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FlashViper

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TimestampSince previousGameFlashViper's comment
Dec 5 00:25:32 Skømp ♥ 1 Really cool game here! The sounds are very on point and mostly fit the game. The platforming is a little primitive, and as a result, some of the jumps could be a little closer together, and maybe some of the platforms a little bigger. I love the character design. They are really cute! You did a great job with this game.
Dec 5 00:52:17 26m 45s Pirates may Cry ♥ 1 This game is amazing. The art style is great. Some of the UI was a little meh, but all of that was counterbalanced by the humor. This game is utterly hilarious. I would have enjoyed some animations to go with descriptions of my crew setting off fireworks in the night. You guys should polish this up and release it as a separate game.
Dec 5 00:59:26 7m 09s Minotaur Mania ♥ 0 Cool game. I liked the time pressure, but I didn't notice it until the very end. Anything you could do about it?
Dec 5 03:49:09 2h 49m Tough Hunt ♥ 1 Decent game. There were some visibility issues with the arrows and the UI (small black text on a dark background = bad news). E should be a button prompt too. Anyway, nitpicks aside, the concept of the game was cool, and with a few tweaks, the game could be great.
Dec 5 03:58:58 9m 49s Yes, Grandma ♥ 2 This is a cool game! I liked the stealth mechanics, and the idea behind the game is really fun. Nice work!
Dec 6 23:48:25 43h 49m Slime Laboratory ♥ 1 Neat game! The brewing mechanics were really deep, which I thought was cool. Unfortunately, they seemed to be complex and un-intuitive. A little explanation for how traits transfer would help a lot. I really enjoyed the art style, and the liquid flowing through the pipes was a really cool effect!
Dec 7 00:09:31 21m 06s Sacrifice Society ♥ 3 I really like this game! The concept was great, and I liked the idea of the sacrifices benefiting the entire town. While the art style was nothing to write home about, I really enjoyed the sound effects, and the dungeons are procedural? I barely noticed! You should use the code for the generator for a future game!
Dec 7 00:30:59 21m 28s Small God ♥ 1 This is a neat idea for a game! The only complaint I have is that the controls are a little confusing, but once I figured them out, it was smooth sailing! I enjoyed smiting all of my followers five thousand times, and then bestowing a nice fireball upon them. I'm the nicest god ever!
Dec 7 00:41:20 10m 21s Grauby Grauby ♥ 1 I really enjoyed this game! The main mechanic was very fun too control, and I would love to see this as a mobile game in the future!
Dec 7 00:52:53 11m 33s Sacred ♥ 1 Cool game! Just a tip, having to rewatch the intro cutscene (no matter how short) is a huge barrier to restarting.
Dec 7 03:37:13 2h 44m Omitl ♥ 1 First of all, this was a nice game. The mechanics of fighting felt good, and I loved the particle system attached to the sword! One suggestion, when you have the controls for swinging a sword mapped to the mouse, it's nice to have the player face the mouse. Other than that, the game feels great!
Dec 7 03:48:26 11m 13s Gnome Man's Sky ♥ 0 Cool game here! I liked the how intuitive it was to move the gnomes around and sacrifice them. Some of the finer aspects, such as gardening, eluded me, but maybe I'll figure it out later.
Dec 8 03:29:56 23h 41m Serial Dater ♥ 0 Funny game! The dialogue was very interesting, and I enjoyed listening to people's hidden thoughts ;)
Dec 8 22:50:56 19h 21m Choice of Life ♥ 0 This is an interesting idea for a game. It's not very intuitive how the mechanics work, but the mechanic was cool. I do wonder if you can you ever live a life that isn't balanced?
Dec 8 23:18:15 27m 19s Shadow Lands ♥ 0 Nice game! The ending made me laugh a lot. The trail of friends can lag behind you. I'm assuming you are lerping them in some capacity, and if you are, you could cap their distance from the player. Anyway, that's just a suggestion, I really have no idea how the trail works. Anyway, I really liked your game, and wish you good luck with the rating gods!
