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Feedback comments for LD43
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| Timestamp | Since previous | Game | sevkron's comment | |
|---|---|---|---|---|
| Dec 4 01:44:57 | Ludum Dare: The Game | ♥ 1 | There's no real gameplay to speak of but it's a fun little meta humor-filled game. The systems are simple and reactive with little bleeps and bloops to accompany it all. Good stuff! | |
| Dec 4 05:09:45 | 3h 24m | Memento Morty | ♥ 1 | Past the Rick and Morty theming (which I really enjoy), this game is original and fun. I did find the audio to be repetitive and some feedbacks not so clear but that last level really did bring the concepts of the game forward. |
| Dec 4 05:32:16 | 22m 31s | Prayer for the Dead | ♥ 1 | It looks really good, I will give it that. That main menu, although lacking a quit button is flawless. The choice of music gives the game a sense of indentity but the gameplay much less so. There's no use in nitpicking over bugs but the problem lies in the some of the core ideas of the game. Why even make it a high score based game ? There are many quotes and texts but they are the only thing which gives any context to the player's actions. But hey this is still a lot better than my first Ludum Dare game, keep it up ! |
| Dec 4 05:54:25 | 22m 09s | F R I E N D G U N | ♥ 1 | Wow, funny how just a context is enough to create attachment. I genuinely felt bad shooting those bullet people. But it made sense, the game has a narrative and it makes sense within the universe. The execution also paid off really well. Too bad the enemies don't seem to do anything except fly around ? Top ratings for everyone, the only problem is maybe in the sound and sound balancing but no game is perfect! |
| Dec 4 06:12:37 | 18m 12s | Last Man In Space | ♥ 1 | I feel like this is something I'd have to revisit. I like the tone and the fun visuals, in a incoherent strange way. Too bad the main focus of the gameplay is just going from place to place. The UI elements are well done though ! |
| Dec 30 13:10:40 | 630h 58m | The Lord's Shepherd | ♥ 1 | Well done on those 3D models and the ambition of the game. For two people and I suppose was only 1 programmer, this works well. I don't mind that the UX was sacrificed but the most important for me is responsiveness, which was the real missing component. BTW I don't know if it was such a great idea to put yourselves in the "Audio" category. The music does get a bit grating. Otherwise, good job! |
| Dec 30 13:55:56 | 45m 16s | Sacrival | ♥ 1 | I played this game for way too long, in a good way of course. The idea and the mechanics pushed me further to see all you were able to impliment within the game. It's impressive. Sure there is sound missing but the little that there is works. There's a not much to master in the end but the game as it is has enough. Great stuff! |
| Dec 30 18:45:25 | 4h 49m | Few Word | ♥ 0 | Completed it, but even if I would have been unsuccessful, I'd still give this game a good review. It's a shame there is no feedback or sound but the rest is well thought out and aesthetically pleasing. Not a very replayable game but still an enjoyable experience the first time through. |
| Dec 30 19:24:52 | 39m 27s | Late Bloom | ♥ 1 | The amount of dialogue and unique lines and clients is pretty impressive! I played it for awhile just to see how much there is but the simple gameplay isn't enough. It's a shame you weren't able to link the game to the theme, but still for what it is, it's pretty good. |
| Dec 30 19:38:25 | 13m 33s | PhotoSheep | ♥ 1 | The accomplishment here has to be admired, it was pretty simple to get the game going, it's unfortunate that so few people are able to play it. It's pretty funny and I now have more confidence in my own photoshop skill but it is too short with no replayability. |
| Dec 30 20:09:08 | 30m 43s | COOLTits | ♥ 1 | I like the idea, sort of like Underhand and Cultist Simulator, I always like games set in Lovecraftian settings. There's music and sound design so that's a big plus, most of these types of games suffer without those things. Plus there's a sense of progression which makes the player want to see the end. |
| Dec 30 20:23:40 | 14m 32s | Puppyups | ♥ 1 | Making a two player game isn't easy (I made one this LD) but making it optionnal too is even better. Well done, the gameplay is fun at first but when you see that screen full of dogs, there is no incentive to get them all. The grappling hook works but not very consistently. There is no real challenge either. The sound design is top dog though (pun intended). |
| Dec 30 20:35:20 | 11m 40s | Cult Under Construction | ♥ 1 | This game is better than the sum of it's parts, the presentation is spot on but the problem is obviously that it wasn't developped enough. The FOV is way too high, but that should be resolved pretty easily I believe. |
| Dec 30 20:52:49 | 17m 29s | Off the Rails 2 | ♥ 0 | It looks like you should develop this idea further outside of the context of the game jam. The game is fun but has nothing to do with the theme which is a shame. The sound design work is well done, especially for this type of game. A 3D game like this is pretty ambitious. The dab button +1. |
| Dec 30 21:26:57 | 34m 08s | Occult Defence Agency Budgeting Simulator | ♥ 0 | This was really fun and within the theme. From all the games of the jam, this felt like I was making the hardest choices, especially because the game is so responsive and detailled. Great job! |
| Dec 30 22:19:26 | 52m 29s | King Of The Building | ♥ 0 | Very nicely done, I'm particularly impressed by the random generation of the platforms and NPCs. It really adds a lot to the game. Plus the mechanics are responsive, the feedbacks are clear and there's a good challenge here to allow for some solid gameplay. |
| Dec 30 22:29:28 | 10m 02s | Trials of K'zhak | ♥ 1 | Right so the music and the visuals go very well together, that is if the game wasn't combat oriented. It is very sluggish and the dodge doesn't work well but it still feels like there's potential here. I'm pretty sure this isn't meant to be finished, correct me if I'm wrong. |
| Dec 30 22:40:38 | 11m 10s | Endless Nungeon | ♥ 2 | Solid game but I can't help but notice you can play through a game without having to make a sacrifice. One can get all the main power ups quite early on. The other aspects of the game are well done, and it was 100% functionnal for me! |