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Feedback comments for LD43
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| Timestamp | Since previous | Game | Nekonyo's comment | |
|---|---|---|---|---|
| Dec 5 06:28:50 | 5 jumps to station 43 | ♥ 0 | It was really a paltry experience, I mean parltry is what's written at the end. The story mechanics could be a lot better than this. It looks unfinishes everywhere, fonts are like default and is hard to read in a game which you only have to read. The same events happen one after another. And I don't get any good control about returning to the beggining and buttons doesn't react as well as I wanted. Is this your first Ludum Dare? | |
| Dec 5 06:38:29 | 9m 39s | Happy Fun Death Cult | ♥ 1 | I had a hard time playing with the nav mesh agents. It would be funier if every minion reacted quickly and it was easier to manage them. I really don't get where they go. I think this was a decent game at least where there is some graphics in 3d and you tried your best for it to look cool |
| Dec 5 06:39:43 | 1m 14s | Late To Work | ♥ 0 | Yeah it looks like it isn't public in itch.io, I can't evaluate a game which I can't play |
| Dec 5 06:54:50 | 15m 07s | Sacrifised | ♥ 1 | I think I saw this game posted while I was doing the ludum dare. Now that I see it I wanted to play it. The game is exactly achieves the theme "Sacrifices must be made" perfectly. I didn't play to the end because I got stuck some times and I'm running out of time. Even so it's so fun and frustating to not be able to keep going because your dead is there. The art is simple but awesome, I love the effect the player has when moving. However I don't like the music is a little too short. I'm not a musician too but at least I'm trying to achieve 1 minute songs. Between the two songs the intro was a lot worse and that wanted me to skip it. Even so, I give you around 4 starts because is the first game I play which uses the theme perfectly. Also next time try to upload a cover image to ludum dare to recognise it coverImageSacrisifed.JPG |
| Dec 6 07:33:30 | 24h 38m | 43 and Me | ♥ 1 | I like how the game started. It made me to think hard about what's about. Simple, fun and casual. It's a good game for playing a few times and an interesting puzzle. There is plenty of feedback you can learn from. So good work |
| Dec 6 08:04:57 | 31m 27s | Birds in Space | ♥ 0 | It looks cool. But the game is pretty relaxing for both endings to need to spend a long time going over the goal. And it isn't hard to reach it with some time even upgrades won't be needed for reaching the goal. Is hard to die due to the asteroids and I find weird the way most objects pop at the same time from time to time. So it was a cool game but it wasn't so fun. Maybe some kind of enemy when you are getting close the goal or some kind of increasingly hardness would be greater. That way improvements should really be needed. At least I liked what you tried to achieve. Keep working like that (-: |
| Dec 6 08:07:06 | 2m 09s | The Lost Company | ♥ 1 | That's true, you need to make it public |
| Dec 6 08:17:08 | 10m 02s | Murder Mystery | ♥ 0 | It took me some time to see that I needed to click to investigate clues. And I don't know where to go I just know how to die. It surprised me once. But I think it could be done a lot better than that. Good luck next time trying to make a fun game ๐. |
| Dec 6 08:24:32 | 7m 24s | GRAVEYARD BUSINESSMAN | ♥ 0 | I think you did a hard work on drawings ๐. But it's a pity to not finish the game ๐. How much time did you spend to each part? music, graphics, programming, etc. |
| Dec 6 08:34:39 | 10m 07s | Old Train Driver | ♥ 0 | The orders they tell you are quite fun. But for me nothing makes too sense and it isn't engaging at all. It is worked but I just don't like the idea ๐. At least I hope you can get the minimum amount of ratings for this Ludum Dare ๐. |