Dec 9 01:59:30 2h 41m Tributes of Cronus ♥ 1 I loved this game! Others have already said that the collision was super clunky and made a lot of the challenges harder than they should have been, and the positioning of some of the spikes and walls didn't help either. To be honest, it feels like you guys got so used to playing your game that you made some of the challenges almost too hard! (Either that or you all belong to the cult of super devilishly hard platformer enthusiasts) (Mostly) no harm done though. The game was really fun, and the double jump and dash moves felt really smooth and rewarding!
Dec 9 03:21:06 1h 21m Blót ♥ 1 For everything I didn't like about this game, there were many things I loved. The collision was meh, but the art was amazing! The platformer controller was a little wonky, but the animations and sound were on point. Honestly, the biggest problem I have with this game was the controls. What if you made jump the up arrow and harvest the space key? That would make the whole control scheme easier on the hands. But I did get used to the controls after a while, and when I finished the game, I really felt accomplished. The difficulty is pretty well managed, and the overall game was great. Nice work!
Dec 9 21:15:23 17h 54m Humanscape ♥ 2 I love this game, and although the AI felt more capable in spaceships than turrets, I was controlling a spaceship all of the way because of how awesome it feels!
Dec 9 22:10:57 55m 34s Total Party Kill ♥ 0 This has probably been my favorite game so far. Level 14 was a little hard, but I did figure it out. I wouldn't be surprised if this gets first place!
Dec 10 00:37:07 2h 26m Vikrifice ♥ 1 I loved this game. The art style is GORGEOUS and hey, the gameplay is fun too! I enjoyed the viking in the tropics aesthetic. My one question is if those hearts are my lives? Also, will I have to replay the game if they run out? I feel like you could make that more clear in the beginning. Anyway, nice game. You deserved all of my stars!
Dec 10 02:41:26 2h 04m Ludum Dare: The Game ♥ 1 I actually make a point to inform people about what I'm doing so that I don't get pestered. But other than that, the game was accurate.
Dec 10 03:00:05 18m 39s FTD : Fixin' to Die ♥ 3 All I have to say has already been said. Great work guys!
Dec 10 03:06:51 6m 46s Lava Luva ♥ 0 The game is pretty intuitive, but the time limit is super harsh. It looks like you played it so many times during development that you had to crank up the difficulty several times to challenge yourself.
Dec 10 03:12:01 5m 10s King's Last Stand ♥ 1 The wind up animation is a little extensive; for often used actions like that you want the response to be quick and snappy. But for a solo project, this is great work.
Dec 10 03:30:23 18m 22s JLIM ♥ 1 Other than some frustrating collision, the game was fun and felt rewarding! It gives you a look into what speedrunning can sometimes be like!
Dec 10 23:47:25 20h 17m Humanity Hero ♥ 2 Nice game. The choice aspect of it made it very fun, and hearing those people scream as they fall down the chute cracks me up every time.
Dec 10 23:59:45 12m 20s Super Sellout ♥ 3 Cool game. The comic book aesthetic is neat and the 'pick your poison' twist is a unique, cool way to interpret the theme. Nice work! The only problem I have with it is that 'f' isn't a very natural key to press compared to how frequently it is used.
Dec 11 00:24:17 24m 32s dropboy ♥ 0 Nice puzzle game! On level 3 I got stuck for a while because I thought you had to press all 3 switches, so maybe you should remove some of the unnecessary elements in that. Other than that, I thought you made a terrific game!
Dec 11 03:09:45 2h 45m Ursa ♥ 5 ❤️ ❤️ ❤️ AWWWWWWWWWWW!!!! ❤️ ❤️ ❤️
Dec 31 03:50:41 480h 40m H E R D ♥ 1 I'm surprised nobody has mentioned this yet: ezgif-1-4bdd91b2acc5.gif You can just walk through the barn and past where the terrain ends, where gravity literally has no effect. Confirmed: Farmer is a ghost. But honestly, this game was one of the prettiest 3d games I've ever seen for a Ludum Dare, and it was done within 48 hours? Wow!