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Feedback comments for LD44
Nick Rafalski's games and stats for all events →
| Timestamp | Since previous | Game | Nick Rafalski's comment | |
|---|---|---|---|---|
| Apr 29 12:21:06 | DINTE | ♥ 0 | Very polished! The art is really impressive for 48hs. I really like how the different power-ups change how you can beat levels. A small twist on a classic genre. | |
| Apr 29 19:10:25 | 6h 49m | Shop till you drop DEAD | ♥ 2 | This was a very juicy and good feeling game! I found it overly difficult to line up a shot on the quick moving enemies, but otherwise all the mechanics seemed really well executed. The theme is well incorporated and makes for some tough choices between health and ammo |
| Apr 29 19:21:08 | 10m 43s | Blood Debt | ♥ 0 | Pretty fun game. I like how the enemies are slightly randomized so you can't just memorize a pattern to win. I agree with @twobythree that the life-debt mechanic is not very obvious at first. I made it to room 4 eventually though. Nice job! |
| Apr 29 19:29:46 | 8m 38s | Memories of a Captain | ♥ 2 | This is a super polished game for 48 hours! I like the little details like the asteroids being less dense at the start of a segment so you can read the story text. Speaking of which, the story is very good. I'm not sure if it was just my monitor, but I found the overall scene to be very dark which made seeing the asteroids hard to see. Overall it was still a really fun and well made game |
| Apr 30 02:10:41 | 6h 40m | Bloodlust | ♥ 1 | I've done 6 Ludum Dares and this is the simply the funnest game I've played among them. I seriously played for almost an hour. I can routinely get to the 5th/6th wave but never beaten 6. It just is a great feeling experience. I tried multiple strategies (overload on speed, overload on stamina, overload on HP, balance speed and stamina) they all had their pros and cons and I never really decided 1 was optimal. Wow this is just great. Makes me want to make a game similar to it and see if I can replicate the feeling. |
| Apr 30 02:19:36 | 8m 55s | LifeShot | ♥ 1 | At first I thought I had to eliminate all the enemies to clear a wave, and that was seriously frustrating. Then I realized that I could just survive the time, and it became a lot more chill of an experience. Basically agar.io without the craziness. The music and visuals really play to this too. Very unique! |
| Apr 30 02:38:22 | 18m 46s | Demon Apprentice | ♥ 1 | I agree with some others that this game really needed a background image to give you a point of reference when you're moving. Otherwise, the game is pretty cool. Swing the weapon around is a really neat feeling that works pretty well. Nice job |
| Apr 30 02:46:35 | 8m 13s | Cash-Out | ♥ 2 | Very good visuals and audio! The gameplay is a little boring, though the power ups made it a lot more enjoyable. I hope you call the cane power-up the 'huri-cane' because that's what it reminds me of! I made it 10months. No idea if that is good or bad |
| Apr 30 02:52:58 | 6m 23s | Cards of Life | ♥ 1 | As silly as this is, the card flipping animation is well implemented. I also appreciate that the AI seems to make match *most* of the time when there is an obvious one, but no 100%. It was believable. Unfortunate that you couldn't complete the game, but it's still a good Concentration implementation |
| Apr 30 03:11:04 | 18m 06s | The Oarsman | ♥ 1 | This was a fun little platformer. The aim-able dash combined with jump is something I don't think I've seen before. It really opens up the possibilities as far as how you can navigate the levels. I liked the art and the audio; they set the mood well. The level design is pretty good, but a little unintuitive at times. Definitely good enough for a game jam game. Nice job! |
| Apr 30 20:37:17 | 17h 26m | Blood Money | ♥ 1 | The writing is really excellent, and the theme incorporation is perfect. Nice job! |
| Apr 30 23:33:30 | 2h 56m | Zombieton | ♥ 1 | The music is great! I also appreciate the polish put into the UI. The little notifications in the upper right when you buy something are nice. Agree with others that the game is a little incomplete, but it was fun for what it was. Nice job! |
| May 1 01:03:41 | 1h 30m | Breaker | ♥ 0 | This game is very juicy! The main attacking mechanics are very satisfying and all the visual/audio feedback make them a joy to use. I fell off the 2nd level and had to restart, but it was kinda fun exploring the levels (I think I managed to navigate the third level, and eventually an empty space skybox) without being hounded by hordes of enemies. Great job |
| May 1 01:14:44 | 11m 03s | Shark Turf | ♥ 1 | this is really cool! I enjoyed eating fish and chasing away fisherman more than actually cleaning up the trash, but I still had to beat the game on easy and hard. The controls are really solid (not true for a lot of underwater games) and the whole game is well executed. Nice job! |