| Dec 6 08:48:40 | 14m 01s | Altar Dungeon | ♥ 0 | It's very nice that you could achieve to make a game with that level of complexity in 48 hours ๐. Even so, fight mechanics are simple and not to fun, I know it would be very hard to improve that. But battles aren't fun. At least some kind to notice you were attacked or attack delay to escape from his attack and counterattack, etc. Right now it's trying to stay a little far away and I don't like that mechanic. Also The floors of the room can at least change color or something that makes the player to notice that it's moving through the map. Captura de pantalla (8).png Finally I got this bug even at the post compo. Where I can't go back |
| Dec 6 09:16:23 | 27m 43s | Effigy | ♥ 1 | A very good game. First ludum dare I play this time that is multiplayer. It's a interesting strategy game where there is a lot going on. My main concern is that you can sabbotage your oponent so much that a duel can get very very long. Even so I have never seen a game with this mechanics and I loved it ๐. At the beggining it was hard to understnd the game about what's the water and how to know I got it. But most problems are small fixes so overall I give this game 4.5 stars |
| Dec 6 10:46:36 | 1h 30m | Two Minutes 'Til Tribute | ♥ 1 | The best thing of the game was the final boss ๐. I didn't expect that so that's a good surprise. However the time before defeating enemies is a little boring. At the beggining they shoot but they stop shooting, and they are all the same enemies. I reccomend adding you different behaviours to your enemies like some of them move up and down. So it isn't so easy to shot it down and more score, etc. |
| Dec 6 11:07:37 | 21m 01s | You Go Up, Things Go Down! | ♥ 0 | I love the idea of the ballon ๐. However I don't realy get it how to play well. It requires some time to equip next object. And I don't see a clear value of the weight of the ballon or a clear effect of throwing thing in the air. Even so, it seems you worked a lot on this and you didn't use a engine. So I see a lot of effort. After playing it more I got 1 time to rect decently to the mouse clicks. But I don't know that it doesn't detect perfectly when I click on an object. It's so frustating to click the stone 10 times at different position when there is a bird and it hits you ๐ |
| Dec 6 11:24:43 | 17m 06s | Choice Loadout | ♥ 0 | It was too easy to defeat every monster without any sacrifice. It's just to run away and shoot them. They weren't very dangerous on that open world. Maybe next time it would be nice that enemies had it easier to get you |
| Dec 6 11:47:39 | 22m 56s | Attack of the Zomborgs | ♥ 0 | I love your game. It's very fun to play it and I played it to the end to see what happens. I like the effect you make for every battle. Maybe at the end I found it too easy because I reached there with all ships. But it's pretty cool ๐. I love strategy turn games and this one is decent. Also the effect when your mother talks is a little like Undertale. However the story isn't that interesting but it's a good one. One thing I didn't like is that when Zomborgs get you, the ships keep facing the same way |
| Dec 6 11:53:40 | 6m 01s | Rapture | ♥ 0 | It is very simple to play and fun for only a few seconds. What I like of the game is the face of the main player how it is smiling. And I don't like the sound effect to be so high in volume. The mechanics is too direct to the theme of sacrifices must be made. So I think it is an average finished ludum dare 43. Let's see what you get next time |
| Dec 6 12:09:39 | 15m 59s | Cyborg | ♥ 0 | I wanted to play the game and it seemed to fun. But I couldn't heal myself with tab ๐ the menu that pop up, pop down next frame. So I just die. It has a lot of bug but I think it would be fun if they were fixed ๐. Also there could be some improvements to the. At the end I could reach very far the game without recovering life by skipping some guards ๐ |
| Dec 6 15:31:26 | 3h 21m | Blood Balance | ♥ 1 | The game is fantastic and very fun ๐ I went to the end two times and I had to play several times. But I kept engaging until the very end. I like the chaos of hordes and how you defeat them. I give you 5 stars on everything except on fun with 4.5 because it is just shooting hordes and there is little surprise except of the story and spawns, so almost perfect. The pixel art is excellent I love it but I will let it at 4.5 stars because it is a jam and maybe it could be slightly better. Finally it is not the first ludum dare I rate with the same mechanics this year. Due to that reason, the innovation is at 4 starts. Good work overall rhis games worths 5 starts for me, every detail of the camera, etc. was well accomplished |
