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Feedback comments for LD43
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| Timestamp | Since previous | Game | xlambein's comment | |
|---|---|---|---|---|
| Dec 3 13:28:20 | Would You Rather Adventures | ♥ 1 | I like the concept! It's a bit buggy, unfortunately: at the third level the enemies no longer spawn. Also, it would've been nice to have some visual feedback when you hit an enemy. Besides that, it's really nice! | |
| Dec 3 13:40:06 | 11m 46s | Slime MUST Survive | ♥ 2 | I often find platformers frustrating, so maybe I'm not the best judge for your game :P It's pretty nice, though I found myself screaming at the shape of the hitboxes more than I like. I loved the bits of humour! Also: it's not always clear what is part of the background and what isn't. |
| Dec 3 13:52:45 | 12m 39s | The Delivery | ♥ 1 | I'm not sure exactly what I need to do, and how to win the game? I just click in places and wait for my ship to fire, and when I reach the 5th stage, I always die because I don't have enough health. |
| Dec 3 14:09:00 | 16m 15s | Mission to Io | ♥ 1 | Loved the atmosphere! I really got into it at some point, getting vibes of Alien-type movies. I was scared of running into whatever that thing was... |
| Dec 3 16:25:41 | 2h 16m | Fuite / Escape | ♥ 1 | This is much better than when I tried to make a LD game in Rust! :P It looks pretty and the gameplay is fine, though as you said it could've used more time. |
| Dec 3 16:33:02 | 7m 21s | Sacrifice for the zone | ♥ 0 | I got to 65! This game is the most fun I've played so far. Only improvement I'm thinking of is to have a way to know which ball has been in the circle the longest. |
| Dec 3 16:47:32 | 14m 30s | Death and Taxes (you can't escape) | ♥ 0 | A fun game, though I'm not sure I understand how it fits the theme. Still, it was nice to play! Few bugs: - you can leave on the left in the first level by "climbing" on the side of the screen. - it's possible to fall in the "toxic waste" such that you get stuck there and get hurt repeatedly in a loop without dying - I think the end screen doesn't work for me (see image below) Screenshot from 2018-12-03 17-47-01.png |
| Dec 3 19:54:43 | 3h 07m | sleep | ♥ 2 | Extra creepy game, I loved it! I think the sacrifice mechanic could have been pushed a bit further. Here it was fairly easy to make the choice, because the powerups were really numerous. I think I found a bug: when I tried to play a second time after reaching the end, I couldn't move anymore. I had to restart the game in order to play again. |
| Dec 4 20:17:06 | 24h 22m | The Saver | ♥ 1 | Loved the style and the general mood! But I suck terribly at platformers, so it was quite a frustrating experience to get to the end! (and yes, I know, I made a platformer myself :P) It was interesting to see someone else do something similar to what I did in my game :-) |
| Dec 10 14:29:18 | 138h 12m | Cult Village | ♥ 0 | Fun game overall! I like how gruesome it is :P A few difficult points I encountered: - The UI is not informative enough: it's not clear how many buildings of each type you should build, what their exact effects are, what your production of various resources is, and so on. I'm not entirely sure how the houses work yet. - I got a "Health 10" sacrifice, but I never saw health shown as a number anywhere else. Is 10 a lot, or very little? - Sacrifices like "Age 10" are very hard to meet, because people age as you carry them. But maybe that's just the game being hard :P |
| Dec 10 14:36:05 | 6m 47s | Stupid Sacrifice | ♥ 1 | Like Morricore, I love the concept. The controls aren't clear at first, but I figured it out pretty fast. The intro is too long for re-playability, tho. |
| Dec 10 14:51:23 | 15m 18s | upgrades at a price | ♥ 1 | Very pretty game, I liked the music too and it was fun to play! A few things could've been explained better: the fact that to go down you need to press down + jump, and the fact that all the enemies need to be killed in order to open the doors (I was blocked in a level and I thought it was a bug :P). Also, I felt like there wasn't much of a "sacrifice" to make, since we never really had a choice not to take the power-up, and we didn't know what the effect would be beforehand. |
| Dec 12 21:59:45 | 55h 08m | FTD : Fixin' to Die | ♥ 2 | Really an amazing game, the best I've played so far! I just wish the levels were less random: I played the 3rd one multiple times until I got lucky enough to succeed. |
| Dec 12 22:06:37 | 6m 52s | Suicide crowd | ♥ 1 | Pretty fun game! Really original too, I have never seen the concept anywhere. |
| Dec 14 14:40:43 | 40h 34m | Consilium - A history of life and choices | ♥ 1 | Very pretty game, I love the general mood and the graphics. The concept is also interesting, I haven't seen anything like it. Overall I really enjoyed it. The only negative point is that there wasn't a lot to do, and it was fairly repetitive. |
| Dec 14 14:52:15 | 11m 32s | Maze | ♥ 0 | I think other people covered the issues in this game pretty thoroughly. I'd just like to say: congrats on this little game, it's a lot better than what _my_ first LDJam was. As @gamefive said, I'm looking forward to the next one :-) |
| Dec 14 14:59:27 | 7m 12s | Jamming Dilemma | ♥ 0 | Very meta, I loved that :D The style was pretty and the concept was interesting. It just could've been a bit more fun/challenging. |
| Dec 15 16:32:01 | 25h 32m | Stand On Dignity | ♥ 1 | Very original game, I love the idea! |
| Dec 15 16:40:38 | 8m 37s | Downgradius | ♥ 0 | The game is fun, but like @joror I didn't even reach the end of level 1 :P I'm pretty terrible at it. Also, I would say that the audio gets a bit repetitive and tiring after a while. |
| Dec 15 16:52:41 | 12m 03s | Legend of the Aztec | ♥ 0 | The game is pretty, and the concept interesting, but its rough edges make it a bit difficult to enjoy. I won't repeat what others have said, but I will add that it was a bit clumsy to have one click to move and another one to collect resources (as opposed to games like Warcraft, that use right click for both). |
| Dec 19 12:24:23 | 91h 31m | Alien Jam | ♥ 0 | The game is really cute, and I like the music. Together they work to create a very interesting mood. That said, I found the game a bit boring because of how slow it was, and how little there is to do. I was often pressing the Space key just because I _wanted_ it to do something :P |
| Dec 19 12:37:39 | 13m 16s | Lucifer's Plain | ♥ 1 | Pretty fun game, I loved the music, it really created a great mood. I've said that in a another game review, but I feel like the "sacrifice" concept works better if there's a choice and trade-off. Still, it does fit the theme perfectly :-) |
| Dec 19 13:32:26 | 54m 47s | Hostile Takeover | ♥ 1 | Great game, I loved the uneasy mood you managed to give it. The sound design helps a great deal with that! (question: is the sound of the fast-moving monsters you chewing cereals? :P) |