Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → ToadieTechnika
Feedback comments for LD43
ToadieTechnika's games and stats for all events →
| Timestamp | Since previous | Game | ToadieTechnika's comment | |
|---|---|---|---|---|
| Dec 4 08:31:47 | Please Player | ♥ 1 | You got me on the last part lol. Great humor. This game feels like an advertisement on cruelty for game characters. | |
| Dec 5 04:12:42 | 19h 40m | Fix | ♥ 1 | The controls would be better if you can also move with the arrow keys because you used "spacebar" for jumping. Regardless, it's alright, I also like how you automatically climb platforms that are one block away from above. Music is soothingly pleasing. |
| Dec 5 04:24:41 | 11m 59s | Your Previous Body Save You | ♥ 1 | Clever mechanic of using your dead shape as another platform. Good job |
| Dec 5 04:41:27 | 16m 46s | Rafture | ♥ 1 | A neat puzzle game with mixed emotions. Letting your men fall to the water can either be funny or sad. Can't solve level 11 but you put up a nice entry. Great work with the use of Puzzlescript! |
| Dec 5 10:17:24 | 5h 35m | Lighter Than Air | ♥ 3 | Screen Shot 2018-12-05 at 6.14.50 PM.png That moment when you're about to finish the game, lol. This game is hilarious and awesome. It's really fun playing around with the passengers and intentionally put them through the propeller (although it sounded brutal). Physics are also well implemented, really great use of the theme in the end. |
| Dec 23 00:07:50 | 421h 50m | F R I E N D G U N | ♥ 1 | A cute but a sad game at the same time. This comment goes to the people way over to the stratosphere. Great job! |
| Dec 23 00:14:26 | 6m 36s | Keyboard Twister | ♥ 1 | Aesthetic wise, really popped out. A clean game to play, great use of the theme too. But gameplay wise, it can be a problem to some keyboards, the stretched fingers may cover the other keys (which can be difficult on some people who can't recall that easily) and gets repetitive too quick. |
| Dec 23 00:25:33 | 11m 07s | Not Me! | ♥ 1 | A really innovative card game. And provided with the APK, it's also a great experience to play this on a mobile device. The killer is already predictable if you'll play it again from the start. Pretty neat though, thanks for this game. |
| Dec 23 00:39:36 | 14m 03s | Watching | ♥ 1 | Great use of Squiffy, you did well for the game jam. Keep on making games for the next Ludum Dare |
| Dec 23 00:55:06 | 15m 30s | The Resistance | ♥ 0 | Glory to the OHM! I watched the video on how you made the game and you really put a really clever solution for the rewind mechanic. I really liked this puzzle, even if it was short. Awesome work. |
| Dec 23 01:07:39 | 12m 33s | bouncy arts | ♥ 1 | stuckBug.png I literally got stuck on this screenshot. While the player is in red tint, it can't jump anymore. When that happened, I have to force restart the level. Regardless, a very creative and solid entry. Reminded me of the old Game Maker game entitled "Focus" by 2DCube (Jesse Venbrux). Great work on this game. |
| Dec 23 01:17:48 | 10m 09s | Omelettes | ♥ 1 | A very clever puzzle game where all pans must have an egg. My only suggestion is to make the tiles more recognizable on the height since the tint can be confusing on other players. Amazing work on this one. |
| Dec 24 02:26:20 | 25h 08m | Pew! Pew! | ♥ 0 | Mechanics made sense for the theme. Good game |
| Dec 24 02:58:30 | 32m 10s | Sheepy | ♥ 0 | offscreen.png A game breaking bug where you can fall off the level then nothing's going to happen. Great voxel graphics. |
| Dec 24 03:09:56 | 11m 26s | The Cold Remains of Warmer Days | ♥ 0 | This is a freaking deep game about love and efforts, one of my favorite entries so far. Things get really intense, but it cut short because of this error on the part where the guy in a suit contemplates his effort: stackBug.png I will play the rest of the trilogy, this game is really hits the spot. Weird is always good. Please make more games like this! |
| Dec 24 04:44:57 | 1h 35m | Coloremix | ♥ 1 | "A stable mixture!", really like to read this every time I finished a level. A simple mechanic brought an outstanding puzzling experience. The black dots are really useful in order to get two same colors with the other ones. Pretty nice! |
