FoonLudum Dare ExplorerLD43 → Humanscape

Humanscape

By firellon and kutase

View on ldjam.com

CategoryRankScoreCount
Overall2603.7227
Fun2983.5427
Innovation1123.7627
Theme4833.5227
Graphics7183.1027
Humor7102.4523
Mood3693.5027

Comments

cincerteri 2018-12-04 21:34

I really like this game. The difficulty scales nicely, and the game in general feels very polished.

thiago-andre-as 2018-12-04 21:43

Liked that the game offers passing control to AI. Could turn on a nice exploration/defense spaceship management game =D

As it is, it's really tempting to just pass all control to AI and watch the result mhahah (did that on second run). Good job!

phanxgames 2018-12-05 00:46

The most fun I have had in a long time. Love this concept! Great job!

boopsgames 2018-12-05 17:53

I really really like the idea! The gameplay feels a bit sluggish, though. And even though it's not realistic, it'd also be better feedback to have the stars background move while you're the fighter. Overall a solid entry!

fzillo 2018-12-05 21:08

Wow, it's awesome that you have a very well working ai and different mechanics like turret, human control and spaceship all in one game. I also liked the artstyle which works well. The sounds might need a little more variations, but the music was very nice and "spacey". The introtext was also very nice and set the right mood for the game. Great work, i really liked it!

shubart 2018-12-07 23:12

I very fine concept. You could enhance the title with a better camera management. It is difficult to click on characters when the mouse move the camera too. Thank you

vlad-ilisan 2018-12-07 23:37

Good job!

perkka 2018-12-08 16:01

Like the idea, but the controls were a little hard, would be nice to be able to control the zoom for example

justalocalhero 2018-12-09 11:51

Can you say ambitious? This is a lot of fun already and it has worlds of potential. Actually walking and laddering around a ship careening through space and taking on different roles is such a more personal take on a space shooter.

I could see really playing up the character development of the crew who are all trapped together, reacting to deaths or various events in different ways.

Really nice to see this. Can't believe you took on so much in a jam.

verbante 2018-12-09 15:06

Clever game! Well execution! Has potential!

pedro-rosa 2018-12-09 16:46

The concept is interesting but a bit too hard to play. The graphics are ok but there is room for improvement. Overall I had fun playing this game, I think it is really different from the others.

toulou 2018-12-09 17:59

I like how ambitious the game is. There's a lot of things happening at the same time, and most of the elements works surprisingly well together because it ties to the same basic concept. It's very great, and even the simple graphics doesn't bother me, maybe just the background, it roll too fast it's a bit nauseating. And it's very hard to control the spaceships, it's way easier to use the turret and shoot from afar. But overall it's a great game, a good take on the theme. Congratulation!

olivier-millochau 2018-12-09 20:32

A very good game ! I really liked the variety during the various wave as it always force to adapt to new situation. It felt a tad sluggish thought, maybe the gameplay would have benefited from a more fast-paced action ?

Either way, gratz for the submission !

kerdelos 2018-12-09 20:34

I like the core concept of the game and the little details you added like dislaying the name and age of the crew member ! Although the game felt a bit slow paced some times. Especially while waiting for an asteroid field to be over. Nice entry ! :)

gukuu 2018-12-09 20:47

Good idea but it was hard with controls for me. I think it will be great game in future

flashviper 2018-12-09 21:15

I love this game, and although the AI felt more capable in spaceships than turrets, I was controlling a spaceship all of the way because of how awesome it feels!

hayart 2018-12-11 10:26

Very cool idea, this AI system with manual controls works well, sometimes I feel that the command response is a bit slow, but nothing harmful, maybe in the future add AI parameters, such as specific formation around the base or for attacks of aliens and asteroids ... Congratulations on work