroids coming at once would up the ante? Anyway, your pixel art is great and I had a good time with the game! |
| Dec 3 18:48:44 | 3m 43s | Space Station Gamma-7 | ♥ 1 | The controls were difficult. It's hard to tell what way the character is facing - the only differentiator front to back being a curve for a mouth. Solid attempt though, and good job finishing in time! |
| Dec 3 18:54:37 | 5m 53s | sacrifice must be done | ♥ 1 | Solid attempt and good job finishing a game! It's a feat to even get something that works. The camera and controls could use some tweaking, but overall you did a fine job. |
| Dec 3 19:05:07 | 10m 30s | Samurai's Legacy | ♥ 1 | Great concept and well executed. I enjoyed playing through it. The physics were a bit floaty and I managed to box myself in with corpses a couple of times, but it's a solid game. |
| Dec 3 19:22:00 | 16m 53s | Your God Demands... | ♥ 2 | Adore the artwork. Great concept, and well executed. I had a really difficult time managing all the monsters hell-bent on killing themselves and lost pretty quick, but it was delightful. |
| Dec 3 19:29:52 | 7m 52s | melancholy | ♥ 2 | I can't say this was fun, but it did evoke a mood. I - appreciated - the experience, though I wish it was a bit more interactive. |
| Dec 3 21:08:23 | 1h 38m | Save The Ginions | ♥ 0 | Spectacular. First play I didn't quite get what I was supposed to do - didn't realize the Ginions were dying until it was too late and I wasted a lot of time fiddling around, but second play got me to the end. The artwork is beautiful - that li'l robot has a lot of character for a tiny sprite and the Ginions are cute. The sounds are great. It feels like you're floating in the lonely void of space. I thoroughly enjoyed this. |
| Dec 3 21:26:19 | 17m 56s | Finding the Lamb | ♥ 1 | So moody. Really liked the backing choir and whole aesthetic. |
| Dec 4 15:00:32 | 17h 34m | ASTERION | ♥ 1 | Had a lot of fun with this! The art is concise and clean, and even though it's not animated it feels really good in motion. The dust effect for charging and the arrow to indicate your movement direction are great touches. I also loved the coin scatter, I wish there were more coins placed in the level to charge through! I found it pretty difficult to catch the peasants, as others have said. Charging speed seems like it *should* be a fair bit faster than a fleeing peasant. Also, I'm not sure if I totally understood what the tribute counter was tracking? At first it went up with each kill so I figured it was tracking my sacrifices, but then it went down a couple of times and I didn't know why, or if that was just a bug. |
| Dec 4 15:17:10 | 16m 38s | Pyme's Genocide | ♥ 2 | I absolutely adore the art, it's so vibrant and joyful, it's like blowing a bubble made of rainbows over a candy forest, and when it pops it was full of the happiest little rainbow critters. I found the whole aesthetic delightful, and mechanically it reminds me of Slime Rancher (which I loved). Needing to collect so many of the little guys got a little tedious when all I wanted to do was get to the next platform, and the transition between jumping and jetpacking felt a little delayed. I also found the shooting mechanic was a bit unpredictable, sometimes the critters would just fly off in a random direction, but the game was fantastic overall. Amazing job putting this together! |
| Dec 4 15:31:43 | 14m 33s | Skill Sacrifice | ♥ 2 | Fun! Really enjoyed the pixel art and animations, sounds were well designed. I made it several stages in, but at no point did I have any skills? I'm not sure how the progression is supposed to function. Had a good time with it anyway though, killed a whole lot of zombies. |
| Dec 4 15:44:51 | 13m 08s | HELL | ♥ 1 | Looks good, felt great, good use of theme. Was a ton of fun! Super tactile and juicy. The (I assume) randomized chests gave me two of the same option one round to take a rifle with half damage, and that particular selection is drastically underpowered, I think. I got overwhelmed very quickly despite landing most hits, and ran out of bullets. |
