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Nick Rafalski

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TimestampSince previousGameNick Rafalski's comment
Dec 3 03:35:45 Space Virgins... In Space ♥ 2 Very Polished! I liked all the visual feedback and sound effects. The gameplay is pretty simple but also surprisingly deep, i.e as understanding how to utilize and control the virgin-whip effectively.
Dec 3 03:38:29 2m 44s Brick Climb ♥ 1 Nice game! It kinda feels like playing a game of speed-chess against a timer. I can definitely see potential for expanding the mechanics too. I found the slow bomb-diffusing 'robot' to be the most reliable, even if he was slow. Definitely felt like sacrificing my other 2 pretty early and often.
Dec 3 03:46:27 7m 58s Sacrifice Pit ♥ 2 Nice entry! I like the graphics and the mood they create. I think the take on the theme is good. I wish the controls weren't so floaty because it makes it hard to really get into the platforming. Overall, good job!
Dec 3 04:33:26 46m 59s Downgrade ♥ 1 Very nice game! The overall feel and polish are very high. I really did feel like I was making sacrifices to survive! I had to lean more on maneuverability than raw firepower to stay alive. Unfortunately, right as I killed the last alien, the browser window seemed to hang indefinitely, so I'm not even sure if there is more after killing the first 'wave' but I had a ton of fun regardless!
Dec 3 17:16:08 12h 42m Scrap Shot ♥ 1 This is a really deep game for 48 hours! It's like a mini-FTL with a unique spin. I loved it!
Dec 3 17:27:08 11m 00s Bubble Trouble ♥ 0 Very charming! I found the jump a little hard to get used to, but I eventually beat the game. I like the story :)
Dec 3 17:43:03 15m 55s Passage Home ♥ 1 Great little game with a great atmosphere! It got a lot easier when I realized the mountains aren't obstacles to be avoided :P Very cool chill game!
Dec 3 17:49:48 6m 45s Eskate Death ♥ 1 Haha that was awesome! It had a really nice feel to it too once you understood how it's meant to be played. I agree that hitting an upward ramp and losing 95% of your momentum felt a little lame, but it definitely felt cool to get in the groove and put some distance between you and the orca! Loved it
Dec 3 18:06:55 17m 07s Blueberry Bounce ♥ 1 Funniest game I've played so far. Also just really fun. Getting the bouncing right feels really rewarding and the physics are very reliable, which makes it frustration-free. I definitely agree with others about the fun of moving the bouncers around in real-time, though that isn't as effective in the later levels where you need to satisfy so many demons before the path is clear. My only criticism is that I wish I could speed up or click-through the dialogue faster. Great game!
Dec 3 22:31:22 4h 24m Sacrifices must be made ♥ 1 I liked this a lot! The variety in characters is good and the theme is very well integrated. The graphics are minimalist but very readable and cohesive. My only gripe is that not being able to control the character once in the air makes for a very tedious and frustrating platformer. Good job!
Dec 3 22:47:08 15m 46s Space Inhalers ♥ 0 Great game! I really like having to balance picking up people with shooting aliens. The art and sound and controls are all top-notch and make this feel like a non-game-jam-game. My only gripe with it is that it was hard to understand exactly what collides with what. Sometimes I could fire humans through buildings, other times, they got blocked (or maybe only on the building 'supports'?). Same with the enemy projectiles. Still, a really fun, creative, well put together game!
Dec 3 22:58:16 11m 08s Escape of the Cheese Droid ♥ 1 This was super funny and clever. I really liked the random movement and malfunctions when losing the head. I also really liked how I could disable the door by just colliding with the switch, rather than shooting. That made it fesaible to sacrifice the gun early. I agree with @derek-volker that it's too hard overall. I only made it to the 3rd or 4th dome before giving up. Still, a really cool clever game that is made well :)
Dec 3 23:05:31 7m 15s Escape from Scrapville ♥ 1 Very good looking and feeling game. The movement and aiming all felt effortless and the graphical presentation was very clean and readable. The main mechanic definitely fits the bill for the theme, and was pretty novel to boot. Overall a very good Ludum Dare game!
Dec 3 23:19:00 13m 29s The Greater Evil ♥ 0 This game has an awesome mood. The graphics and audio go really well together. The rock guitar is so simple but effective. The platforming mechanics were pretty good, especially compared to some others I've seen in LD. I'm glad @glimaleite pointed out the especially difficult jump on the second screen, because I totally thought the same. Overall, the game is one of my tops so far!
Dec 3 23:23:56 4m 56s Shooting Chickens ♥ 0 Very cute game. I agree with @scarfdev that there is no real challenge though. I like the backgrounds and the music though!
Dec 3 23:34:37 10m 41s Farm to Table ♥ 0 This was cool! There didn't seem to be a score(?) but I played one round for a long while before I ran out of bodies. I really like that you need to balance the needs of the company to stay a float. Cool game!
