Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → LMB
Feedback comments for LD43
LMB's games and stats for all events →
| Timestamp | Since previous | Game | LMB's comment | |
|---|---|---|---|---|
| Dec 5 23:37:58 | Leggy | ♥ 1 | As others said, quite a mood difference from the title screen to the game itself π I really enjoyed the 2D graphics (both on the title screen and the guy giving instructions): quite elegant programmer art! Sound isn't bad either, gives the right ambience, ate least. | |
| Dec 6 00:41:56 | 1h 03m | Mortal Decisions | ♥ 0 | Very nice music, I especially liked the "victory theme"! One thing I didn't enjoy was having to wait some seconds for actions to complete. Also, nice writing! |
| Dec 6 21:09:30 | 20h 27m | Checkpoint | ♥ 1 | Not sure if I'd call it really a game, but I sure had fun! Writing is great; the strongest point in my opinion. Maybe that's why don't know if I'd call it a game. It kinda feels like some form of literature to me... I don't know, maybe a short essay about game clichΓ©s π Music and graphics are excellent, too, and create a very nice ambience! Very well-polished. Congrats! |
| Dec 8 21:43:31 | 48h 34m | Death and Taxes (you can't escape) | ♥ 0 | A well-made game, with good controls (it's short, but while it lasts it is cool). Graphics are obviously simple, but work well (animation, in particular, is quite good). Sound worked well, too. I have two main complaints/suggestions. First, I found the controls very non-ergonomic (no way I can use WASD, space baser and the mouse with only two hands π). The second is the theme: I really couln't get the relation between the game and the LD43 theme). But, yeah, cool game. |
| Dec 8 22:28:22 | 44m 51s | Old Ways | ♥ 1 | Nice simple game. Smooth controls. I smiled at the literal interpretation of "green activists" π |
| Dec 8 23:49:23 | 1h 21m | Lastcrifices | ♥ 0 | Nice and fun! Loved the cheesy lines from the pilots -- very appropriate for the genre! π |
| Dec 9 00:42:18 | 52m 55s | Sacrificial Sam | ♥ 1 | Excellent game, very solid entry! Very nice how new mechanics are introduced in a natural way, as part of the level design itself. These games with multiple characters with different skills always remind me of *The Lost Vikings* π Enjoyed a lot, thanks for the game! |
| Dec 16 16:43:26 | 184h 01m | At least it's not death... | ♥ 1 | Cool game, with a creative interpretation of the theme! Like those of you who can make nice games using only simple geometric shapes. I should try it someday π€ |
| Dec 16 17:09:21 | 25m 55s | Backwards | ♥ 0 | Interesting concept, really nice idea and a creative interpretation of the theme also! Some suggestions for the next LDs: * Some more feedback to the player about what is going on would be nice, In particular, I am not sure if beat the game or not (I reached the guy saying the boss will beat me; looked like the start (or end π) of the game, and I couldn't find anything else to do, but who knows?) * Character movement didn't feel natural * Key mapping wasn't great, in my opinion. For example, there are too many controls on the left hand (WASD, Q, only left shift works for running), it's hard to use them all comfortably. * I found some glitch: Press A and D simultaneously and the hero starts looking at the wrong direction (as if moonwalking π). Also, walking and shooting really quickly makes the bullets self-destroy (or destroy each other). |
| Dec 16 17:35:49 | 26m 28s | Stand On Dignity | ♥ 1 | Wonderful idea! |
| Dec 16 19:29:02 | 1h 53m | Sirius Galactica | ♥ 1 | Nice game to play, good graphics and sound! This oxygen mechanics worked well (along with the firing rate varying with the number of crew members). Good job! Here are some suggestions: * Why using the mouse to fire? If am moving with the keyboard, I'd rather also fire with the keyboard. * I found the allies a bit distracting. Not sure how to fix this, but the fact is that they make it harder to focus on the things that can kill me. Thanks for developing and posting it! |
| Dec 20 19:51:29 | 96h 22m | Oblation | ♥ 1 | Graphics are really beautiful, sound helps to create a mood. It wasn't very clear to me if I could win somehow. It felt like I was condemned anyway, regardless of how many people I sacrificed. |
| Dec 22 01:32:58 | 29h 41m | Tower of Sacrifice | ♥ 1 | Good game! Good level design, good controls. Didn't like the graphics at first, loved them after three minutes! (BTW, the view of the tower between levels was great!) Sound was OK (though some music would have helped a lot to create a mood). In the suggestion front, I can think of two things. First, the game started to feel a bit repetitive after some time (which is perfectly understandable for a 48-hour game!) Second, those big guys with big swords. I found it really hard to know when they are going to attack. For me, it felt as a matter of luck -- I was mad the two times I had to restart from level one because I was killed by the two of them in top level. Also, as other have pointed out, there is some visual glitch with their attack animation. But a very solid entry for sure! Feels like a real, complete, polished game. Had fun playing it! |