| Dec 4 18:51:29 | 3h 06m | Udder Chaos | ♥ 0 | I got caught immediately on the duck sacrifice one because I couldn't really tell that the first model I saw was a farmer who would catch me if seen. Second time around it was easy, but just dropping those in unannounced was a bit jarring. Otherwise it was fun though! Love your models and I found the humor enjoyable. I've never played a game where the protagonist is a cow, let alone a stealthcow. |
| Dec 4 19:04:41 | 13m 12s | Memento Morty | ♥ 1 | Loved the mechanic, and it fit really well with the Rick and Morty theme - tbh it sounds like it should be the basis of an actual episode. |
| Dec 4 19:15:26 | 10m 45s | AkimBear | ♥ 1 | Really fun! I had a difficult time with it, tbh I'm just not that coordinated, but could see myself getting good at this with repeated playthroughs. It feels exceptionally polished for a jam game and it's incredible you put this together. Your reference to Vlambeer in the description is apt. I didn't read it until afterwards, but when playing I could really feel that influence. Great job! |
| Dec 4 19:30:47 | 15m 21s | FTD : Fixin' to Die | ♥ 2 | This is spectacular. Pixel art is great, animations are juicy, sound is on point and the whole package is morbidly hilarious. Would have been nice to have different key instructions for keyboard, but that's just a gripe, spacebar was a pretty obvious button to hit instead of "A". Great job! |
| Dec 5 20:17:55 | 24h 47m | "Heretiks", just a day at work... Killing some people. | ♥ 0 | Great ambiance, and after reading through some of your comments here the slow, plodding nature of it makes sense. I did find myself a bit bored, because there isn't really much for gameplay and the animations take a fair bit of time to play out, but the art is well done and I enjoyed the dialogue. |
| Dec 5 20:26:55 | 9m 00s | Triumph Tribute | ♥ 3 | Great work. It looks good, I liked the moody atmosphere the music sets, and the different minigames for the different characters is a novel idea. I didn't really enjoy the way the theme was implemented - it felt like I was being punished for playing the game, because the most fun part was combat, but participating in combat forces you to lost a party member. I also had a bit of difficulty with the tileset you made for the dungeon, there isn't quite enough contrast between the spaces you can walk on and the walls, it all kind of blends together. Overall this is impressive though. |
| Dec 5 20:41:19 | 14m 24s | STAR JUNK | ♥ 1 | Very impressed! For a solo project this is remarkably polished, the only other games I've seen turn out this well are done by a team. Great job! I really enjoyed the game, it's gorgeous, sounds good, and uses the theme quite well. One gripe: I found the controls a bit clunky, the enemies would get right on me as soon as they saw me and it was difficult to aim and shoot at them anywhere near as accurately as they were able to shoot, combined with the slow fire rate and I died a lot. |
| Dec 7 20:03:05 | 47h 21m | Farewell Dear Cargo | ♥ 1 | I like, immediately started a box avalanche trying to grab something from too far towards the front of the plane, and things got chaotic. This is super fun, looks great, and has a real character of its own, great job! |
| Dec 7 20:08:17 | 5m 12s | Death Metal Crowd Pusher | ♥ 3 | Looks gorgeous and I love the metal show aesthetic. That Nathan Explosion looking frontman on stage is great. The game itself felt like there wasn't much for strategy to it beyond throw things at the most densely populated area, but it was fun anyway. Great job! |
| Dec 7 20:15:00 | 6m 43s | Mayan Headache | ♥ 0 | This looks spectacular and the music is perfect. I've never played a game with these mechanics before either, it felt really difficult - I couldn't keep up well enough to think through my moves - so maybe a slower ramping up of the guillotine speed would help, but it was fun anyway and I'm crazy impressed that you made something so beautiful over a weekend. |
| Dec 7 20:32:45 | 17m 45s | Dark Villagers | ♥ 2 | I loved this, please keep working on it! It would make a great phone or tablet game. My only gripe is that there is no tutorial and you didn't get many sound effects in place. But it was really fun. Has great looking pixel art, I love the use of theme and it has a good amount of strategic depth. |