Dec 4 17:11:41 17h 37m En Passant ♥ 0 I don't know if my game computer was running the game too fast or what, but I'm not sure how I was supposed to kill the 2 Rooks coming after me. I could kill the first one, but with 0 space between them, I didn't have time to jump and attack the second one. I edited the level file and put 1 space between them, and I could beat it that way. Overall, I think this is an awesome concept. All the pieces' moves are translated very well and still recognizable. The kings little quips after each death that seemed to be informed by the way you died (too slow, too fast) were a nice touch :)
Dec 5 02:08:35 8h 56m Manned Missile Master ♥ 1 Nice game! I really like the graphics and audio. The writing is also funny. The 3-axis movement is actually really easy to get the hang of, and not too slide-y which I see a lot. My only gripe is that the hitboxes on the targets and some of the obstacles seemed too unforgiving. In reality, they were probably 100% accurate, which is nice, but it was frustrating to feel like I made it through a 'rocket shaped hole', only to clip it by a millimeter. Still, very nicely done
Dec 5 02:23:00 14m 25s Noah's mARK II ♥ 1 fun little game! I enjoyed the balancing act of keeping enough men to fire fast, but also not slow down. Definitely fits the theme. The graphics are very nice
Dec 5 02:30:16 7m 16s A boat trip to remember ♥ 1 I really like the novelty behind this! The idea is very unique and silly but cool at the same time. Unfortunately, I think the selecting letters for items phase takes too long. I couldn't stand to replay it more than twice. It was fun to try to come up with a scheme to remember all the items!
Dec 5 02:42:21 12m 05s Mudul's Trial ♥ 3 Great work! a ton of polish for a gamejam game. I really was feeling the sacrifices as the game progressed.
Dec 5 02:52:54 10m 33s The Chosen Sheep ♥ 1 This was way more fun that I was expecting. All the audio and visual feedback make for a really juicy game, particularly for a jam. It seems like you went for a smaller scope with great polish, and you definitely delivered.
Dec 6 02:14:40 23h 21m Sidegrade ♥ 1 Very juicy and good-feeling game! Once I got the rate-of-fire upgraded a few times, I felt a little overpowered, but it was still really fun. The music and effects really boosted the overall presentation
Dec 6 03:30:31 1h 15m Aetherspirit ♥ 1 Great game! Your games' controls are always so tight and good feeling, especially for 48h. This time you did it with 6 different characters! The level design was very interesting. Took me longer than I want to admit to figure dout how to get the last diamond. The only thing I'm confused about is the green guy. I never unlocked him but I beat the game? I saw some portion of the map to the left and below that looked intentionally designed, but I never needed to traverse. Was he a feature that got scrapped? Regardless, a really fun game that I would love to see more of.
Dec 6 03:50:59 20m 28s Atomic Lifetime ♥ 1 Very cute game. I like the atomic theme and how everything was well incorporated into it. I also appreciate the variety of powerups you were able to add. Very cool :)
Dec 6 04:13:07 22m 08s Offshoot ♥ 1 This is so cool! I love how all the weapons affect your ability to move as well as (obviously) kill things. The fact that it randomizes what limbs they spawn on is even cooler. The enemies delayed weapon is actually really cool and rewards the player for learning to avoid it. The art is kinda basic but I honestly think it's adorable. The shotgun pumping and gattling gun rotating animations are awesome. Great entry!
Dec 6 04:26:39 13m 32s Ludum Dare Simulator ♥ 0 This was so cool. Somehow I got 3rd with most categories being less than 1 star, but hey, that's LD for you. Great innovation
Dec 6 14:20:17 9h 53m Life in the Trenches ♥ 1 Cool game! I really liked the slow pace. Gave me enough time to read the questions and think about them without being overwhelmed by the oncoming enemies. The art and music were great.
Dec 6 18:21:49 4h 01m Pirates may Cry ♥ 0 Nice art and music! I really like the concept of the game. I could definitely see this expanded with a progression & exploration system like FTL and maybe some upgrades. Cool game!
Dec 6 19:52:54 1h 31m Samurai's Legacy ♥ 1 Great game! I loved how the controls were very forgiving and the hitboxes for the ledges were big. The concept is also very well executed. I've played a few similar games where you need to die and use your corpse to advance in the level, but this one is probably the best implementation of the mechanic. The music and art are both very cute as well :)
Dec 7 02:19:17 6h 26m A Key Sacrifice ♥ 1 haha this was wild. I didn't think it would be very fun but it turned out to be quite enjoyable in a sadistic way. Great concept!
Dec 7 15:11:46 12h 52m Altitude Sickness ♥ 1 Wow that is hands down one of the most unique and cool mechanics I've seen in my 5 Ludum Dares! And it feels so solid and polished! I honestly kept waiting for it to get buggy/glitchy or feel awkward. It never did. The Audio of the game is also very subtly impressive. Nice game!