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mike_inPrinciple

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TimestampSince previousGamemike_inPrinciple's comment
Dec 4 05:00:25 Abortion Boy ♥ 7 Too easy to complete. Nothign to go back to once you're done wiht the game. Didn't enjoy the weird physics on the head, as it doesn't roll but it slides instead. Finally, I think you guys missed the theme, because it's not really about me making an informed decision to sacrifice anything. you decide that for me as I move from level to level. It's not a sacrifice, it's a different character I play as. With that said, i think the game looks very good in terms of setting. The sounds were also quite good for the theme you chose, in my opinion.
Dec 4 18:47:04 13h 46m Rampio ♥ 1 I couldn't enjoy your game much because I encountered what I interpret to be several bugs. From ramps spawning backwards to the car hitting barriers unexpectedly, from the car sometimes resetting despite it looking like it should have fallen on its wheels, to the acceleration simply not working because the rigidbody of the car was rotating on the Y axis (remember to lock the constraints). This looked like the type of game I could have enjoyed, but the poor execution ruined my experience.
Dec 4 19:04:56 17m 52s My Little Daily Sacrifice ♥ 1 I could never figure out the connection between the number displayed on the final report for the day, in terms of profits versus the number I would have starting the following day. The sacrifices didn't seem to be worth the cost. HIring level 4 employees didn't produce more money. So I ended up in debt every time. Also, I ended up further in debt than I should have, but the game didn't end. What I perceived to be bugs ruined me experience, even though I thought the game was fairly well put together.
Dec 5 06:08:05 11h 03m King's Last Stand ♥ 0 Have you seen these? https://proxy.duckduckgo.com/iu/?u=https%3A%2F%2Fpokemongamersblog.files.wordpress.com%2F2008%2F10%2Fblue-luma.jpg&f=1. Nintendo may take issue with your art...
Dec 5 07:40:29 1h 32m Night of the BloodMoon ♥ 1 Saw you make part of this, so I'm a little biased. With that said: 1. I enjoyed that it's a complete game, so to speak. It has a progression, with parts that get locked off after you pass them, enemies of increasing difficulty, and a final boss as well. I also like it that it has a tutorial, some lore, and a full loop with credits. Further, there are 4 different abilities. I ended up using the teleport the least, by the way. 2. Aesthetically I am torn. I enjoy the quantity of detail in the art (with some glaring absent details, like no walk cycle and no jump animation). There are castles in the background, the blood moon, different enemies with animations, an animated boss with a few attacks and so on. However, I think many of the assets look somewhat unappealing, like the ground tiles, for instance. This is very much subjective, of course. 3. I like the audio effects, they are quite different from one another and I appreciate that some attacks travel across the screen. The lack of music is quite evident though, which knocked my rating down somewhat. 4. The theme was hit in principle, however, I didn't feel any compunction whatsoever in not killing the innocent dudes. From my understanding they were either necessary to play, or in the way. So I didn't see them as sacrifices, more as blood containers. Congrats for making another LD game. Cheers.
Dec 5 21:56:09 14h 15m Impatient Patients ♥ 1 The game doesn't work. Moving your doc around is broken. When you move back the doc turns around at the end of the locomotion. A and D turn as opposed to strafing, like in the '80s. When doing the surgeries I was not able to understand the instructions so I "did the wrong thing" 2 times in a row. That was sufficient for me to quit.
Dec 5 22:05:30 9m 21s How much are you willing to sacrifice? ♥ 4 After the 5th time or so that I died due to obstacles I felt like I hadn't encountered and / or learnt about yet and I was teleported to the start I gave up playing. I'm not going to subject myself to this degree of repetition. Sorry. I really liked that the music was there to help navigate the level, though.
Dec 6 00:57:06 2h 51m Human Meat Is Very Nourishing ♥ 1 I couldn't figure out how to get past the day one report. Is this bad?
Dec 6 01:48:51 51m 45s Nezohuaya ♥ 0 Couldn't get either trigger to work at all. Didn't evaluate because of that.
Dec 6 04:51:18 3h 02m A flight to the gallows ♥ 0 @thomas-olsson, your game is really good, but if you don't review other people's games it won't be seen by many. I think you should take some time to do this, as the game looks like a contestant for a high spot in the competition in my view. Good luck either way, just wanted to encourage you to get to at least 20.
Dec 6 04:56:27 5m 09s Domino Sanctus Spiritus ♥ 0 I understood the puzzle immediately, which made your game very short for me. I didn't like that some dialogue bubbles would disappear faster than I could read them, whereas some would stay for much longer than needed. Would have preferred to have control over that.
Dec 6 05:12:03 15m 36s Rushed Trucking ♥ 1 Really liked the physics. However, I didn't enjoy having to mind the vases. I would have preferred some solid objects like boxes that can be catapulted out of the truck's bed, so that when they bump one another it's not a problem for the player. This way, I felt like safety was prioritised far too much over risk taking. And the fun part of videogames, in my opinion, is the latter, not the former. Get my wife to drive if you want safety, but we'll all be asleep when we get there.
Dec 11 22:00:38 136h 48m Mission to Io ♥ 0 I found the game quite immersive, which was surprising to me, because I don't normally find text adventures compelling at all. On my first and only playthrough I was able to succeed at finishing the story successfully, as far as I could tell. I didn't have to drop the cargo or anything like that, so I didn't really experience the "sacrifices must be made" aspect of the game at all. I enjoyed the game. Good work.