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daruudaruu

Feedback comments for LD43

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TimestampSince previousGamedaruudaruu's comment
Dec 3 19:35:07 The Lamb ♥ 0 A bit rough. The overall idea is cool, but the game will surely benefit by having a slower start! Also those enemies who push you back really break the momentum, they are sooo hard to evade.
Dec 3 19:46:39 11m 32s Total Party Kill ♥ 0 I REALLY love your game, in all aspects. Great, simple, crisp and beautiful pixelart (minimalistic in a good way). Great chiptune music (what did you use to make it? Curious). I liked the concept a lot, but what I love the most is the order you presented the levels. A nice, nice, nice way to make a tutorial!
Dec 3 20:35:26 48m 47s TrickyShot ♥ 1 It's a reeeally strange use of the theme BUT the game is extremely good, I loved it! It's addicting and it has great gameplay. As a suggestion for the next time, maybe if it was a crosshair or something... I felt I died sometimes because I didn't know where I was pointing at (keeping track of the little canon the player has was difficult).
Dec 3 20:49:45 14m 19s Bomba Ball ♥ 1 Was funny! It would be great tho, if when you select a role, said role appeared on the head of the character in the role selection screen. Would make it more clear. Also, this is really nitpicking, but try to use a single pixel size if you're using pixelart, although I've just seen it in the title screen.
Dec 3 21:02:11 12m 26s Fallen Girl ♥ 1 Loved the art and the idea. Consider applying a 'force back' motion when you're hurt!
Dec 3 23:39:47 2h 37m Save The Ginions ♥ 0 Really good. I like how the howling sound makes perfect sense in a game like this. With music, it wouldn't be the same. I feel like you have done it well, I don't think you need to label the machines, because this way you learn by discovery. In one run I ran out of gillions. I suppose it's intended you have to wait until you die without energy, right? Anyway, cool one!
Dec 3 23:53:00 13m 13s bouncy arts ♥ 1 Very nice game. Love the vector-style graphics. It's really fun, the gamefeel is great.
Dec 4 00:04:07 11m 07s Chicken Itza ♥ 1 OMG this is too funny, haha! I love the aesthetic. Sometimes right click to change the color of the chicken doesn't work, so it feels a bit clunky. But it's a fun concept. The camera may be a bit too confusing though. Great work! PD: Praise chickens our true lords.
Dec 4 11:17:08 11h 13m Eternal Home Floristry ♥ 1 This is extremely good. Well done, team! I love the narrative flow in this one. It's superb. The graphics are charming and comfy, and the music is astounding (fingerspit's a goddess with this moody, sorrow feeling). I love how the music was layered and progressed. If I had to say ONE bad thing... I clicked the right mouse button a couple of times and I skipped some dialog when I didn't want to T_T Good job!
Dec 4 11:28:10 11m 02s Typeless ♥ 1 Very cool concept! I was surprised by the game, was really fun! I know pixelart is probably not your strongest skill, but consider using only one size of pixel unit! That's the only critique I can make though, the game is cool, the concept is great and the interpretation of the theme is superb.
Dec 4 11:35:56 7m 46s Tezcacoatl's Dance Dance Paradise ♥ 1 I made 21! The game is pretty fun! I love rythym games. I was laughing the WHOLE time everytime the sacrifices went WAAAAAAAAAAAAAA. Hahaha The diagonals are pretty hard to strike, tho!
Dec 4 12:21:30 45m 34s Teddy Bear Triage ♥ 1 Cool concept! Maybe some sound effects for when a teddy dies outside your view would have been cool
Dec 4 17:25:40 5h 04m Mudul's Trial ♥ 2 The game idea is cool, but please, remember to give proper visual or audio feedback to the player whenever they're hit or they hit an enemy. It could have been a lot better!