| Dec 6 15:56:04 | 24m 38s | Etherium | ♥ 1 | The think that I most like is the game art and the character designs. Making several enemies and a good player really helps. Also the fact that you don't start from the beggining when you die is helpful. The theme of sacrificing isn't as accomplished as other games in the jam, though you sacrifice your ability. For some kind of feedback, maybe not allowing the player to always use the shield and have some lives would have ended in a more interesting gameplay. Good luck on your games ๐ |
| Dec 6 16:35:35 | 39m 31s | Dark Villagers | ♥ 2 | The idea it is good and everything is worked right: music, graphics, etc. My main concern is mechanics. I mean, I only could reach 17th wave and I wasn't able to go very far. Even so I spent my efforts on food with two farms (+40 food) and I was able to hold until that wave running very slowly of food and recruiting everyone. Also some minor bugs or mispelling as it says daemons, spent is in past when every verb is in present or when you build buildings. The prizes aren't updated. So it doesn't cost what it says. ๐ Despite that, the game is fantastic overall. |
| Dec 6 16:54:55 | 19m 20s | Be The Bridge | ♥ 1 | Your idea is very innovative and original ๐. That is your best weapon when you run out of time. Unfortunately I can't score as high the other things because you couldn't work on them ๐. I like how you told about yourself because I'm also 17. Looks like there are some young developers here ๐ฒ. I want to see your next project as your idea has a lot of pontential. |
| Dec 6 17:04:37 | 9m 42s | Donโt eat CHICKEN ! | ♥ 0 | I'm sorry but there are too few things of a game: No player feedback, the idea is very unusual, no music, no engaging, etc. For me who I played the html game. It looks more of a prototype about how it will look rather than a game which you try to score the highest or something. ๐ค I don't know how many problems and time did you have. 4 people could achieve better results. I hope to see a real good game next time ๐ |
| Dec 6 17:52:28 | 47m 51s | Life in the Trenches | ♥ 0 | Great game and fun choces. It is one best compos with this style I have reviewed. I got this bug while playing first time. I hope it helps you Captura.JPG |
| Dec 6 17:57:43 | 5m 15s | Il รtait Un Petit Navire (There was a little ship) | ♥ 0 | Google Chrome thinks you game contains a virus. Maybe that's the reason so few players are playing it ๐ |
| Dec 6 18:08:47 | 11m 04s | Good Intentions | ♥ 1 | Humor 5 stars of course. This is just some questions that you need to make a sacrifice. But I loved most of those questions and I was laughing thinking about it. |
| Dec 6 18:27:14 | 18m 27s | The Questiest Quest of the Intertwined Feast | ♥ 1 | The audio is very cool and there is a lot of work there ๐. It is simple and repetitive, you take some ideas and add them up together in this game which makes it fun for playing it first time when you don't know what's next and how the next character will be. |
| Dec 7 06:43:08 | 12h 15m | Sirius Galactica | ♥ 1 | Excellent game ๐, I love your music and the graphics, I think it is a goal I can try to reach for next Ludum Dare, producing good music and art. When I played first time I didn't understand that the substration of oxygen come every turn ๐ค, so it took me 2 minutes more or less to notice that ๐ฎ. I don't think that is a mistake but a small improvement for first time players and 1 more feedback to add to what the others said. Finally, what did you use for music and art? I have a small hunch about some of them ๐ง |
| Dec 7 07:08:47 | 25m 39s | Itza Panic | ♥ 0 | The game is easy until turn 40, so I could only reach turn 44. Also when I restart the level is at the same from before. It is fun ๐ and it is the kind of games I used to play when I was a child. So it keeps me engaging, but the difficulity ramp is like to total easiness to instant death. ๐ค Maybe there should be some health implementation, or upgrades to be able to survive longe by sacrificing, etc. To sum up, good work ๐, please, keep trying making some games ๐ช |
