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FussenKuh

Feedback comments for LD46

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TimestampSince previousGameFussenKuh's comment
Apr 20 02:59:44 Dummy Doggy ♥ 2 What the Hell, Dodger?!?!? Don't chase after that car! Or, that car! Oh, come on now, don't go strolling into the water next to that shark. I gotta say, I had a fun time attempting to keep Dodger out of harm's way... even though I mostly sucked at it. Thankfully, the sound effects kept me entertained. Wait, should I be entertained by a shark eating my dog? Great job! Not sure if it's a bug or not, but, on the 3rd Day, I had a car veer off the bridge heading South East. It actually kind of looked it it was trying to dodge Dodger. Is that a thing?
Apr 20 03:03:44 4m 00s Square Shield ♥ 3 I love when I stumble across a simple concept executed well. Granted, the presentation can use more 'juice' but, I greatly enjoy the idea! This has the making of an addictive mobile game! Great work!!
Apr 20 03:24:55 21m 11s Coronary Flypass ♥ 2 I couldn't help but laugh as my heart container was doing 360s around my drone while I fought to avoid pigeons! Fun was had. A few of my hearts were successfully delivered. Pigeons are my new worst enemy. Great job!
Apr 20 03:29:03 4m 08s Watch Your Head ♥ 0 Simple concept but fun to play. I greatly enjoyed watching my rag doll body flop around while attempting to avoid getting my head smashed in. With a bit more polish I think this could be really cool mobile game.
Apr 20 03:34:21 5m 18s Place me back ♥ 0 Wow... at first I was like, WTF. Then I was still like, WTF. THEN, I figured out the simple control mechanics and found my self thinking "dang, this is pretty neat!" Then, I got to Stomach II. Ouch, that took a few attempts before I finally succeeded. Great job!
Apr 20 03:40:22 6m 01s Where did this baby come from? ♥ 2 Damn... to.. many. knives. Too. many. dead. babies. I enjoyed your morbidly humorous take on this kind of puzzle game. Many babies met their deaths before I called it quits. Lets have a moment of silence, please.
Apr 20 03:49:46 9m 24s Fishing Around ♥ 2 Just over a hundred fish for me... seems fairly decent :) The tunes were catchy and the graphics were crisp and easy on the eyes. Fantastic job!
Apr 20 03:54:54 5m 08s The Next Generation (Conway's Game of Life Puzzles) ♥ 2 Game of Life. Keep it Alive. Could there be a better idea for the theme?!? I really love this kind of puzzle game. I could see myself playing something like this on my phone to pass the time. Great work!
Apr 20 04:01:07 6m 13s Keep Ye Alive ♥ 1 Short of clicking to buy a potion, I couldn't determine if there were any other controls :/ Still, I enjoyed watching my dude get smacked in the face over and over again by the giant pink head. Much better than a generic pink box! Overall, I'd say great job for 24 hours!
Apr 20 04:05:30 4m 23s Bob The Bog Roll Defender ♥ 1 Loved the voice over and TP collection. Bonus points for Elvis hair zombies :) Well done
Apr 20 04:17:16 11m 46s Keep It Pumping ♥ 2 Wow... You NAILED the mood for this game. Your art design is fantastic though like sbug noted, it is a rather touchy subject which might shock some folks. That said though, kudos for creating this art.
Apr 20 04:21:41 4m 25s Embers ♥ 1 Interesting concept. I enjoyed the game mechanic and some of the visual details like the shadows cast by the fire. I think it would be even better with some moody tunes to back up the creepy theme. Well done!
Apr 20 13:48:27 9h 26m Stay Frausty ♥ 0 Fun little game you got here. Like others have said, I like the two types of snow concept. It brings a bit of unique play to the game. Also, the music is gonna be stuck in my head for at least the next hour. So, good on that! Great work :)
Apr 20 13:56:47 8m 20s just a boring topdown shooter ♥ 0 Nice ominous background music and an amusing narrative to go along with some mindless grey orb shooting. I'd call this a very successful first published LD game. Well done!
Apr 20 14:04:34 7m 47s Social Distancing Simulator ♥ 1 Cool concept! It's a simple game, but, it was quite satisfying to see the effects of my policy choices. Being thrown immediately into the game was a bit overwhelming at first, but, then again that's pretty much reality in a real outbreak situation. Great job!
