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Feedback comments for LD43
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| Timestamp | Since previous | Game | mrjoshuamclean's comment | |
|---|---|---|---|---|
| Dec 5 00:28:30 | V. Girl | ♥ 1 | I think the highlight color should have bright and the default dim for selection text, and the choices could have been more varied/interesting, but you certainly nailed the vibe of the characters, and I loved how the effect followed the mouse. Maybe consider a different color for the red part to pop out of the background more. The sound was also subtle but effective. Here's my play: https://www.twitch.tv/videos/344727890 | |
| Dec 5 00:38:41 | 10m 11s | Altruist Project | ♥ 3 | Love the graphics and audio, especially the sound design of the intro. Really set a perfect mood. I think the traps could be a little more obvious and the levels could be a little less stingy with items. Maybe the game could count how many items/people you use in the level and set some "par" to give you a reward for optimizing it. Otherwise, it's a neat use of the theme for sure. Here's my play: https://www.twitch.tv/videos/344727890?t=29m49s |
| Dec 5 00:47:21 | 8m 40s | Satellite Impact | ♥ 1 | This was a neat little idea that could be taken in all sorts of directions. Definitely needs some sound and music. Some directional audio of approaching asteroids and a nice crunch would drive it home, and other things to buy plus upgrades would flesh out the mechanic. Here's my play: https://www.twitch.tv/videos/344727890?t=50m10s |
| Dec 5 03:22:29 | 2h 35m | Quest for the West | ♥ 1 | Given the large amount of text, there weren't very many typos! Glad you pushed through with the writing because it's quite humorous. Love how you worked the frogs into every story. I think it needs a way to lose, maybe some "obviously bad" choices that guarantee losing large numbers of people. Here's my play: https://www.twitch.tv/videos/344727890?t=01h03m |
| Dec 5 03:28:01 | 5m 32s | We Fight "Together"! | ♥ 1 | The premise for this is hilarious. I think it would be a bit more dynamic if the other characters moved around, and would stop it from being a chore of heading back and forth to them, but it was super hilarious firing them out of the canons. Main thing is, let me invert the mouse y-axis. 😝 Here's my play: https://www.twitch.tv/videos/344727890?t=01h30m33s |
| Dec 5 04:27:11 | 59m 10s | The Questiest Quest of the Intertwined Feast | ♥ 2 | This was a great implementation of DDR mechanics, and the twist of sacrificing bits and pieces was super cool. Loved the Banjo-Kazooie style voice bits, although their volume might be a bit loud. Also feel like you should be able to skip through all the text if you like. But the dialogue was funny, and the characters were strong, and the music was fantastic. Could maybe even be a bit harder. ;) Here's my play: https://www.twitch.tv/videos/344727890?t=01h41m54s |
| Dec 5 05:05:28 | 38m 17s | Diaball | ♥ 1 | This was super cool. Love the art style, as described in my chat: "If Edward McMillen did World of Goo." Somehow needs to make the button holding more clear. Maybe require the hold before releasing? After learning about the time slow, I never used the click again. Should also say the level number in the HUD and maybe have a level select (so I can leave and come back) but those are minor quibbles. Here's my play: https://www.twitch.tv/videos/344727890?t=02h09m22s |
| Dec 5 05:42:36 | 37m 08s | Suicidal Knight | ♥ 1 | Love the anti-Metroidvania mechanics and the bow feels really cool, but I wish the sword would swing toward the mouse like the bow does. Would also be nice to be able to aim the shield or toggle it with a button since it's a challenge to block projectiles. Here's my play: https://www.twitch.tv/videos/344727890?t=02h36m28s |
| Dec 5 05:49:24 | 6m 48s | Tainted Blade: The Dungeon Escape | ♥ 1 | Loved the feel of this game. Despite the simple graphics, the stealth was solid. Could easily see this expanded into a story-heavy Thief type experience. The "soul as magic" mechanic is great. One change I'd suggest is making the player kill more forgiving/fluid so you can react to an oncoming guard without ending up dead. There were a few times I felt the magic should have killed them before they could run me through. But otherwise... I can't get enough of that dagger. XD Here's my play: https://www.twitch.tv/videos/344729947 |