| Dec 7 07:24:04 | 15m 17s | Battlecraft : Orcs and Famine | ♥ 0 | When I restart there is no sound effect. And music is lacking ๐ค. The questions were fun but they will be repeated and the consquences are always the same, maybe some randomness to the amount of food you get when hunting, etc. Will make it more unpredictable. This game is simple and nice to play, I like the orcs story ๐ |
| Dec 7 15:38:34 | 8h 14m | God of Indecisiveness | ♥ 1 | I like those simple drawings ๐, they are so funny and and varied that I ranked up the graphics ๐. Maybe ๐ค it would be harder to make a choice if there were diffent sprites for each object, or making the game of only sacrificing animals and taking in peoples dressed up with animals costumes. |
| Dec 7 15:51:26 | 12m 52s | The Resistance | ♥ 0 | I love it ๐. I did not think that I was going to give you such good ratings. It is so hard of saying something I do not like of it that I had to click that 5 stars button a lot of times ๐ฒ. I love the original mechanic for this specific game, I can not score on music of course and I just give you 4.5 stars on graphics because it is simple and cool ๐. But maybe it could be better ๐ค |
| Dec 8 07:57:13 | 16h 05m | Planet 43 | ♥ 1 | Your game is too easy ๐ช if you click to the mouse buttons quickly. Even so you have worked hard on programming it in C++ and everything ๐ช. I think you already know what can be improved ๐, I just agree with the comments. I stopped playing for some minutes and I have 20000 of love when I commented this, next time, maybe, try to think more about the mechanics ๐ค |
| Dec 8 08:06:34 | 9m 21s | Nasty Birds in a Chill Forest | ♥ 0 | I love the mix of nature with the sacrifices theme ๐. A very innovative theme for your game which is relaxing, a puzzle and you have to make some harsh decisions ๐ฒ. |
| Dec 8 09:07:52 | 1h 01m | Rift Core | ♥ 2 | Sometimes it is hard to switch from player and I couldn't react at time because I clicked to a death mech ๐ข. The best improvement are the keys used and maybe implemented an easy way to switch from player to player using to neighbours keys. |
| Dec 8 09:28:02 | 20m 10s | The Village Sacrifice | ♥ 2 | This is a terror game. I had to try a lot of times before winning because I think I played with low fps for a simple game. So it was hard to move around with shift ๐, later I found that playing with very low instead of ultra gives similar graphics and a huge improvement (please change default settings ) . Also the golem is fast and I don't know when he had seen me. ๐ค I would add some kind of step sound or danger music when the golem notices you |
| Dec 8 10:25:25 | 57m 23s | Switching Personalities | ♥ 0 | I like the idea of the powers ๐. But I don't know what to do after I sacrifice one power ๐. This game needs more coherence. Even so, it ties together a lot of mechanics inside one game. Thanks for answering the thing about the controller. But I don't enjoy using shift, control and enter ๐ |
| Dec 8 11:09:24 | 43m 59s | The Making Of | ♥ 1 | Nice game, I don't like to use Q,W,E,R for the music maybe the arrows or D,F,(G,H|| J,K) I'm not sure what is better ๐ค. The game concept is cool but the games music and sound requires an specific amount of time. I think there should not be that limitation. |
| Dec 8 12:18:26 | 1h 09m | People/Power | ♥ 3 | It seems like every character is different and there is a lot of randomness. I like that it isn't as easy as getting the same path for everyone ๐ |
| Dec 8 12:36:31 | 18m 05s | CROM | ♥ 1 | I like the choice of the dog or your equipment. The main problem was exporting to webgl with lower settings than Ultra because it was laggy there. So I downloaded it and have fun ๐ |
| Dec 8 13:04:38 | 28m 07s | Mudul's Trial | ♥ 3 | There could be an improvement on game balance, everything is good but I ended playing for over half an hour one time. Maybe scaling the variety and power of the attackers may be interesting, more dangerous and quicker to kill by increasing a little the fire rate |
| Dec 8 13:14:19 | 9m 41s | Slaves to Mammon | ♥ 0 | I also think the controls were quite hard and maybe increase the difficulity from easy to insane |
