Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → Vasco Freitas
Feedback comments for LD43
Vasco Freitas's games and stats for all events →
| Timestamp | Since previous | Game | Vasco Freitas's comment | |
|---|---|---|---|---|
| Dec 3 03:37:47 | Temple of the Blood God | ♥ 1 | Nice idea for the theme, graphics look good and thought seems to have been put into the puzzles. Unfortunately (maybe because I just finished the compo and am in dire need of sleep), I found it a bit frustrating to control. The movement of the characters seemed inconsistent, and the puzzles quite hard. I got stuck for around 5 minutes on the second one (I think), and gave up on the one with 2 buttons to push. I'll probably give it another go tomorrow. Great job! | |
| Dec 3 03:48:12 | 10m 25s | Of a Feather | ♥ 1 | Cute :) Graphics are simple but work well, I really liked the animations and bird expressions. However, at a certain point I couldn't advance. I'm not sure why, since I had 3 birds pass to the next screen, but it didn't scroll. Sometimes it was a bit unclear what I was supposed to do. Anyway, great job, it was fun. |
| Dec 3 16:04:05 | 12h 15m | Sacrifice for the zone | ♥ 0 | Simple but pretty fun! Physics work well. I got 108 points :) |
| Dec 3 16:17:37 | 13m 32s | One Life | ♥ 1 | Great idea for the theme. I think I would prefer to read the letter once beforehand, and then have 60 seconds total to choose who to kill, but it was still fun :) |
| Dec 3 16:31:01 | 13m 24s | thacrifaazth | ♥ 1 | I was a bit confused at the main menu for a minute; I thought the play button was a link to your site or something :) I can see effort was put into the music, it sounds great! The sound effects are a bit loud in comparison, though. Cool idea for the theme, although the gameplay seems too fast for a click and drag mechanic; it was a bit confusing. The game hanged when I died in the second level. |
| Dec 3 16:47:33 | 16m 32s | Defuse | ♥ 1 | Smart idea for the theme, and a great puzzle game. Unfortunately in the "level" where the numpad appears for the first time, when I used it the game returned to the main menu and I wasn't even able to restart. |
| Dec 3 16:54:45 | 7m 12s | Appease the Gods | ♥ 1 | Good job for just 5 hours, funny idea :) |
| Dec 3 17:02:59 | 8m 14s | the big bad burger (browser playable) | ♥ 0 | While he's running from the hamburger he's also getting exercise, so I guess it's a win-win! It's funny when the burger catches him :) Nice job. |
| Dec 3 18:25:35 | 1h 22m | DEATH GUN | ♥ 0 | Cool game, I really liked how it slows down when throwing a weapon. I found it strange at first not to be able to rotate the camera, but then got more used to it. |
| Dec 3 18:42:50 | 17m 15s | Scientific Sacrifice | ♥ 1 | It was great fun to see what the characters would say after the various, ahem, contributions to science. Played it twice, was interesting to see the different dialogues. |
| Dec 3 19:26:49 | 43m 59s | JUICY SACRIFICES | ♥ 1 | Fun game, cute graphics :) I enjoyed trying out the different abilities of the different fruit, and liked the idea of the cat at the end. |
| Dec 8 14:45:27 | 115h 18m | Total Flight | ♥ 0 | Nice idea. Unfortunately I'm not sure if I figured out how to play. It's a bit unclear what constitutes a neighbor. When I get to the level with more passengers, it shows "Done: 12/12" and even "Done: 13/12", but the level doesn't end. |
| Dec 8 18:07:17 | 3h 21m | Resist and Persist | ♥ 1 | Interesting, I also made a top-down shooter ;) Graphics are nice and with a lot of detail, I liked the trail effects. I found it a bit confusing initially, since the game is fast-paced with things happening off-screen. Sacrificing planets is definitely an interesting approach to the theme. Good job :) |
| Dec 9 15:10:41 | 21h 03m | The Life of a Corporate Drone | ♥ 0 | I really like this idea! I found it interesting/funny how it seems that it's possible to keep everything up without sacrificing anything at the beginning, but then you see that it's just not possible, like in real life :) There is a lot of room to extend things further, such as having the "corporate drone" take time walking from one place to another, and having sleep affect the walking speed. Was fun nonetheless, well done! |