| Dec 5 05:59:43 | 10m 19s | Feasts must be made! | ♥ 3 | I think there needs to be a bit more penalty for sacrificing prisoners, and you should be able to pick up the fruits by simply touching them, but the platforming is very well made and I enjoyed the fruit graphics (they made me hungry!) Here's my play: https://www.twitch.tv/videos/344729947?t=37m32s |
| Dec 5 06:02:44 | 3m 01s | Your Previous Body Save You | ♥ 1 | This was super fun. The physics really make it stand out. Not sure if the self-deprecating messages between levels are meant to be funny - if they are, they should be maybe a bit more polished. If not, maybe they're not necessary. Great work, although I did eventually get stuck. XD Here's my play: https://www.twitch.tv/videos/344729947?t=54m52s |
| Dec 5 06:04:47 | 2m 03s | Sacrus | ♥ 1 | Love the backdrop and character art, plus the music fits perfectly. The controls are nice and I like that your "followers" move with you left and right, but I wish they didn't do that weird random-feeling orbital thing where they sometimes wrap too far and miss your target. Here's my play: https://www.twitch.tv/videos/344729947?t=01h18m06s |
| Dec 5 06:07:33 | 2m 46s | For the Princess | ♥ 2 | Loved this, although the levels may have been a touch too spacious/lengthy for the mechanic. Also, the self-sacrifice animations are super dark and a bit shocking in such a cute game. XD Here's my play: https://www.twitch.tv/videos/344729947?t=01h34m03s |
| Dec 5 06:08:49 | 1m 16s | Drained | ♥ 2 | Was a bit dark in some places, and I wish the blood packs would refill faster. Otherwise, love the visual effects and mood/scare factor. Here's a video of my play: https://www.twitch.tv/videos/344729947?t=01h52m42s |
| Dec 5 06:10:00 | 1m 11s | bouncy arts | ♥ 1 | Love this game! Needs a timer for speedrun attempts and fastest times board. ;) Got stuck on the second to last level, but I'm glad it amped up the challenge. Maybe could have been a smoother curve up to that point, though. Good work. Here's my play :https://www.twitch.tv/videos/344729947?t=02h10m10s |
| Dec 5 06:11:15 | 1m 15s | Flying Farmer | ♥ 0 | The red and green could be flipped to be a bit more traditional, and I feel helpless when there are poor balloon-tethered cats underneath the platform, but otherwise it's a neat and very original arcade experience. :) |
| Dec 6 14:16:44 | 32h 05m | Night of the Clawrm | ♥ 2 | Glad I got the chance to play a fixed version. Still a bit buggy with knocking characters into the houses, but the concept is interesting and definitely hits the theme. Here's my play: https://www.twitch.tv/videos/345392408 |
| Dec 6 14:22:24 | 5m 40s | Human Meat Is Very Nourishing | ♥ 1 | I had fun with this, although I was a bit overwhelmed initially with the character screen. Maybe showing one person at a time would make it less daunting. Introducing one character at a time could work, but then it messes up the mechanic of using people as a resource, so I dunno how you could rectify that. Here's my play: https://www.twitch.tv/videos/345392408?t=10m27s |
| Dec 6 14:48:06 | 25m 42s | Your God Demands... | ♥ 2 | This was a nice little game. Really glad it had native gamepad support. Felt very tight and polished, looked classically retro, and was easy to understand. Could be expanded with multiple levels where you slowly add more types of characters to add to the chaos, and I wish it supported d-pad out of the box, but luckily I was able to remap with DS4. :) Here's my play: https://www.twitch.tv/videos/345392408?t=33m32s |
| Dec 6 16:16:44 | 1h 28m | Blob Time | ♥ 2 | Really interesting mechanic with having to minimize steps/jumps. The sliding on previous slime bits made some parts kind of frustrating, and it was hard to get used to the constantly changing speed of the character (though maybe that's a good thing?). The last level took a bit of an extra think but it was probably fine. You only introduced one mechanic per level, and there were neat variations in environment which I appreciated. Definitely needs gamepad support. :) Here's my play: https://www.twitch.tv/videos/345392408?t=45m33s |
