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Feedback comments for LD43
Gizmolo's games and stats for all events →
| Timestamp | Since previous | Game | Gizmolo's comment | |
|---|---|---|---|---|
| Dec 4 03:58:56 | SMASHTEC | ♥ 0 | This was too fun! I need to get a friend to play against me now. Also what did you use to make it? Engine seems really good. | |
| Dec 5 06:08:48 | 26h 09m | Newton's Last Resort | ♥ 1 | I figured out the strat. Just sit in the middle of the screen and launch a guy towards a mine if it's gonna hit you. Got a 2626 lol. Good job! |
| Dec 6 04:32:02 | 22h 23m | Food Chain | ♥ 2 | I like the idea, I think with more levels you could really flesh out the mechanics. Although I thought it was a strange game at first, the tutorials were really helpful. Good music, cute art, and a fun mechanic. Job well done. |
| Dec 6 04:42:05 | 10m 03s | RAT LABS | ♥ 2 | This is a neat idea and has a lot going on for a LD game. I like how you used pixel art as textures for your 3d models, is that hard to do? |
| Dec 7 07:36:55 | 26h 54m | AkimBear | ♥ 1 | Haha this is the first game that made me smile while playing (and definitely my favorite so far). The polish in this game is insane: screen transitions, screen shake, particle effects, good music, it's all there. AND it's certainly believable this was all done in a weekend because of how simple the game was. THIS is how you do a game jam. Good job team! |
| Dec 11 03:42:40 | 92h 05m | I Am Bird | ♥ 1 | This is a good little shmup. I actually like the background and the simple animations, it gives it a decent aesthetic. Good job! |
| Dec 14 05:06:12 | 73h 23m | Altitude Sickness | ♥ 1 | lol this game is hilarious. Great sfx, great art, and great mechanics. Very original for an LD game and I like to see that. 5 stars! |
| Dec 14 05:11:42 | 5m 30s | Ronin Sacrifice: The Tale of the Last Rabbit | ♥ 2 | Aww making the bunnies commit suicide is so depressing :( I guess that's what samurai's have to do some times. Great job on the theme, very original. I liked the artistic style and simple animation that went with it. The controls felt very smooth too. Good job! |
| Dec 16 22:22:04 | 65h 10m | Welcome to the North Pole! | ♥ 1 | Very cool mechanic! I did get frustrated at times cause after I split my snowmen I would want to control one ball and the game would give me control over another ball instead. Because of that there were more than a few "snowcrifices" that needed to made. Haha good job guys! |
| Dec 20 02:15:13 | 75h 53m | Fist of Wrath | ♥ 1 | Lol this is definitely my new favorite LD game. It seems like your game suffered a bit of what my game suffered from which was, a lack of time to tweak mechanics. For one, it seemed like some levels I was able to just one shot the villagers since they weren't able to build anything in time before I was able to punch. Also, on some of the hard levels they were building WAY too many fire towers before I could start knocking them down. With all that said, after several attempts I was able to complete your game! This is a great concept and there's lots to expand on so I hope you continue to work on it post jam! |
| Dec 20 02:23:28 | 8m 15s | Temple-based Sacrifice | ♥ 0 | Hey guys good job on the game! I wasn't able to play with anybody so I'm sure that would've improved the experience, but I'm surprised how much ya'll were able to put into this game in a single weekend! It is almost unbelievable. I really liked the music in the background, but some of the sfx got a little annoying (like navigating the menus). Anyway, good job! |
| Dec 22 18:47:11 | 64h 23m | Forbidden Hel | ♥ 1 | Other than not knowing exactly what all the things did in the upgrade / sacrifice menu, I had a lot of fun with your game. With a little more polish this could be something special. Great job! |
| Dec 29 03:40:35 | 152h 53m | Sacrifice to Survive | ♥ 0 | Hey good job on first LD entry! I liked the idea for the hand drawn art, I think if you worked on that skill more you could get a really nice aesthetic going for a game. The upgrade system was cool and evident as my gun was getting bigger, and I started to run a lot faster. My only gripe would be that it didn't seem as if I could "lose" and I ended up just going running around and stumbling over my yellow people that didn't need to be sacrificed anymore because I had max upgrades. All things considered, this was a good little game and has potential since it's a neat idea. |