Apr 20 16:02:17 1h 57m Keep IT Alive ♥ 0 Ha! So simple and stressful (in a good way) at the same time! I love your l**it**eral take on the theme. I qu**it**e enjoyed my time playing **it**. The tutorial came in handy since I did not think to look for i and t separated by other letters. The sound along with the rotating made the game feel more **i**n**t**ense. Great f**i**rs**t** jam entry!
Apr 20 16:38:31 36m 14s Square Loves Circle! ♥ 1 Between the music and story between levels, you really captured the 'mood' for this game! I wanted to do everything I could to make sure Circle was safe. The difficulty ramp up was well paced and made me want to keep playing 'just one more time' to get through each level. Great job!
Apr 20 21:28:53 4h 50m Joe, the balance ♥ 1 Kudos on the art. It would take me waaaaaaay more than 48 hours to create anything that looks like this. Overall, you've got a neat concept here. My only real beef is that the balance control seems real touchy, not sure if that's intentional or not. At times, it seems like I barely tap an arrow key and the balance meter moves from the middle to an extreme where Joe falls over. Other than that, well done!
Apr 20 21:37:55 9m 02s [Web] Escape Great A'Tomb ♥ 3 A rogue-like where I get to play as a treasure chest? Sign me up! It looks like you packed a lot of content into such a short development time. I enjoyed my time roaming the dungeon eating elves and knights trying to get my precious treasures! I wish there was some audio though. I would have loved to hear the knights scream as I chomped on them ;) Great job!
Apr 21 12:49:46 15h 11m Operation Asteroid ♥ 1 Interesting concept. I had fun trying to keep Earth alive. I played it a few times with a high score of 136... I want to know how you got 19000+ with over 15k money!! ;)
Apr 21 16:26:20 3h 36m Elemental Babysitter ♥ 1 I greatly enjoy the hoppy cubes! So simple yet expressive. I quite like the horn sound effects as well. Overall, I appreciate the simple/straightforward concept as well as the randomness that comes with each new restart of the game. Well done!
Apr 21 20:56:27 4h 30m Save My Short Necked Friends ♥ 1 I NEED alpaca sounds!!!!! Seriously though, a wee bit 'o sound would have made your implementation so much more awesome. That said, I enjoyed the unique game concept as well as the game play. I thought it was cool to have both a spitting option and a ramming option. The other thing that it was missing was a "launch my alpaca into the stratosphere" option. I would have loved to see that (especially with crazy alpaca sound effect)... but, I suppose I found your game too late and this 'bug' was already removed ;) Well done!
Apr 21 21:32:58 36m 31s The Call of the Unicore ♥ 1 Wow, you accomplished a heck of a lot in 48 hours! I love the graphics and sound (though, I wish the unicorn would have made some noises). The controls were tight and intuitive. Fantastic job!
Apr 22 15:35:18 18h 02m MoMo ♥ 1 You packed a lot of game into a 48 hour development time span! I like the balance needed between gathering stuff, feeding your needy monster baby and fending off baddies. There was always something to keep me occupied, but, I always had to worry about what was happening to my kid when I wasn't around. Nice work!
Apr 23 13:09:56 21h 34m It's Not Rocket Science ♥ 1 For the last year or so I've been telling myself I should make a game whose controls rely on Unity's 2D Point Effectors... after playing your game, I'm even more inspired to give that a go. I **really** enjoyed the 'you don't quite have control' control scheme! I think you have a great concept for your game. The graphics were crisp and controls responsive. However, I would have a wider field of view or maybe a dynamic field of view; if the ship is moving faster, you see more of the screen; slower? less of the screen. That might make the game feel a bit more dynamic. The game would have also benefited from audio. But, like all jams, there's only so much time available to do everything. Overall, great job!
Apr 23 15:01:24 1h 51m Henry and Alan ♥ 1 I like it... well worth staying up until 1:30am to create it! As you noted it needs a bit more polish and balance, but, I think it has the makings of a fairly fun game. Also, nice work on the music. The loop is definitely too short, but, it's very relaxing to listen to as I'm jumping all around trying to find Alan. I noticed an oddity. At times (maybe when Henry hits a platform or something?) Henry would seemingly do a 180. Instead of reading 'Henry' he'd be labeled 'yrneH' Great Job!
Apr 23 15:43:15 41m 51s Pet Keeper ♥ 1 Reviewing entries, I've played several games of this style now. One thing that I found interesting and unique about yours is the need to feed your alien **specific** foods. I enjoyed that extra challenge. Also, you get bonus points for good ol' "programmer-making-crazy-sound-effects-with-his-mouth" effects. Those always make me laugh. Well done!