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Feedback comments for LD43
sorlok's games and stats for all events →
| Timestamp | Since previous | Game | sorlok's comment | |
|---|---|---|---|---|
| Dec 7 04:11:12 | SunkCost | ♥ 1 | Great use of theme, and awesome boat flipping animation! Cool game. | |
| Dec 7 04:14:51 | 3m 39s | An Offering | ♥ 1 | An excellent direct take on the theme, and loved the mood. Would be cool to see this further expanded on. |
| Dec 7 04:31:13 | 16m 22s | Rainbow Cats | ♥ 2 | Excellent game, well scoped, and good use of the theme! Some levels had excellent solutions, and the music fit well (although was a little repetitive). Those poor kitties! |
| Dec 7 04:42:16 | 11m 03s | Sacrifice LUL | ♥ 1 | Interesting take on a city-building sim. The theme felt a bit forced, but the mechanics were pretty good. It was unclear to me when the game was "done" --I got to 5,000 points, but wasn't sure what to do after (although I might have missed something somewhere). Hand animations were surprisingly choppy, since the rest of the game ran very smooth! |
| Dec 7 04:51:19 | 9m 03s | Metamorphosis | ♥ 1 | Really excellent game. Loved the use of theme, the graphical style, and the puzzle solving in general. My only complaint is that the hitbox of the caterpillar was hard to discern (since it was a wide sprite), but otherwise the game was great! |
| Dec 7 05:01:39 | 10m 20s | Slime Laboratory | ♥ 1 | Good use of the theme, and interesting mechanics! I liked the various trade-offs. It seemed a bit too easy to get "stuck" before filling the first order (I had to reset a few times), but after that I got the hang of it. Good job! |
| Dec 18 00:05:16 | 259h 03m | Archibald's Snobbish Journey | ♥ 1 | Cool idea! Took me a while to realize that you can only throw 1 thing per "turn". Loved the trees! Good use of theme. |
| Dec 18 00:10:21 | 5m 05s | Stand On Dignity | ♥ 1 | Neat idea given the theme! I wish the prince had >1 HP, so that I didn't have to start over after 1 arrow. Wonderful FPS counter! |
| Dec 18 00:17:38 | 7m 17s | Years of Zanos | ♥ 1 | Neat game! It took me a few tries to figure out how to get a good flow of villagers, but after that it went well. Good use of theme! |
| Dec 18 00:21:42 | 4m 04s | Dungeon Clicker | ♥ 1 | Really clever concept; never seen anything like it! Good use of theme, but overall just a really fascinating game! Great job. |
| Dec 18 01:31:22 | 1h 09m | Platform43 - Die to progress! | ♥ 1 | The concept is cool, and I enjoyed the time-warped music, but it felt really jarring to keep getting pulled out of the action every time I had to spawn a platform. Controls were good (although it was possible to scroll the screen too far so that you re-spawned behind the kill zone ---maybe that was part of the challenge?). Good use of theme. |
| Dec 18 01:37:30 | 6m 08s | MindMaze | ♥ 0 | Love the mood of the game, and it's amazing how much the person on the right adds to the mood! Controls/mechanics were good, but I'm not sure I'd call it a "sacrifice" so much as a resource utilization puzzle. Overall enjoyable! |
| Dec 18 01:43:30 | 6m 00s | As Of Yet Unnamed | ♥ 1 | I mean, I kinda loved it. :D |
| Dec 19 03:39:30 | 25h 56m | Fistful of Sacrifices | ♥ 0 | Lots of fun, and good use of theme! I enjoyed the sacrifice mechanic! |
| Dec 19 03:45:29 | 5m 59s | Neon Kata | ♥ 2 | Lots of fun, and good use of theme! Great mood, and the music fit well. |
| Dec 19 03:56:18 | 10m 49s | Mr. Island | ♥ 1 | Fun and cute game! I had a hard time grasping the "sacrifice" mechanic, but enjoyed the general gameplay. Good job! |
| Dec 22 04:31:22 | 72h 35m | Murder Hotel | ♥ 0 | Cool game! I enjoyed the audio, and the general idea was pretty creative. I wish there was more to do during the day, though. |
| Dec 22 04:36:56 | 5m 34s | Pyew | ♥ 1 | Pretty impressive job; the game looks great! It was hard for me to figure out where I was aiming, but the Big Laser mechanic was pretty cool. |
| Dec 22 04:48:43 | 11m 47s | Garry's Sacrifice | ♥ 1 | Really an amazing amount of work done in such a short time. The game was fun and interesting, although it got pretty easy to stun-lock Garry. Good use of theme! |
| Dec 22 04:53:05 | 4m 22s | Downgradius | ♥ 1 | Really cool idea, and the music really set the mood! The hitbox on the ship was HUGE, but otherwise the game was pretty easy to control. I liked the framing story (simulations, budget cuts, etc.). Good use of theme! |
