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wolar

Feedback comments for LD42

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TimestampSince previousGamewolar's comment
Aug 16 19:54:47 Tomb Walker ♥ 0 When trying to open macOS project it directs me to a folder that looks like uncompiled iOS (xcode) project. It is in fact named "iOS". So did you make an iOS version and should I compile it by myself or is it just mystake?
Aug 16 20:05:45 10m 58s Garbage Collector ♥ 1 Very solid compo entry. It get's boring quite fast but graphics, audio etc. are very well polished and nice looking. The only issue I had (on macOS) was that everytime I destroyed a cube it spiked into like 10fps during the fire particle effect.
Aug 16 20:12:04 6m 19s Drown Drown Revolution ♥ 0 I really loved the twist of the arrow going upwards. I would however prefer something like "QWER" for controls because I didn't try to play it on my DDR pad and it was quite unnatural to map positions of those arrow on the screen on my arrows on a keyboard.
Aug 16 20:24:35 12m 31s HUBOTS ♥ 1 The best graphics and the most polished game I have seen so far. Only the gameplay was little bit repetetive and missing some strategy elements (or maybe just I have missed it). It appears to me that the best strategy was basically to queue as many "Go somewhere", "Go home" commands as possible and only fix bot if it got stuck or something. But overall extremly solid entry.
Aug 18 07:21:49 34h 57m Crate Rush ♥ 2 Congratulations on your first completed game. It's a nice little game. I have few suggestions. - The movement felt kinda strange, I know that you wanted to basically go one step in a grid upon pressing a button but in the end it felt kinda wierd - I would suggest you to add at least a little bit of audio. I know you have opted out from audio but still it adds up to the whole feeling while playing the game quite a lot so you would get better overall and mood scores. - I would suggest to use different font and button than default Unity ones, those look really bad and again it's small, fast to be done thing but it adds up to the overall mood / feeling. - Same goes with the blue skybox (aka background). I beleive it would look much better with just a subtle texture on the background or something like that.
Aug 18 07:32:19 10m 30s Too Close ♥ 1 I have few suggestions: - If the person you are playing as has a claustrophobia it would be interesting to have it popout by the entering small rooms / narrow corridors - I might be actually more interesting without an abilityto attack as now I just walked through killing everyone on the way
Aug 18 07:54:45 22m 26s Clod's Quest ♥ 1 Very nice idea, some levels were quite dificult while others were very easy. Also the music got annoying quite fast, but still big thumbs up for adding music and sound effects, most of the game I have rated have missed it.
Aug 18 15:14:48 7h 20m Freezing Sky ♥ 1 Very nice graphics and mood in general. Good job for 1 person. The only problem I had was with the night where there was basically nothing hapening which in the end ment that I've spent half of the playtime waiting for the day. There is also bug in sync between day/night cycle, actual game time and time on the clock which we off the sync as I have played but that was not a big deal.
Aug 18 15:28:41 13m 53s Holine! ♥ 2 I like the idea very much. But I've got stuck on 2nd level same as @balka. Also it was a little bit unbalanced as I didn't need to use (at least in first two levels) anything else than 1 turret per spawner and just wait for end of the level. I also missed audio which would add quite a lot to the overall experience. But overall I think I would like game like this if finished, polished and balanced.
Aug 19 12:00:44 20h 32m RoboCoup ♥ 0 Very nice graphic style, I missed more audio than just shot sound (maybe it was a purpose?). But at least subtle background ambiences like distance shooting or screams would juice the mood up. But overall extra good entry for a compo. The only thing that was not clear to me was that I have neded with "you have cleared the building" message but had no idea if I have killed all the humans or just some of them or even some robots.
Aug 19 12:14:05 13m 21s Farms and Polders Tycoon ♥ 1 Pretty good and ambitious for a LD game. Would be a game that I would buy if expanded with more strategy, resources etc. By the way right click to move camera didn't work on macOS (I'm using trackpad, rightclick = two fingers click).
Aug 19 12:28:44 14m 39s Sthog ♥ 1 Nice music even though it got a little bit repetetive after while. Also the game was a bit confusing at the beggining, I had to read instructions twice (second time after first playthrough) to understand what I'm supposed to do. And also as mentioned above I had no idea if the game is infinite or if I have to least for some time or if I'm aiming for some high score which is not visible. Also it would be nice to have some visual / audio feedback on actions. But don't take me wrong for criticising so much, I'm just trying to provide as much feedback as possible :)
Aug 20 16:55:26 28h 26m Hot News, Good News ♥ 1 Very nice game, I loved the mood and idea. I only didn't really understood if there is any strategy about balancing ads / articles or any strategy at all. I was just placing both randomly. But I beleive this could make a nice game with some clever algorithm rating your newspaper layout etc.
Aug 20 17:57:22 1h 01m Acid Sink ♥ 1 Very solid entry, everything is just fitting together to create great atmosphere. The only thing I would improve would be the jump physics / controls as those walljumps just didn't feel right for me. Maybe adding some force in the oposite direction of the wall?
Aug 21 20:23:58 26h 26m Fruit Vendor ♥ 0 Very solid compo entry. I would appriciate some music or sounds effect to juice it up but still well done.
Aug 21 20:42:50 18m 52s Little Bear Planet ♥ 3 Very nice game, probably most polished game I have played so far with so many levels, really good job! There were only 2 things that annoyed me. One was the controls scheme, I have tried to rebind my keys in like 3 different ways and that keybinds for turning always felt arbitrary and unnatural I think this might be solved in a completly different way. The second thing was minor and that was a background that got a little bit annoying after a while.
Aug 23 15:51:13 43h 08m Bad Trains ♥ 1 Very solid game, so far I have played this one probably for longest amount of time and this is even compo game. Only those drag & drop controls were very annoying and strangly behaving.
Aug 23 18:11:29 2h 20m Pianobots ♥ 1 To be honest I didn't really understood how to play the game. But even though I finished only first level by chance I still enjoyed listening to those nice piano tunes.
Aug 24 16:37:17 22h 25m Suicidal Town ♥ 2 It was kinda hard to play on trackpad, I have to give it a try later with a mouse.