| Dec 8 13:33:33 | 19m 14s | Let there bee sacrifices | ♥ 2 | The fighting mechanic is a little congusing and it is easy to lose a battle. But I think the bees idea is very original ๐ |
| Dec 8 15:03:15 | 1h 29m | Kaiten | ♥ 0 | Did you make the 3d models? |
| Dec 8 15:11:39 | 8m 24s | Bluebonnet Plague | ♥ 2 | The best is the concept of the game ๐ฎ. And the main con is the feedback given to the player ๐. |
| Dec 8 15:23:50 | 12m 11s | Puzzle Kids | ♥ 2 | I like how you take a simple concept as a simple puzzle to an online coop game ๐ |
| Dec 8 15:40:40 | 16m 50s | SacPac Inc. | ♥ 2 | I love how the character animates ๐คฃ. And thanks to pfs for helping me. I was a little noob playing then. So I will change my rating positively ๐. Thanks for the info, now I was able to finish the game withour sacrifices |
| Dec 8 16:27:11 | 46m 31s | REQUIESCAT IN PACE (RIP) | ♥ 2 | Unos cuantos minutos por lo menos, mejor dicho un buen rato intentando avanzar. Soy bastante malo para esto, pero aun asรญ el juego es bastante curioso y aguante mucho rato hasta dejarlo. Este tipo de puzles son geniales cuando no te atascas. Bueno para ineptos como yo ๐ que no saben apenas arrancar: mรฉtodos alternativos, pistas si llevas mucho tiempo atascado o un readme es un detalle. Aunque seguro que lo mejor es resolverlo por tu cuenta, asรญ que realmente esta genial asรญ ๐ |
| Dec 8 16:39:45 | 12m 34s | 2305 : New Generation | ♥ 2 | There is plenty of sound effects and thrilling emotion ๐. But the game has a lot of resources from gameMaker studio that I think you're not using. I would consider reducing the space it takes by deleting those unused files |
| Dec 8 16:47:53 | 8m 08s | Save the Town! | ♥ 1 | I just can ๐ when I watch those sprites and hear the sounds. This game is purely based on your computer power to manage thousand of bullets at the same time. But I have some fun slowing my fps ๐ |
| Dec 8 17:01:50 | 13m 57s | Floofs | ♥ 1 | Best pro simplicity and cuteness of floofs ๐. But the camera movement and shooting isn't good. I prefer to use a mouse ๐ญ ๐ฑ ๐ฒ to play |
| Dec 8 17:14:29 | 12m 39s | Juice Maker | ♥ 0 | So cute ๐ the fruits. But is hard to move then around and I didn't understand how I give the orders. I just moved some fruits to the mixer and clicked play |
| Dec 8 17:29:01 | 14m 32s | Vitality! | ♥ 1 | This is the kind of game I expect from a programmer game developer. It's fun but the default shooting seems a little too powerful and I can go for forever. At 5000 points I just stopped shooting and see how the will get me. I would have added an increasing of difficulity over time of total objects in the map or increasing the spawn rate Captura de pantalla (22).png |
| Dec 8 18:18:38 | 49m 37s | Save the Loli | ♥ 1 | This is so fun ๐, I ended playing the 3 levels. I love the character and the simple gameplay. But save the loli is not exactly sacrifice the loli. So maybe it doesn't get along too well with the theme ๐ค. |
| Dec 8 18:21:56 | 3m 18s | Sacrificial Altar: Pipes | ♥ 0 | It is an idea good enough for the Ludum dare. But I'm sure it is compatible with many other themes. So good luck next time ๐ช |
| Dec 8 18:29:00 | 7m 04s | Protect Him | ♥ 1 | The best thing is your idea, I think it is very original and fun. But it should have been cooler if you worked together with an artist to improve the graphics |
| Dec 8 19:05:05 | 36m 05s | The Path of Sacrifices | ♥ 1 | I was surprised to see so much story and work until it finished ๐ฒ. I think that effort should have taken me a lot of time, every statement and logic to talk takes a lot of time in rpg game maker so well done. Even so, ๐ค this game doesn't look very special but I kept engaged until the very end. I don't know what you should do in the future. But I would stay with the kind of games you like the most to create. |
| Dec 9 14:18:31 | 19h 13m | The Life of a Corporate Drone | ♥ 0 | A python game, I like that innovation ๐. The concept was nice but it looks like once you lose some places you are never going to lose and I don't understand the -2 days, etc. In the results. Maybe you could add negative humor or specific points for everything that will be removing when you run to 0. That way at least, there will be a real ending. I hope my irrelevant thoughts helped you ๐ |
