Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → FussenKuh
Feedback comments for LD43
FussenKuh's games and stats for all events →
| Timestamp | Since previous | Game | FussenKuh's comment | |
|---|---|---|---|---|
| Dec 3 03:34:04 | Pyre of Vigil | ♥ 1 | Great job on the graphics and sound. Mostly, I just wanted to pet the corgi ;-) As qtm noted, the cards, along with knowing how/when I ought to use each one to get an optimal payout felt a bit confusing. But, regardless, I still had a fun time playing. Nice work | |
| Dec 3 03:42:31 | 8m 27s | Faces | ♥ 3 | Alrighty, maybe I'm just slow or maybe it's because I'm running on no sleep after 48 hours of coding, but, I've tried and tried to make delighted faces and I've yet to get a single one, let along 7. I'm going to have to pop back after I get some rest to give it another go. Thus far, all of my experimenting has amounted to a whole lot of nothing :/ |
| Dec 3 03:53:33 | 11m 02s | Human Meat Is Very Nourishing | ♥ 1 | LoL... I like the prolog! To go along with that, I think the music and sound effects fit the game perfectly. After a couple rounds, I sacrificed the wife... after all, one of the negatives was "she's your wife" haha. I really like this concept. Perhaps my only real gripe is that it's a bit too easy. Perhaps, the difficulty really ramps up had I played a few more levels, but, from what I played through, I never was really put in a "you must sacrifice someone" situation. Great job! |
| Dec 3 04:05:40 | 12m 07s | 43 and Me | ♥ 1 | Simple and straightforward concept... once I figured out the controls. Like a few others have pointed out, things were a bit confusing at the beginning and I had to sift through the LD comments to figure out what things like the lines over the cards meant. Fun game though. I could see playing something like this on my phone. |
| Dec 3 04:11:28 | 5m 48s | Hemorrhage | ♥ 0 | Interesting concept. Makes you really think about each and every little jump you make. It can be rather punishing though, if you fail to make a long/high jump (like on level 3) and fall back to the bottom. There's basically no point in continuing... you just have to hit the "R" button and try again. It does give you a nice sense of accomplishment, though, when you do complete a level. Good job! |
| Dec 3 04:13:44 | 2m 16s | Defuse | ♥ 0 | Time to beat the dead horse. One more "link isn't working" comment :( |
| Dec 3 04:18:25 | 4m 41s | Island | ♥ 0 | Interesting concept. Even though it's not as far along as you would have liked, it's got the makings of what could be a rather fun game. Nice job. |
| Dec 3 04:24:27 | 6m 02s | Eskate Death | ♥ 1 | Fun game! Sad to say, I died rather quickly on my first attempt. However, the next go around, I slid close to 800 tiles and sacrificed 10 tasty, tasty penguins. Like someone earlier said, having a better indication of how close the whale is would be nice. Though, I'm kind of torn. The whale art looks so awesome, I kinda want him to always be on my screen. |
| Dec 3 04:29:54 | 5m 27s | Perilous Passage | ♥ 1 | LOLed at "I'm a cop, you idiot!" Sorry, officer, I was saving a fire engine. Nice interpretation of the theme along with some enjoyable low-poly graphics and sounds. I'd like to think that, if I just let enough cars drive into the river, I'd have that 3rd bridge that I'm lacking. Great job! |
| Dec 3 04:34:22 | 4m 28s | Brick Climb | ♥ 1 | First up, thanks for the tutorial! It really did make my life easier. The little 'one-step' bomb guy is, well, da bomb. Though, I did enjoy zipping my 'bishop' around to collect those gold points more quickly. If you refined this a bit and pushed it to Android, I'd probably be playing it for quite a lot of time. Well done! |
| Dec 3 04:44:59 | 10m 37s | Sacrifices | ♥ 0 | As others pointed out, clicking "no" in webGL locks up the game. I had to reload and hit yes. Good job at creating something, even if it's not super long or difficult to beat! I also enjoyed the stickman animations when they were punching |
| Dec 3 04:51:10 | 6m 11s | Baldaquin 9 - I chose life | ♥ 2 | Hmmmm... unfortunately, I had no idea what I was doing after the intro scene. The dude I was walking around as looked pretty dang cool and eventually I got an icon to use the left mouse button. But, I walked and walked and never found anything to use the mouse button on :( |
| Dec 3 04:55:25 | 4m 15s | SATIATE! | ♥ 0 | Killer job on the artwork and audio! Like others have mentioned, I just wish I had a better understanding of what I was doing :( The tutorial suggestions still left me a bit confused. |
| Dec 3 05:01:26 | 6m 01s | One Life | ♥ 1 | Cool concept, even if it is only a single play through game, it could always be expanded with new girls with new clues, etc. :) Thankfully, I saved my daughter. I did encounter a glitch though. When I was down to two girls, when I brought up the letter, one of the girls kept drawing over it and obscuring most of the writing. It made my final choice rather difficult :/ Great job! |
| Dec 3 05:07:52 | 6m 26s | Fluffy Blobs | ♥ 0 | I like how I could split/join the blob to get through tight spaces. However, I got hung up on level 4 or 5 (something like that) the one where there was a button for a door that I then had to get both blobs through. I couldn't figure out how to keep one blob on the button while having the other one get through the door :/ |
| Dec 3 05:14:08 | 6m 16s | Critter Hurling | ♥ 2 | Interesting concept. I would have probably played a bit more, but, I wasn't a fan of the controls. I felt like my guy moved around and rotated too quickly which made it difficult to both navigate and aim my critters. Also, I really wish those critters made some amusing sounds when I hurled them ;) All that said, you accomplished quite a bit in such a short time! Good job! |
| Dec 3 05:24:29 | 10m 21s | Blueberry Bounce | ♥ 1 | Ha! I really enjoyed your game! Physics puzzles are always fun :) Though, I'm quite curious, how many levels did you make? I sacrificed over 100 blueberries across something like 7 or 8 levels. I particularly enjoyed feeding the king and, intentional or not, on more than on occasion, I moved the bouncy thing around on the fly to keep my berries bouncing in the right direction. Well done! |
| Dec 3 05:30:59 | 6m 30s | Sons of Vanity | ♥ 1 | I really like the concept. Though, I only made it though 18 generation before my bloodline ran out :/ It's kind of awesome that with just a few different permutations on face features, you could generate so many different heads. I also liked the subtle touch of the photo fading away as the generations went by. Great job |
| Dec 3 05:38:35 | 7m 36s | Run Goat Run | ♥ 0 | One request... that goat has to bleat! This game would be so much more awesome with that, even if there were no other sounds. Ok, so, really two requests. I couldn't find any 'restart' button once I died. I was forced to reload the whole web page which made me not want to play it more than twice. That said, I got pretty far in my 2nd run and had a fun time doing it. Well done! |
| Dec 3 05:48:47 | 10m 12s | King's Last Stand | ♥ 1 | Got through to the 7th wave, but, couldn't pull out a victory. But, holy crap, I had a lot of fun trying! I really, really, really want those little cute creatures to have some awesomely cute noises coming out of them then... BOOM! detonate and watch the bad guys go bye-bye. The difficulty ramped up nicely. The first couple levels, I didn't really move from the spawning spot. But, on maybe the 3rd wave, I got completely swarmed, That's when I had to rethink my entire strategy. Great job! |