| May 1 16:44:58 | 15h 30m | PizzoTyping | ♥ 1 | This was really surprisingly fun! The whole presentation from the music to the art to the animation is really well done. The difficulty curve was a little slow, but that is better than too fast for game jam game. My only real complaint is that getting the same word 2 (or 3!) times in a row is a little awkward to deal with. It's not so obvious when it changes because you think you might still be typing the last letter of the previous word, but the game has actually moved onto the first letter of the second word (same word in this case). Still very fun! |
| May 2 01:33:53 | 8h 48m | The Gold Digger | ♥ 1 | Great puzzles, great mechanic, and great take on the theme. Really nice job! |
| May 2 02:09:56 | 36m 03s | 5 Minute Dungeon | ♥ 1 | I liked it a lot! I didn't end up buying any power-ups until the end because I assumed there would be more 'levels' or waves, but I beat it the first try so I didn't get to try any out. Still, the game is fun. The shooting mechanic is pretty good and feels satisfying to kill the baddies. The graphics are minimal but clear. The audio is minimal, but fits the aesthetic of the game. Nice job! |
| May 2 02:57:26 | 47m 30s | Space Struggle | ♥ 1 | I really really liked this. Just about everything was awesome: graphics, audio, theme. I love the random events and the simple but effective battle system. I feel like scanning was kinda the red-headed step child of the stats so I sold that at every opportunity, but maybe I didn't appreciate its value. I managed to beat the game on my 3rd play through which I think is just about right for a LD game. Bravo! |
| May 2 03:06:10 | 8m 44s | Flash Dash Dungeon | ♥ 1 | This is an awesome implementation of the theme. I really had some tough choices like adding more time NOW but sacrifice maximum time later. The pixel art is very cohesive and the whole game feels very solid. My only issue is that attacking seemed very sub-optimal since killing enemies doesn't benefit you in any way (unless I missed it). Better to just rush through every level and avoid them. Still, I really liked this! |
| May 2 16:42:21 | 13h 36m | War Crimes | ♥ 1 | Tank controls are solid and the whole game feels complete. The upgrades are fun and the UI is intuitive if simple. I kinda wish the whole experience was a little more arcade-y (faster tanks, bigger hitboxes, more bullets) because the art style seems to evoke that, but it was still fun. Great job! |
| May 3 01:22:08 | 8h 39m | Contract Cleric | ♥ 1 | I liked this for what it was. The MMO-style combat was well done and I liked how different all the abilities were. There was definitely a specific use for each one, and you had to manage their cooldowns to last. I wish there was more visual feedback about how an ability worked/landed. I didn't realize I had to hold ability #2 to charge it at first and didn't know why it was doing 0 healing. The art is cute, and the animations work. Nice job! |
| May 6 03:04:56 | 73h 42m | Till Breath Do Us Part | ♥ 0 | Lots of good things going on here. The shop is good, the enemy AI gets tougher as the game goes, the shooting isn't sexy but feels good. I wish there was a better indicator of how much time was left other than just a count down. I frequently ran out of time without noticing. Still, a fun game :) |
| May 7 17:18:46 | 38h 13m | Kill The Money | ♥ 1 | This was a lot of fun. The gun play is a little slow, but I actually prefer that to super twitch-based shooting in some games in this genre. The graphics are really cute and cohesive. I really like how the turret's have an obvious warning animation so avoiding damage is easy to learn. Nicely done! |
| May 11 17:21:32 | 96h 02m | SpellQuest | ♥ 0 | I really like the physical swinging of the mouse necessary to swing the sword. I agree with others that it would be more fun if it were faster. The vfx are great and bring a lot of depth to the otherwise simple models. The music and atmosphere are very spooky. Nice job! |
| May 16 01:24:20 | 104h 02m | Daybreak Inn | ♥ 1 | awesome awesome game! Everything is so good. I love the whole concept of the game, and it's complexity is really impressive for for a gamejam game. My only issues/question is if the undertaker was supposed to be assignable to quests? Because I was never able to give him one. |
| May 18 04:10:56 | 50h 46m | Blood Money | ♥ 1 | This was really fun! You nailed the feeling of shooting with all the visual and audio feedback; super juicy! The difficulty curved seemed pretty well tuned, at least for me. I made it to 213 seconds on my second run and I felt like I was just getting the hang of things as the bigger and faster ships picked up. It was never particularly easy or overly hard. Finally, I really like the textures! I never would have figured out they were the dash of your car! |
| May 18 16:42:46 | 12h 31m | The Preying Salmon | ♥ 1 | This game is pretty rough around the edges, but it's very impressive to have written from scratch in 72 hours! The inventory and hotbar systems work quite well. I wish there was a little more visual feedback on where my bullets were going. Nice job! |
| May 20 02:38:51 | 33h 56m | Keep Life Alive | ♥ 0 | I really liked this! The theme is integrated very well and the game has just enough depth to be interesting, but not overwhelming. The art is definitely 'minimal' but it gets the job done. The sound is great! |