| Dec 22 04:58:13 | 5m 08s | Santa on Skis | ♥ 1 | Really impressive doing procedural generation during a game jam! The controls were good, and the use of theme was excellent. It would have been helpful to have some points pop up when you hit each object, since it's hard to figure out that, e.g., decorated trees cost you more. But otherwise it was great! My score was negative. :D |
| Dec 22 16:46:57 | 11h 48m | Harvest Defense | ♥ 0 | Pretty cool concept! The tower mechanics were well programmed, but I had a hard time coming up with a good strategy. Generally fun! |
| Dec 22 16:51:09 | 4m 12s | Sacrifice Powers | ♥ 0 | Cool idea, very unique! The flow of battle in this one was fairly interesting, although it took me a while to get the hang of it. Not sure I understood the "sacrifices" mechanic, and I agree with other reviewers that more strategy options would have helped. Good job! |
| Dec 22 16:58:23 | 7m 14s | Protect Him | ♥ 1 | Really awesome idea for a game; loved the concept and it was a lot of fun to play. My only complaint is that it's possible to have a piece suspended in mid-air (this is how I beat the last level) by stacking on another piece then moving it ---this was a good thing, but when the level is reset, the piece is no longer suspended in the air (so you have to set it up again). Otherwise, great job! |
| Dec 22 20:53:54 | 3h 55m | Just delete them | ♥ 0 | Cool idea for a game, and it worked fairly well! An indicator of how many switches were needed to proceed to the next level would have helped me figure out level 2 faster. Would have been cool to move files around between folders, too! I.e., take something from level 1 into level 2. (Also, would recommend shipping a zip, not an installer.) |
| Dec 22 20:59:21 | 5m 27s | Limbs Quest VII | ♥ 2 | Excellent use of theme, although I would have loved to see a few more "devolutions". I think I beat the final boss by accident? That part wasn't clear to me. Overall very good! |
| Dec 23 16:37:30 | 19h 38m | You Get Two | ♥ 1 | Maximum amount of awesome for minimum amount of mechanics --awesome storytelling. I really liked the concept, and it was one of the best uses of theme so far. Fantastic game. |
| Dec 23 16:40:19 | 2m 49s | PowerGateLD | ♥ 0 | Neat idea, although the controls were a bit counter-intuitive to me. Good use of theme! |
| Dec 23 16:43:19 | 3m 00s | Bokeh | ♥ 1 | No friends, so I only rated some of it (sorry!). Liked the mood and the "stances" idea, and it looks and sounds great. Very cool concept! |
| Dec 23 16:46:19 | 3m 00s | A Heart of Light | ♥ 1 | Interesting idea, and I liked that the sacrificed characters had names (made it feel more personal). Pretty good mood & use of theme! |
| Dec 24 00:04:15 | 7h 17m | Never Coming Back | ♥ 1 | It was a lot of fun! I think some kind of radar would have been helpful, as well as some feedback when I got hit. Good use of theme. |
| Dec 24 00:11:20 | 7m 05s | DIORTEM | ♥ 0 | Cool game, and I enjoyed the mechanics! The puzzle solving aspect (of what to give away when) was good, and overall the game controlled fine. Good job! |
| Dec 24 00:15:05 | 3m 45s | Garden of Frogs | ♥ 1 | Really enjoyed the look and feel of this game. The core mechanics were good, although some additional things (weather, maybe?) would have helped to spice up the gameplay. Fun! |
| Dec 24 00:18:19 | 3m 14s | Kill chickens for better art! | ♥ 1 | +1 for innovation; very creative entry! I enjoyed the placement puzzle, although maybe adding the option to rotate the next Set would have helped? |
| Dec 24 00:24:18 | 5m 59s | Lastcrifices | ♥ 0 | Good, fun game, and fits the theme! I think the star background should have scrolled a little bit (in the first level), since it wasn't clear that the player was moving. |
| Dec 24 00:29:00 | 4m 42s | There Will Come Soft Rains | ♥ 0 | One of the best uses of theme I've seen so far, since one couldn't just always make "good" decisions (it would bankrupt you or people would force you out of power). I managed to save the world once! Great game, really loved it. |
| Dec 31 18:08:42 | 185h 39m | Colony | ♥ 1 | Cool game! I wish there was a minimap (but I understand time was limited). The main concern for me was that I kept picking engineering tasks ---because I thought the "red" meant "very important". Otherwise, was a lot of fun! Good use of theme. Hope you get the ratings you need in time! |