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| Timestamp | Since previous | Game | devharts's comment | |
|---|---|---|---|---|
| Dec 5 02:22:20 | dropboy | ♥ 0 | Really clever puzzle mechanic and a great take on the theme! The only issue I ran into was the scrolling thing a few people have mentioned, where pressing the arrow keys would sometimes make the page scroll up and down. I enjoyed the puzzles and how they ramped up in difficulty as you progressed through the levels, some of the later ones got pretty challenging! :) | |
| Dec 5 03:05:06 | 42m 46s | Colony | ♥ 1 | Great take on the theme, having to choose between what to fix when you have a limited number of workers captures the sacrifice feeling well. I did find the difficulty to be pretty high and wasn't able to make it past day 8, though not sure if I just didn't find the right strategy? Nice cohesive visuals and the sound effects work well to help alert you about what's going on. |
| Dec 5 05:02:50 | 1h 57m | A.I. Careers Advisory Service: Your Path To Success | ♥ 1 | Neat take on the theme, I liked the concept of choosing a profession like "wizard" and then climbing the career ladder for it, and sometimes needing to sacrifice personal relationships etc. in order to advance further. The dialogue boxes did seem a little choppy (maybe they could instead either animate in smoothly or just pop all at once) but the dialogue itself was entertaining. Nice retro graphics and fun submission overall! |
| Dec 6 01:56:37 | 20h 53m | STAR JUNK | ♥ 1 | Cute pixel art graphics and great use of sound! It also worked well with the theme having the possibility to sacrifice some of your currency / ammo / lives in order to progress in another way. Nicely done submission overall :) |
| Dec 6 04:09:14 | 2h 12m | Everest | ♥ 2 | Really nice music, it creates a nice atmosphere! I think I made it to the top and saw the arrangement of campfires, though I'm not sure if it was possible to go higher from that point. |
| Dec 7 05:22:11 | 25h 12m | Cull the herd (HTML Game) | ♥ 2 | I really like the concept of breeding critters with different abilities and then using them to navigate a platformer world. I could see it having good potential if you want to take it further -- for areas to focus on I'd suggest streamlining the breeding process (maybe through a UI or some other visual way for comparing the monsters) and general polishing of the platformer levels. Nice job making a two phase platformer game in a single weekend! |
| Dec 7 05:46:37 | 24m 26s | Gods must be hungry | ♥ 1 | Great use of the theme and a really fun polished little game overall! I managed to avert the inevitable for a full 2:35 haha 😄 |
| Dec 8 03:43:56 | 21h 57m | Night of the Clawrm | ♥ 1 | Great use of the theme! If somewhat dark and sinister haha. The gameplay worked smoothly for me on Chrome and I had no problems attacking or dragging the bodies to the cave. The audio was nicely done as well. |
| Dec 8 21:20:54 | 17h 36m | Byesee Bye Balloon | ♥ 1 | Nice use of the theme, needing to jettison items in order to keep a hot air balloon afloat captures the sacrifice theme well. Playing the web version on my laptop with 13" screen (1280 x 800) did result in it being quite a bit too large with scrollbars, so maybe a slightly smaller default size for the web version could be an improvement. Really liked the graphics and audio! |
| Dec 9 17:18:29 | 19h 57m | Total Party Kill | ♥ 0 | Amazingly well-made little game and perfectly fitting for the theme! I made it through to the end without running into bugs or issues, and thoroughly enjoyed the puzzle aspect of solving each level. Great work! :) |
| Dec 10 02:02:07 | 8h 43m | Ludum Dare: The Game | ♥ 2 | Very fun little game! And perfectly captures the theme with needing to "sacrifice" certain awesome-sounding features in order successfully complete a game within the deadline at all. I somehow managed to make a really fun game with really terrible graphics haha 😆 Screen Shot 2018-12-09 at 7.58.30 PM.png |
| Dec 10 02:24:51 | 22m 44s | Rain Away | ♥ 2 | Cool concept fitting for the theme and fun gameplay overall! I wasn't able to beat it unfortunately, but it was a bit addictive to keep trying again and again after dying haha. Nicely done :) |