| Dec 9 14:30:06 | 11m 35s | PeonCraft - Sacrificed | ♥ 2 | Very good game, I love those giants. And an improvement may be giving more feedback when you die because I didn't understand at the beggining what was happening after I died ๐ |
| Dec 9 14:33:14 | 3m 08s | A thing I made | ♥ 0 | All of you are right. There is only an exe, you have to zip everything and upload all the file |
| Dec 9 14:44:57 | 11m 43s | Cortes vs. The Aztecs | ♥ 0 | This is also my first Ludum Dare and I think you achieved some results but I will give you some improvements for the future. - export a file with all the files the exe, etc. when I unpack the rar that would be cleaner. - Fix the bug that allows me to run away of the map. - Give a clear goal and a limit of sacrifices you can allow. - Improve the graphics and music. Even all those improvements that can be made the best of your game is the idea behind the shooter and the particles effect you worked on. At least, it gives some extra feedback ๐ |
| Dec 9 14:57:45 | 12m 48s | Sacrifice Dungeon | ♥ 0 | Very simple mechanic but it feels like clicking to the squares to sacrifice them. Maybe it could be harder by popping less people or letting the run away if you don't kill them. Everything was very simple (graphics, etc.) and I didn't understand the story of 200 adventures when they were 50 ๐ค |
| Dec 9 15:09:28 | 11m 43s | Baker's Island | ♥ 0 | I love the concept of playing with temporary objects you need to sacrifice. Maybe implementing music and improving the levels will make me like it more. Those tiny platforms at the end were almost imposible. One other thing, what do you think about jumping high if you press space for a long time and jump just a little when you tab space? |
| Dec 9 15:19:35 | 10m 07s | Gathering Of Blood | ♥ 0 | It need the restart button, somewhere to tell you the controls, blood disappears slowly it is recovered but then you lose. Maybe a small guide to tell you in what direction you have to go and more audio feedback. Even so, good try ๐ |
| Dec 9 15:57:58 | 38m 23s | The Blood Tower | ♥ 1 | I'm sorry but I only like the restarting turrets every wave, I didn't think about that. About the rest I think it can be highly improved |
| Dec 9 16:07:34 | 9m 36s | Humans Must Collide | ♥ 0 | yay 7500 score, a fun game for playing a few times . I hope you get more rated ๐, I don't want to see a game like that disqualified |
| Dec 9 16:22:55 | 15m 21s | Ludum Dare 43 - This Is Not A Game! | ♥ 0 | There can be a lot of improvements for the game |
| Dec 9 16:27:24 | 4m 29s | Soul Eater | ♥ 0 | I like you spend some soul for shooting. But it is unfinished everywhere |
| Dec 9 16:32:45 | 5m 21s | Sacrifices has been made | ♥ 1 | I love the time you have and how they jump randomly. It makes it a harder but a lot more fun. Thanks for creating such lovely game |
| Dec 9 16:38:54 | 6m 09s | Sector 256 | ♥ 1 | It is abstract but I like the mechanic of the game, very inspirating |
| Dec 9 16:50:43 | 11m 49s | Pyracrifice | ♥ 0 | I like the concept but it is very slow. I think the mechanics could be more completed than that |
| Dec 9 17:04:04 | 13m 21s | Farm animals (unfinished) | ♥ 0 | There is a bug, I could take two animals to giving birth and never lose just by sacrificing everything that they have, the less karma you have the quicker they reproduce but they don't die |
| Dec 9 17:42:57 | 38m 53s | Views | ♥ 3 | Trying people to get to 10k score. That is a good goal for players. Good idea and good game ๐ |
| Dec 9 17:48:52 | 5m 55s | Ranch of the Gods | ♥ 2 | Good effects and reactions for the sacrifices ๐ |
| Dec 9 18:03:47 | 14m 55s | Vikrifice | ♥ 2 | The levels are very worked. Good job ๐ |
| Dec 9 19:13:29 | 1h 09m | Demon Queen's Possessions | ♥ 1 | The mechanics is simply awesome |
| Dec 9 20:19:56 | 1h 06m | Feed the Gods | ♥ 0 | The programming of this game is excellent. I ended surviving for forever having thousand of resurces and dozens of people. But this is very worked for a jam, good job. |
| Dec 12 20:08:32 | 71h 48m | Auto-Freeze! 3000ยฉ | ♥ 1 | The levels are good worked with something more than only spikes ๐. It is a good game for a LudumDare in has a good music, a little of story and some levels to enjoy. I just thought at the end that I would know how many sacrifices I had made. Well, it is excellent |