| Dec 7 16:04:49 | 23h 48m | Kinoko no kagi | ♥ 0 | Could you stop spamming my Google form please? Thanks. |
| Dec 11 23:25:41 | 103h 20m | The War of the Four Races | ♥ 1 | Took me a while but that eureka moment was great. :) Here's my play: https://www.twitch.tv/videos/345392409 |
| Dec 11 23:28:15 | 2m 34s | Lonely Wanderer | ♥ 1 | Fantastic mood and graphics. Loved jumping out of the world and trying to bypass the whole shebang. XD Main gripe was I should be stopped from taking the skull back to the previous lava, and better air control would make it more playable. Here's my play: https://www.twitch.tv/videos/345392409?t=17m47s |
| Dec 11 23:33:36 | 5m 21s | Off the Rails 2 | ♥ 1 | Definitely impressed with your engine. Could use a touch more guidance and (as you pointed out) a little more air control, but it felt like rollerblading and that was fun. Can imagine extra modes like racing etc. as well. :) Here's my play: https://www.twitch.tv/videos/345392409?t=44m58s |
| Dec 11 23:39:20 | 5m 44s | Village of Sacrifice - LD43 | ♥ 1 | Love the neat, clean artwork and cool sound effects. Here's my play: https://www.twitch.tv/videos/345392409?t=01h11m49s |
| Dec 11 23:40:47 | 1m 27s | Void Light | ♥ 1 | More of an experience than a game, but you did add the "get to the light" bit so at least there's something. But seriously, the whole thing is impressive. Although, could use a warning for the flashing lights bit. XD Here's my play: https://www.twitch.tv/videos/345392409?t=01h29m04s |
| Dec 11 23:45:58 | 5m 11s | Labrats | ♥ 1 | Really cool head-scratching design here. Was a bit confused when it changed from "get the cheese" to "escape the maze" but otherwise was clear in the design, and I had fun struggling with it. Here's my play: https://www.twitch.tv/videos/345392409?t=01h48m27s |
| Dec 11 23:53:11 | 7m 13s | Warping Wizards | ♥ 1 | Controlled really well and loved the challenge, although I found it hard to use the teleport in any meaningful way. Really cool presentation overall. :) Here's my play: https://www.twitch.tv/videos/345392409?t=02h17m22s |
| Dec 11 23:55:31 | 2m 20s | Deadline of the Dead | ♥ 2 | Love the concept and execution. I'm not sure if the right-stick aiming is super necessary, but it doesn't hurt anyone. :) Here's my play: https://www.twitch.tv/videos/345392409?t=02h36m20s |
| Dec 11 23:58:38 | 3m 07s | Ursa | ♥ 5 | Love the anti-Metroidvania mechanic. Kind of wished I could see an overview of the levels to make a more educated choice, but only one or two tries through each was enough to figure it out. I showed my fiancee the game and her reaction was O_O SO PRETTY Here's my play: https://www.twitch.tv/videos/345392409?t=03h13m01s |
| Dec 12 00:01:30 | 2m 52s | Slash Rush | ♥ 2 | Looked a lot like a casual game, but wasn't really casual at all. Could maybe use an "easy mode" and use this as the super hard challenge since you have to get it perfect across multiple levels. Love the presentation, though, and shooting the shuriken feels really good. Here's my play: https://www.twitch.tv/videos/345392409?t=03h22m49s |
| Dec 12 01:12:29 | 1h 10m | Go Gobelins ! | ♥ 0 | Super cool twist on the tower defense genre. Could use a touch more animation, a few extra effects, and some more balance, but it was quite enjoyable. :) Here's my play: https://www.twitch.tv/videos/345392409?t=03h37m45s |
| Dec 12 01:33:56 | 21m 27s | Frank's Forbidden Food Factory in a Faraway Fantasy Farm | ♥ 0 | Cow and cactus is my new favorite food combination. ;) Here's my play: https://www.twitch.tv/videos/345392409?t=03h53m19s |
| Dec 12 01:47:58 | 14m 02s | melancholy | ♥ 0 | Taking the dog's perspective really helps this hit home. Great delivery overall. Here's my play: https://www.twitch.tv/videos/345392409?t=04h15m23s |
| Dec 12 01:53:41 | 5m 43s | Fading Light | ♥ 0 | Love the concept. A little bit hard to work out and it's very difficult to succeed, but I love the concept of an adventure-style game in a small area. Here's my play: https://www.twitch.tv/videos/345392409?t=04h28m50s |