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Feedback comments for LD43
Johnny Turbo's games and stats for all events →
| Timestamp | Since previous | Game | Johnny Turbo's comment | |
|---|---|---|---|---|
| Dec 28 00:01:58 | A Day in the Antarctica | ♥ 1 | Kinda messed up little game haha. But I thought it was pretty fun and silly. Would be nice to see a little more challenging platforming puzzles and such. But overall fun little game that looks and plays pretty well. Congratulations on making a complete game in 48 hours! | |
| Dec 28 00:19:51 | 17m 53s | At least it's not death... | ♥ 0 | I really loved the concept of this game. Great use of the theme to give the player a boost at the sacrifice of some negative gameplay effects. I really appreciated how the positive and negative effects did not stack up on each other, because that would make the game waaay too challenging. I found it a bit tough to perfectly time my jumps onto the platforms with enemies on them, especially the one with two enemies on it. But I was able to beat the game after a dozen or so tries. Congratulations on making a complete game in 48 hours! |
| Dec 28 00:59:59 | 40m 08s | Pyramid sacrifice | ♥ 0 | Great looking game that is fun to play! I think the difficulty of your game scales up very well as you play through. I would love to see more levels, challenges, and twists to the gameplay. I thought your artwork looked really nice. Congratulations on making a complete game in 48 hours! |
| Dec 28 01:13:39 | 13m 40s | ChosenProtector | ♥ 1 | Cool game, but it was really tough! Thought the art work was silly and fit your game pretty well. One problem I noticed was that I couldn't seem to build towers when the game was in full screen mode. Again, great little game and congratulations on making a game in 48 hours! |
| Dec 28 01:28:13 | 14m 34s | thacrifaazth | ♥ 1 | Funny little game! I enjoyed the graphics a lot and found the thacrifice guys to be pretty silly, too bad I had to slice them to bits, but thacrifaazth musth be made I guesth 😆 😆 😆 Only thing I didn't really like was how much of the game was left to chance. because the game was moving so fast, you only have a very small window of time to put one of the guys in the cogs, making it difficult to determine where the razor blade will end up. I often lost all my guys from them running into a stopped blade. Anyways, I still really enjoyed my time with your game. Congratulations on making a complete game in 48 hours. |
| Dec 30 19:31:04 | 66h 02m | PhotoSheep | ♥ 1 | So cool that you made a game in Photoshop, also I really like the name "PhotoSheep" :). I played through the game a few times because I wanted to see all the different outcomes. I would have really liked to see more player choice in the game and it possibly lead to different outcomes. Obviously that would take much more time, but I thought your general idea was really good. Congratulations on making such a unique game in 48 hours! |
| Dec 30 19:43:27 | 12m 23s | Reaper | ♥ 1 | Neat little game, that fits the theme very well! I thought that the zoom function was a bit unnecessary because at the beginning of each level, I just zoomed out the screen to the max level. Also I would have really liked to see a bit more challenge to the game, whether that be criminals and citizens that walk around or little puzzles that need to be solved along the way. Overall congratulations on making a complete game in 48 hours! |
| Dec 30 20:36:21 | 52m 54s | Trials of K'zhak | ♥ 1 | I really liked your game! I though the graphics were simple, but looked nice and fit the game very well. I think you created a game with a really interesting mood, so props for that. I did think the game played a bit slow however. I usually just found myself running in circles around the map with a horde of enemies chasing me as I slowly whittle away at their health. The dodge mechanic was very useful and felt nice to use however. One other small thing thing that could use improvement is the health bar UI; because the background of the health bar is black, this blended into the background really easily, so it was a bit tough to get an idea of what percentage my health was at. But simply swapping out the background color for something that contrasts the background more is a pretty easy fix. Overall I enjoyed playing your game, and thought your game used the theme in a cool way. Congratulations on making a game in a weekend! |
| Dec 30 21:12:27 | 36m 06s | Just delete them | ♥ 0 | Great job! Such a cool concept, I love seeing interesting mechanics like this in games. I thought you did a good job at breaking the 4th wall so to speak but not over doing it. I did think that the puzzles were a bit too straight forward and would have liked to see a bit more challenge to them. Would be really cool to see what you could do with making a full length game out of this! I enjoyed the commentary at the end, and like how you exited the game by deleting the assets folder, I thought that was a really nice way to wrap the game up. Overall great and unique entry, congratulations on making a game in a weekend! |
| Dec 30 22:32:27 | 1h 20m | Conga Line Survival | ♥ 2 | Loved the theme. I thought the idea of a Congo line on some disco floor floating in space was a really funny idea. This was a tough game to get a high score in (I think mine was 17) because the longer you got, the easier of a target you were for the dancers. I wonder how the game would have played if you got points for successfully shooting one of the dancers because then you would get a little reward for sacrificing one of the people in your Congo line. One other small thing was that I found it a bit difficult to make two moves in succession i.e. going up and then left to make a U-turn. Other than that I though you made a great game, and it was a neat twist on Snake. Also music was really good. Congratulations on making a game in 48 hours. |
| Dec 30 23:24:20 | 51m 53s | Antibody | ♥ 1 | Really calm and relaxing game, I enjoyed it very much and honestly would love to chill out and just play more levels of this game. Your music was excellent and perfectly fits the game. At first I thought I needed to move other triangle pieces into place and it was a bit challenging but still fun. Also I thought the movement was a bit to "mechanical." This made it a bit too difficult to navigate through the little tunnel, but I was still able to do it in only a few tries. Really enjoyed my time with your game, and congratulations on making a complete game in 48 hours! |
| Dec 31 01:05:21 | 1h 41m | 2305 : New Generation | ♥ 1 | Wow really incredible jam entry, so cool that you all were able to make that in 72 hours, great job! I am really looking forward to seeing what you come up with with more time. Your audio and graphics were really great, but I would love to see some more deeper gameplay mechanics and puzzles. It will be interesting to see how the player's choices affect the game. It was really cool to see the beginning phases of something really special. Best of luck! |