| Dec 12 20:25:43 | 17m 11s | Altitude Sickness | ♥ 1 | I love the mechanics of the player but I missed some kind of story or ending in addition to the game |
| Dec 12 20:32:51 | 7m 08s | Farm to Table | ♥ 0 | This game will make anybody to remember how is meat produced |
| Dec 15 18:44:12 | 70h 11m | Lanternal : A Mageโs Sacrifice | ♥ 1 | The idea is simple and common but it is very well carried out. Good work |
| Dec 15 18:49:51 | 5m 39s | Sacrificial Wool | ♥ 2 | The idea is original and awesome, maybe there could be more levels and ideas for enjoying the game a little longer |
| Dec 15 19:03:29 | 13m 38s | Consilium - A history of life and choices | ♥ 1 | The game is quite fun for playing a few times but it gets repetitive after 2 or 3 times. I tried a x7 combo of cities and I got 21238. the best I could achieve. |
| Dec 15 19:06:04 | 2m 35s | The March Of The Blobs | ♥ 1 | Nice puzzles and levels ๐ |
| Dec 15 19:07:06 | 1m 02s | Arden's Artisan Artefacts | ♥ 1 | Nice idea and fun writing from the clients ๐ |
| Dec 15 19:13:36 | 6m 30s | Bloodgold: Sunken Treasure | ♥ 1 | Maybe a weight sacrifice might be interesting for increasing the difficulity for good players and if you had more time I would also consider thinking about more kind of enemies for other games. Good try ๐, here is my score, try to get better than that Captura.4JPG.JPG |
| Dec 15 19:52:57 | 39m 21s | Scapegoat | ♥ 0 | Simple but hard puzzles and the graphics are awesome for 3 days. It is almost like some part of a finished game |
| Dec 15 19:57:39 | 4m 42s | Devilman Tossbaby | ♥ 2 | The details of the game are very well done. Good work to those who put every single detail which adds up to the final result ๐ |
| Dec 15 20:01:42 | 4m 03s | He-Who-Is-Beyond-The-Sun | ♥ 1 | Some graphics for the cards will make a great difference I think, but it requires a huge amount of time |
| Dec 15 20:09:18 | 7m 36s | Fruit Flinger | ♥ 2 | Bang they should eat some apples and watermelons ๐ yay. Having some fun despite of being so simple |
| Dec 19 06:42:12 | 82h 32m | ChosenProtector | ♥ 1 | Fantastic game mechanics and enemies, I only missed another sound effect for when you sacrifice one person. It would give some extra feedback |
| Dec 19 06:52:46 | 10m 34s | Graveyard Manager | ♥ 1 | The music and sound effects were quite fun ๐. And the idea of refunerate was also fun. But I only urn out of money one time after aanother, taxes are really high. Overpopulation may be coming ๐ |
| Dec 21 11:26:25 | 52h 33m | Stratospheric Aerosol Injection | ♥ 0 | I love ๐ the mechanics that allow you to choose between going near the turrets and spread some gas or waiting for the people to die. ๐ค Maybe an strategy to win is to spread some gas and let the airplane fly where he can't be killed. |
| Dec 21 15:23:21 | 3h 56m | Robot Altar | ♥ 0 | This game is very innovative for how the puzzles are ๐ |
| Dec 21 15:33:49 | 10m 28s | Dev Jam | ♥ 1 | It looks very cool ๐ but I failed finding and firing the bugs. Also it runs a little slow of fps on my pc, maybe optimizing a little the game for a LudumDare is pretty nice |
| Dec 21 15:41:02 | 7m 13s | Machine Godz | ♥ 0 | The graphics are very cool and the gameplay is simple but hard ๐. |
| Dec 21 15:51:17 | 10m 15s | Way of the Dodo | ♥ 0 | Dodos will become extincted again due to me, I love the mechanics and the level, how big it is, the different quick puzzles and how you work with 2 dodos. This is a great game ๐ |
| Dec 31 12:33:39 | 236h 42m | Colony | ♥ 1 | I couldn't win a game. I think the stations should produce a positive amount of energy, etc. by default and start at a lower percentage than 100% for balancing it. tim-eriksen, good job with this game I hope you get enough people to pass a Ludum Dare ๐. It is a little late but it is not impossible |
| Dec 31 12:41:09 | 7m 30s | Sacrival | ♥ 1 | There are lots of buttons for learning them in a few minutes and confuse to play. What about sending a raycast to the object and detect if it is a place, object or enemy? That way you get rid of a lot of buttons and gameplay is easy and quicker |