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wolar

Feedback comments for LD43

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TimestampSince previousGamewolar's comment
Dec 4 22:14:00 Retribution ♥ 0 I like the audio but the game was too difficult for me. I tried it several times and it's very punishing, one mistake and you are dead even from full lives.
Dec 4 22:26:21 12m 21s My Little Daily Sacrifice ♥ 2 Very nice pixel art, I loved it. There is a small bug in the scroll (people to sacrifice) which not only scrolls vertically but also horizontally (which is probalby not noticed when using mouse wheel to scroll). The tutorial could be a little bit better but I understood the game fast enough anyway. For a first Game Jam it's super good entry. Keep up the good work.
Dec 5 22:08:42 23h 42m Sacrifices Must Be Made ♥ 1 This would be extremly good even for a jam and this is compo! Best game I have played so far. Simply impressive
Dec 5 22:33:15 24m 33s Way of the Dodo ♥ 1 Very nice graphics, I also like that when throwing a dodo you switch them. Originally I was about to write that the physics of the dodos jump didn't feel quite right but then I thought about that and I think it captures quite well the jump of the flyless bird :D I have encountered one bug. I was stuck in the middle of the game and was unable to continue (I have fallen there accidentally). This happend to me at least once before during the gameplay but this time I was unable to get out. Screenshot 2018-12-05 at 23.26.20.png
Dec 6 18:49:27 20h 16m Total Party Kill ♥ 0 Super good entry, especially for a compo game. The only thing I would like is to have some use for knight/knights ability other than being there for slaughter. I think that was little bit of wasted potential. But overall extremly good entry, one of the best I've seen so far.
Dec 6 19:12:37 23m 10s FTD : Fixin' to Die ♥ 3 Great game, I really enjoyed playing it. Great mood, everything fit's nicelly together, audio, graphics, gameplay even things like UI or buttons.
Dec 9 07:53:30 60h 40m Turtle Torture ♥ 0 Nice for 1 day of work. Very nice art. The character is kinda slow, which is understandable, he is a turle but still as I playerm I got little bit bored quite fast because of this. Also I got sometimes lost and had a hard time returning back to the sacrifice circle.
Dec 9 22:15:57 14h 22m Roustabout ♥ 1 Very good idea, nice audio and graphics. I had fun playing your game. One problem I had was fixed resultion as on my macbook the screen with the game is like 5x5cm maybe not even that. Second thing I want to mention is LD theme. The game would be great without those sacrifices of cargo and to me it feels like the theme is kinda forced into the game. Overall very nice game.
Dec 13 22:31:01 96h 15m Hexago ♥ 0 I loved the idea but as other have already mentioned, there was no challenge, something like get this many points to complete the level or maybe other type of loosing / achieving would be good. Also adding few animations or replacing those Unity fonts / buttons (at least I think those were default Unity) would make the game feel way more polished.
Dec 13 22:41:03 10m 02s No Step Back ♥ 2 Very nice idea but the game is really way too hard. I was able to get 1-2 soldiers to like 20% of the path. Nice graphics, little bit annoying audio. Maybe some telegraphing for the enemies (animation before they start shooting) would help but that would definetly not be enough to make it playable for people like me :D Overall very nice entry for first Ludum Dare :)
Dec 15 19:35:15 44h 54m The Great Fire ♥ 1 Very nice idea, graphics could be a little bit more polished. If I may suggest, just adding some cool font for example is easy to be done and the game feels much more polished. Also I didn't hear any audio but I can see audio category, is that bug or something on my side? As other have said, if you want to get more ratings, you should probably try to upload that windows or webgl version, it shouldn't be a problem on itch.io. Most of the time I have exactly oposite problem (I'm a mac user), games with only windows build :D
Dec 15 19:53:09 17m 54s Omitl ♥ 0 I really like the graphics, animations and overall well done for one person team! Great bossfight in the end. I would appreciate better (I mean clearer) display of health / being hit and maybe timer for a round.
Dec 15 20:10:33 17m 24s Journey To The Promise Land ♥ 0 Great idea, if polished I would probably even buy game like this.
Dec 16 08:43:26 12h 32m Species: You are the God ♥ 1 Hello, I have tried your game several times but I had a problem to figure out what each of those sliders actually do and thus failed all the time within minute(s). Small explanation would be very helpful :) Also if I may suggest replace default Unity sliders and fonts with custom ones, it's done really fast and it makes the game looks so much better (I'm saying so because we made exactly the same mistake like 2 or 3 LDs back). I liked 3D models, some animations would be nice but I understand that even making those models was probably time consuming.
Dec 16 22:19:32 13h 36m Policeman from Mukhosransk ♥ 1 Very nice 3d graphics. I had a problem with navigating the city (as others have already said) which in the end ment that I just navigated randomly and picked events to solve randomly. I also has problem reading the messages while driving but that might have been intentional and by design.
Dec 19 13:34:35 63h 15m Expendibots ♥ 1 Very cool entry for compo. Great idea, nice graphics, very good level design, okish audio (I missed some better SFXs but I understand that all of this is hard to do in one person). As other have mentioned, camera handling could be a little bit better, not only controls, but some group composer would be very nice to have all the bots always on the screen or maybe not allowing player to rotate the camera and have some kind of dolly track for the camera. But again these are more like a suggestions in case of any future development and are probably not achieveable in 1 person 48 hours. Overall super good entry!
Dec 21 11:59:43 46h 25m Castle Defense ♥ 1 Very solid entry for one person. Nice graphics and audio (but I disliked the lightning tower sound). It took me some time to figure out I have to upgrade castle to be able to build more houses. Health bars for the enemies would be nice and I had a little bit a problems being unable to destroy / override my own towers, but I made it anyway. Good job!