FoonLudum Dare ExplorerLD43 → Hexago

Hexago

By smilewood, , and

View on ldjam.com

CategoryRankScoreCount
Overall3.0511
Fun3.2711
Innovation3.4411
Theme1.8811
Graphics2.0511
Humor1.1810
Mood2.7211

Comments

kaitlin-quick 2018-12-04 02:32

I really like this! It's easy to pick up, not too complicated, and fun to play. It's a nice puzzle game to pass the time and has plenty of replayability in general and to beat scores. Great music choice, too. Really sets the mood.

Great work all around, guys!

zeaga 2018-12-04 03:21

Very nice! Really creative and original.

I think it would be nice if the board wasn't covered when you ran out of moves, as I'd like to review the effects of my last move.

I honestly have nothing negative to say otherwise. Fantastic job!

silvae 2018-12-11 06:11

I like the concept of the game. I think it would be improved with a "must have this score or higher" to move onto the next level mechanic. With some more polish and a few tweaks, I think this could be a solid game. Good job!

wiredoverload 2018-12-12 02:28

Very solid game with easy to understand controls and rules. Reading the list before playing didn't give me high hopes, but things were slowly introduced. I do wish that there was a skip move button somewhere as I could reach the optimal solution in less moves. Additionally when going to a previous level, the board stays the same, but you are granted extra moves, so you essentially have unlimited moves. Overall good game.

sthor726 2018-12-12 22:04

Nice little web game. it doesn't look amazing but its simple and fun an that's what matters

wolar 2018-12-13 22:31

I loved the idea but as other have already mentioned, there was no challenge, something like get this many points to complete the level or maybe other type of loosing / achieving would be good. Also adding few animations or replacing those Unity fonts / buttons (at least I think those were default Unity) would make the game feel way more polished.

devharts 2018-12-15 05:59

Interesting puzzle mechanic, I like how the different types of tiles have different ways of gaining points and you sometimes have to choose which to prioritize. I could see this working well on mobile with touch controls and animating the switching of tiles, and maybe more different level layouts and objectives (score wise) to reach on each one. The sound effects and background music fit really well and create a thoughtful and relaxing atmosphere while considering your next move. Nicely done submission overall :)

2018-12-26 18:28

Interesting game. I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/piFMgX8tbrA