| Dec 24 04:58:08 | 13m 11s | MiMi | ♥ 1 | I find this game a lot of fun killing yourself then duplicate all over the level. Good game, although the menu has a bug that the credits will still be there even if you close it, also the options doesn't work. menubug.png |
| Dec 24 05:08:13 | 10m 05s | Cute Army Conquest | ♥ 2 | ldscreen.png This window felt so glorious. You guys pulled of a really outstanding game. The game can be replayable for a better score. Good job |
| Dec 24 05:16:07 | 7m 54s | Salty Horde | ♥ 1 | It can be difficult and challenging. The core mechanic is to be conservative on placing the towers then avoid the salts, which is something. |
| Dec 24 05:20:23 | 4m 16s | DEATH GUN | ♥ 0 | The graphics are based on stock Unity assets, but really effective with a really fun gameplay. It indeed felt like "Hotline Miami", but in the game engine side of Unity. |
| Dec 24 05:26:48 | 6m 25s | Detached | ♥ 1 | Drop kicking is super duper fun, really fun game |
| Dec 24 05:41:57 | 15m 09s | Suicidal Knight | ♥ 1 | I am willing to sacrifice my bow because I don't use it much in this game. It's funny to see that you're sacrificing some stuff you needed for the next fight in order to make things more difficult. Great job. |
| Dec 24 05:54:39 | 12m 42s | Necroprancer | ♥ 1 | ldscreen.png The controls are sometimes unresponsive, but really worked well until the end (based on the screenshot). It seems that you have to get used with the map in order to beat your best score. The use of the theme is really effective, because there are some parts that you really need to sacrifice yourself in order to get through. Gameplay wise, super creative. Using a dead body on a moving saw was clever (which turned to be a moving platform). I really like it, thanks for this game! It took me a while to finish it lol. |
| Dec 24 06:24:22 | 29m 43s | kizzme | ♥ 0 | The feedback on kissing is really cute, which blended well with the sound effects. I played this on my own though. I can't find the point of the theme unfortunately, I still find it fun to play around with it... |
| Dec 24 06:31:27 | 7m 05s | The Sacrifice Basketball | ♥ 1 | ldscreen.png I don't get how controls worked at first, until pressing each letter longer flies the ball farther away from the shooting ring. I didn't feel the theme within yet I still find this game fun. |
| Dec 24 06:43:21 | 11m 54s | This hole in me | ♥ 0 | Just ended up clicking all the time, not much feedback. It's still okay for an improvement. Good game. |
| Dec 24 06:50:44 | 7m 23s | Killer King | ♥ 0 | ldscreen.png This screen makes me happy. The mechanics worked well like the your last entry I played before, which is "Fade Out". I find it fun to pass around the bomb to someone else. Although you deserve some attention like your last game. |
| Dec 24 11:18:27 | 4h 27m | Just delete them | ♥ 0 | The game is too technical yet a clever one. It maybe dangerous for those who can be clumsy on deleting important files for their Unity games (lol), but it's unique nonetheless. The game lacks audio, especially for feedback and the puzzles are indeed challenging. Good job. |
| Dec 25 05:12:16 | 17h 53m | Colors of Your World | ♥ 0 | ldscreen.png Excellent art style, and gameplay mechanics. I downloaded the soundtrack because it's my type of tune that I want to listen a lot. The screenshot shows that I've finished the game, and something cute to see if you can hang on floating waters. Unfortunately, theme - wise, I didn't feel it. Yes, there are cutscenes that shows the theme, but if there's a theme it should be felt with the core mechanics of the game too. People (yeah, like me) tend to skip texts even short ones because it's the mechanics that blends with the theme matters. Anyway, favorite part of the game is the soundtrack. Good job. |
| Dec 25 05:22:04 | 9m 48s | Chicken sexer | ♥ 1 | Good information about what the game is. The game must always be accessible with a keyboard (if you'll deploy it for computers like Windows) because not everyone has a joystick. It's weird for me to handle the crane to get the chicks, that's why I ended up pushing them harshly with the crane instead. Quite fun. |