Dec 4 17:34:56 9m 16s Travelers ♥ 1 I think the aesthetic is great, but the controls make it VERY hard to play :(
Dec 4 18:11:06 36m 10s ASTERION ♥ 1 Cool aesthetic. I have a feedback suggestion to you, let's see if I can explain it as my english is not native: when you are pressing right and up in the keyboard, and you crash against a wall, the character stops. It would be pretty nice to have the character just keep moving right instead of negating all your input.
Dec 4 18:22:15 11m 09s Sacrilicious ♥ 3 I LOVED the music haha! It's hard to differentiate the characters sometimes!
Dec 4 18:29:17 7m 02s Omelettes ♥ 1 I love the concept, the aesthetic and the gameplay. One thing: maybe you should make clearer the difference between height steps, they were a bit difficult to distinguish.
Dec 4 18:47:16 17m 59s Everything Hurts ! ♥ 1 It's fun! The controls were a tad slippery, but if I'd have to signal one thing that thing would have to be the fact that you have to restart all the game from the beginnin when you die, specially because there's no feedback when you're being hurt, too.
Dec 4 19:11:38 24m 22s Tale of Nowheria ♥ 1 Charming game with charismatic graphics. I feel hard to distinguish the spike traps from the first dungeon (past the bridge) but its really addicting! It's a shame dying once makes you restart the game!
Dec 4 19:33:05 21m 27s BULUGH ♥ 0 Great one! Not my kind of game, but I find it very interesting. The graphic style is marvellous.
Dec 4 20:00:18 27m 13s Bloodcaster ♥ 1 I LOVE this game. Frenetic, game feel just right. The music and the graphics were awesome. Just a nitpick: please include a button to actually quit your game instead of making me go ALT+F4 <3
Dec 4 20:07:53 7m 35s Ghostly Getaway ♥ 1 This is really good, the graphics are really charismatic, and the music is superb. Hey! Put the LD submission link on itch! I discovered your game through another hosted there and I had to search it manually here to vote!
Dec 5 23:15:42 27h 07m Not-So-Nicer-Dicer ♥ 1 I didn't really know what to do with the numbers on screen. The voice wasn't clear. But I enjoyed the level design. Cool work :)
Dec 5 23:22:16 6m 34s Cult Fever ♥ 3 Ohhhhh maaan, I reaaaally liked the idea behind the game and it is so funny but... I find myself unable to play with ASKL. A piece of advice: I THINK it would be great to have tha actual letters show in the traps. Because even if I KNOW what letters correspond to what colour, I find it very hard to coordinate my fingers. Also, and this is important: think about colour-blind people. They can't play this game. But if you add the letters...
Dec 5 23:36:40 14m 24s You Infidels! ♥ 1 I love the music!! Two things: it would be great to have a better visual feedback to the player when they 'use' a skull into a fire. Something like a flash, a bang, you know. And the most important: don't feel bad, I'm just saying this to all games based on colour alone: think about colourblind people. Use silhouettes. Symbols. But no colours alone.
Dec 5 23:40:50 4m 10s Mr. Island ♥ 1 Haha! I love this! You could have put different faces to the island to make up for the absence of a health bar.
Dec 5 23:58:26 17m 36s Spells and slimes ♥ 1 I really, really loved this one! Listen, I find it harsh to have a TIME to write the words. While I'm finding a clever substitute for "fire" Mr. Slime McSlime is hitting me hard, haha!
Dec 6 00:16:03 17m 37s Sacrificio Inc. ♥ 1 Quite engaging! Ridiculously polished for a game jam! Good job! I miss a 'click' sound for when I move the pieces.
Dec 6 17:35:21 17h 19m Ursa ♥ 5 Art direction is very cool. I like the overall idea. The controls are a bit harsh. For pixel-art, remember using only one size of pixel unit!
Dec 6 17:49:38 14m 17s FTD : Fixin' to Die ♥ 3 One of the best games of this jam. Congratulations!
Dec 7 00:00:12 6h 10m Revolver Curse ♥ 1 Hey! I loved the game. A bit floaty for my platformer tastes, but I kept playing til the end and I would be playing it more if it was more game! Good job.