| Dec 10 02:43:36 | 18m 45s | Mary had some lamb to spare | ♥ 1 | Great use of the theme and a fun little game overall! The only improvements I can think of are related to the controls, it would be nice to have the option to use the arrow keys in addition to WASD and maybe some other way of aiming the sheep. I did really like the dynamic of collecting gold / resources and then being able to spend it in the next town. Nicely done overall and especially impressive for a compo game :) |
| Dec 10 03:08:51 | 25m 15s | Cosmo Buddy | ♥ 1 | Really nice little platformer, the sound and graphics are really well polished and the controls worked well. It did seem to get very choppy / laggy in between running out of time and getting killed by the lava, not sure if that was intentional (I was playing the web version on Chrome). But upon trying again I was able to find enough gems and launch the rocket after sacrificing only a few lives. Nicely done entry overall! 😃 |
| Dec 11 03:31:08 | 24h 22m | Sweet Tooth Scribbler | ♥ 1 | Neat concept, it seems pretty unique! I had fun stuffing donuts into my little scribbler's face at the expense of its health (It just sounded so happy! And so grossed out when given the broccoli haha). Nicely done overall :) |
| Dec 11 04:35:14 | 1h 04m | Fire and Atlas | ♥ 0 | Fun concept, the memory aspect was actually somewhat challenging! The visuals and sound effects seem really well polished as well. Nicely done :) |
| Dec 11 04:52:24 | 17m 10s | OMDB - Over My Dead Body | ♥ 1 | Fun concept, it seems like the sort of thing that could be well suited for mobile. If you want to take it further, adding more levels with a limited number of "sacrifices" per level could be interesting. Nicely done! :) |
| Dec 15 05:59:46 | 97h 07m | Hexago | ♥ 1 | Interesting puzzle mechanic, I like how the different types of tiles have different ways of gaining points and you sometimes have to choose which to prioritize. I could see this working well on mobile with touch controls and animating the switching of tiles, and maybe more different level layouts and objectives (score wise) to reach on each one. The sound effects and background music fit really well and create a thoughtful and relaxing atmosphere while considering your next move. Nicely done submission overall :) |
| Dec 18 00:26:06 | 66h 26m | This is fine | ♥ 1 | Nice use of the theme, choosing what to save from a burning house (and being physically impossible to save everything) actually fits in with sacrifice idea really well. The game as well as the commentary in the description were amusing, and relatable because just finishing something (even if not very polished) is half the struggle in a weekend game jam. Congrats on making a simple humorous little game :) |
| Dec 18 00:55:14 | 29m 08s | For You | ♥ 1 | Great writing! I really enjoyed progressing through this and making the choices. Even though one option was the less caring / more selfish one in most cases, it was neat how they were presented in a way so that both options seemed reasonable and justifiable if that makes sense. Audio would be a nice addition if you ever wanted to expand it further, but still a very nicely done submission overall :) |
| Dec 19 03:49:52 | 26h 54m | Finding the Lamb | ♥ 0 | Great concept and atmosphere. The first time I tried, two of the spirits said the exact same thing, so I assumed the third one must be lying, but I was either wrong about that or I chose the wrong person... Then on the second try, I was certain I'd figured it out, but when I went to select my choices it never actually let me put them in and got stuck on the screen with the pool sadly. I did really like that the puzzle changed each time though, and the music fit perfectly. |
| Dec 21 02:40:49 | 46h 50m | Jamming Dilemma | ♥ 0 | Fun take on the theme! It did take me a few tries to figure out what I was supposed to do, but I got it pretty quickly after that. It would be neat if you randomly got one of the Ludum Dare #43 theme finalists each time and then had to decide on different possible ideas for each one :) |