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OMDB - Over My Dead Body
OMDB - Over My Dead Body
By arturmaciag
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.33 | 5 | |
| Fun | | 3.16 | 5 | |
| Innovation | | 3.50 | 5 | |
| Theme | | 4.33 | 5 | |
| Humor | | 2.83 | 5 | |
| Mood | | 3.00 | 5 | |
Comments
It's fun, but the game is a little bit finicky. For instance, the spikes and blades seem to have bigger hitboxes than they should, and often times after I die the new spawn would immediately run into a spike as I was holding a key, which was a little annoying. Other than that, I feel the only thing missing is other levels. Good work!
bartosz
2018-12-04 08:52
Nice execution, alhough i have few ideas to make it better: - make more precise hitboxes - sometimes 'space' doesn't work and you cannot sacrafice - controls feel too floaty - you are steering it with physics so add more drag to rigidbody - it would be nice if you save score - how many sacrifices you had to make to finish level (kinda like in meatboy) - you cannot jump on skew surfaces - probably detecting if isOnGround isn't registering sew surfaces - level design is off - you should use more idea that you can sacrifice yourself - there is no quit button so you have to ALT+F4 yourself from the game...
Overall great entry like for your first jam, and it was actually fun to play - i wonder how good/bad it would feel on mobile - game is designed for mobile although there is no mobile build!
exewin
2018-12-04 12:56
It's good. The most important thing you should improve is movement. There were also few minor bugs, but other than that, there is a potential.
devharts
2018-12-11 04:52
Fun concept, it seems like the sort of thing that could be well suited for mobile. If you want to take it further, adding more levels with a limited number of "sacrifices" per level could be interesting. Nicely done! :)