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Breaker
Breaker
By hasuman
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.87 | 6 | |
| Fun | | 3.62 | 6 | |
| Innovation | | 2.75 | 6 | |
| Theme | | 3.50 | 6 | |
| Graphics | | 5.00 | 6 | |
| Audio | | 2.87 | 6 | |
| Humor | | 1.50 | 5 | |
| Mood | | 3.37 | 6 | |
Comments
I like this game. I've nearly played it twice through already.
* First off, it's pretty. You chose a theme and stuck with it. * Second, the game play is simple to grasp yet satisfying to execute. * Third, the difficulty ramps up without being overbearing. (Subjective... I'm not usually a very good player, so take my judgment with a grain of salt.)
The enemies on the third level glitched a bit when they started massing, but they were dangerous enough once they got unstuck and came after me. Thank goodness for the AOE mechanic.
I would have liked to see more levels, but the levels you had were fine. To be honest, long games in a game jam can be annoying to judge - though with this one, I don't think I would have minded.
Overall, good job. I noticed your screenshots in the news feed and thought the game looked good. It doesn't disappoint. I wanted a pretty shotgun shooter and that's what you made.
danga
2019-04-30 17:58
This game is gorgeous!
It looks great. The gameplay is fun, sharp, and satisfying. I really liked it.
I do however think the game would have benefited a lot from a simple "doom-like" soundtrack, because it has that style of gameplay, however of course under the time constraints it would have been hard to pull that off when you work on a game that looks this good. The game was also a little easy, but this is a fix that would be had if the full game came out later!
The base game you built here is really cool and could definitely be expanded upon.
P.s. I did fall off the map on the 3rd world and had no way to get up (but killing all the enemies with mouse2 was a pretty funny experience)
Great job!
This game is very juicy! The main attacking mechanics are very satisfying and all the visual/audio feedback make them a joy to use. I fell off the 2nd level and had to restart, but it was kinda fun exploring the levels (I think I managed to navigate the third level, and eventually an empty space skybox) without being hounded by hordes of enemies.
Great job
jharler
2019-05-01 15:54
The visuals here are stunning, very well done! The sound effects were good too. The feedback and juice in general were well suited and makes this a very well polished entry. I did fine on the first level, as I was able to find a bottle neck area to hole up in. The second level, not so much. I got demolished. I really like how you added the instructions to the game world. Helps those of us who don't read the instructions beforehand.
https://www.twitch.tv/videos/427560061?t=00h09m45s