Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → Yaroslav Kravtsov

Yaroslav Kravtsov

Feedback comments for LD43

← LD39   LD45 →

Yaroslav Kravtsov's games and stats for all events →

TimestampSince previousGameYaroslav Kravtsov's comment
Dec 3 23:25:56 Advanced Battalion ♥ 1 I like this low poly style and casual controls. There is plenty of space for making a puzzle game. Only one thing concerns me - each time I need to run the whole level from the beginning.
Dec 4 08:29:55 9h 03m GameDev Sacrifices ♥ 3 Looks great! I wish to play longer, but I have no clue why I'm dying after the second monster. Who makes the music? I like it.
Dec 4 08:56:42 26m 47s Summertime Sadness ♥ 1 Oh my gosh! That moment!
Dec 4 22:05:07 13h 08m Rocket of Souls ♥ 1 I win on the third try, but I throw people away in random order because I have no time to read. But I appreciate that every people and cargo has a unique description. Opening sequence is too long for waiting. I like cascade explosions. It's a quite fun mechanic that similar to fun of match3 cascade effect (that makes this genre to be popular). I has dropped all cargo at the beginning and didn't notice effect in the final. But it's a good idea to give to the play an option to modify the difficulty on the fly.
Dec 4 22:20:10 15m 03s Ludum Dare Simulator ♥ 0 Get 1st place in overall on the first try with a lot of free energy. A little tweak of balance and this game will shine like a diamond. Webcam idea is overwhelmingly super. You can check my game too. We made our interpretation of participation in Ludum Dare too.
Dec 4 22:54:05 33m 55s HELL ♥ 1 Perfect execution! I have nothing to add or cut. Everything on their place.
Dec 5 12:55:37 14h 01m SmallCult ♥ 1 This game can be played forever Cult.png
Dec 5 13:14:17 18m 40s Food Chainz ♥ 1 Argh! My eyes melting. It's so good and fun!!
Dec 6 09:19:13 20h 04m A Mage's New World ♥ 1 My recommendation on the next time: - Put information about controls directly in the game. At least, as usual text near the starting point. - Give visible feedback on the player's actions. For example, if I hit an enemy with my fireball something should happen. If I do melee attack - I expect to see some attack movements (at least pose change or some slashing effect nearby the character). - The first level better to keep simple and easy. It's about learning game mechanics, not about challenge. - And don't let any feedback ruin your motivation to make games! This game is a great job for your age!
Dec 6 09:49:59 30m 46s Screw them ♥ 6 The best part is when you leave the city and see the pandemonium of cows. So sad that after a few minutes of play controls get broken and I can't move. Also didn't get how to defeat final bulls.
Dec 6 10:27:55 37m 56s V. Girl ♥ 1 The best text game I ever see on Ludum Dares. I like visual, music, plot and humor.
Dec 24 10:38:08 432h 10m Game Jam Simulator ♥ 1 I like your art style, humor, and narrator. But moreover, I like your idea because of my game also about making games on Ludum Dare :o)
Dec 24 12:24:34 1h 46m TILL WE UNITE AS ONE: CHAPTER ONE ♥ 0 Too fast for me.